Player Matchup

Janus
Janus
GNN6688
Janus
Level 19
God Stats
2W - 1L
1,309 SR
Queue Stats
17W - 24L
1,353 Elo+
Solo
Nu Wa
Nu Wa
GabART
Nu Wa
Level 28
God Stats
83W - 64L
1,324 SR
Queue Stats
1,477W - 1,450L
1,360 Elo+
Solo
Bellona
Bellona
kushmn64
Bellona
Level 6
God Stats
7W - 7L
1,548 SR
Queue Stats
24W - 34L
1,553 Elo+
Solo
Chiron
Chiron
solidarity13
Chiron
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,677 Elo+
Solo
Tsukuyomi
Tsukuyomi
xsadmonkey
Tsukuyomi
Level 7
God Stats
11W - 7L
1,892 SR
Queue Stats
519W - 436L
1,484 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,486 Elo+

VS

Team Averages
Level 17
1,527 SR
1,493 Elo+
Danzaburou
Danzaburou
DATGUYCHRISSS
Danzaburou
Level 28
God Stats
12W - 4L
1,897 SR
Queue Stats
146W - 137L
1,903 Elo+
Solo
Tsukuyomi
Tsukuyomi
Saliphe
Tsukuyomi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
TaitBatata
Persephone
Level 6
God Stats
9W - 15L
1,368 SR
Queue Stats
12W - 22L
1,269 Elo+
Party 1
Ra
Ra
qluckyp
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
thenepjune
Ares
Level 8
God Stats
1W - 3L
1,372 SR
Queue Stats
1W - 3L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GNN6688
Janus
16
0 / 0 / 12
9,642
1,071
5,861
2,288
951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
GabART
Nu Wa
16
6 / 1 / 11
10,540
1,171
8,479
3,588
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
kushmn64
Bellona
15
6 / 1 / 7
10,258
1,140
8,490
9,029
9,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
17
12 / 2 / 9
11,428
1,270
16,487
7,346
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
xsadmonkey
Tsukuyomi
16
1 / 1 / 15
9,184
1,020
9,287
9,761
6,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

312

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DATGUYCHRISSS
Danzaburou
15
2 / 5 / 3
9,816
1,091
12,370
10,395
4,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Saliphe
Tsukuyomi
15
2 / 5 / 3
9,419
1,047
8,066
15,761
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
TaitBatata
Persephone
14
0 / 5 / 4
8,393
933
2,026
9,978
3,507
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 6 / 1
7,844
872
2,671
5,880
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 0
8,763
974
2,461
12,452
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
25
Kills
5
5
Deaths
25
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DATGUYCHRISSS
Danzaburou
2
5
3
0.7
W
Janus
GNN6688
Janus
0
0
12
6
W
Nu Wa
GabART
Nu Wa
6
1
11
11.5
L
Tsukuyomi
Saliphe
Tsukuyomi
2
5
3
0.7
L
Persephone
TaitBatata
Persephone
0
5
4
0.4
W
Bellona
kushmn64
Bellona
6
1
7
9.5
L
0
6
1
0.08
W
Chiron
12
2
9
8.25
L
1
4
0
0.25
W
Tsukuyomi
xsadmonkey
Tsukuyomi
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,604
Damage
27,594
32,012
Taken
54,466
21,897
Mitigated
21,945
7,444
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DATGUYCHRISSS
Danzaburou
12,370
3,388
0
777
10,395
4,681
0
2,639
7,430
0
38,759
W
Janus
GNN6688
Janus
5,861
78
0
874
2,288
951
0
618
1,670
41,357
0
W
Nu Wa
GabART
Nu Wa
8,479
1,727
0
0
3,588
1,599
0
856
2,732
19,036
0
L
Tsukuyomi
Saliphe
Tsukuyomi
8,066
2,447
0
261
15,761
5,352
0
2,641
12,844
0
28,040
L
Persephone
TaitBatata
Persephone
2,026
599
0
226
9,978
3,507
0
1,929
7,893
10,008
0
W
Bellona
kushmn64
Bellona
8,490
3,540
0
958
9,029
9,387
0
1,112
7,917
72
20,933
L
2,671
208
82
160
5,880
1,895
0
1,579
4,069
14,994
0
W
Chiron
16,487
7,393
701
2,555
7,346
3,202
0
1,973
5,373
0
28,594
L
2,461
109
0
898
12,452
6,510
0
4,656
7,418
7,294
0
W
Tsukuyomi
xsadmonkey
Tsukuyomi
9,287
2,547
0
2,356
9,761
6,758
0
2,599
7,162
0
18,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,052
Gold Earned
44,235
190
Minions Killed
159
14
Camps Cleared
3
893,343
Distance Traveled
694,422
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,816
1,091
53
6
1
168,446
0
W
Janus
9,642
1,071
98
11
2
196,423
0
W
Nu Wa
10,540
1,171
16
2
1
165,095
0
L
Tsukuyomi
9,419
1,047
38
4
1
192,913
0
L
Persephone
8,393
933
28
3
0
113,967
0
W
Bellona
10,258
1,140
27
3
6
199,546
2
L
Ra
7,844
872
33
4
1
111,738
0
W
Chiron
11,428
1,270
29
3
5
156,159
3
L
Ares
8,763
974
7
1
0
107,358
0
W
Tsukuyomi
9,184
1,020
20
2
0
176,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role