Player Matchup

Persephone
Persephone
HotBussinChicken
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,642 Elo+
Party 2
Merlin
Merlin
HotCreamyOreos
Merlin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,642 Elo+
Party 2
Fenrir
Fenrir
HotThunderThighs
Fenrir
Level 17
God Stats
6W - 4L
1,703 SR
Queue Stats
10W - 8L
1,642 Elo+
Party 2
Set
Set
ThePredator_1188
Set
Level 18
God Stats
17W - 12L
1,492 SR
Queue Stats
67W - 49L
1,251 Elo+
Party 3
Neith
Neith
XLARDO805X
Neith
Level 4
God Stats
66W - 59L
1,356 SR
Queue Stats
186W - 234L
1,251 Elo+
Party 3
Team Averages
Level 21
1,510 SR
1,486 Elo+

VS

Team Averages
Level 23
1,470 SR
1,460 Elo+
Skadi
Skadi
CLZ Joker
Skadi
Level 27
God Stats
39W - 30L
1,664 SR
Queue Stats
39W - 32L
1,589 Elo+
Solo
Thor
Thor
LGMSaitama
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Waterace1099
Cthulhu
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
208W - 205L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
hooked_matrix
Danzaburou
Level 15
God Stats
6W - 10L
1,188 SR
Queue Stats
7W - 11L
1,212 Elo+
Party 1
Scylla
Scylla
petr2307PETR
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HotBussinChicken
Persephone
20
13 / 4 / 23
16,203
1,157
28,321
17,698
7,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
19 / 4 / 22
16,406
1,172
32,339
22,819
9,076
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 2 / 32
15,530
1,109
19,587
19,920
12,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 1 / 18
13,651
975
8,411
21,460
10,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
20
2 / 4 / 24
13,312
951
12,567
12,389
5,212
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CLZ Joker
Skadi
19
2 / 7 / 4
13,446
960
12,311
18,912
9,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 14 / 5
13,035
931
12,053
23,730
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Waterace1099
Cthulhu
20
7 / 9 / 7
15,589
1,114
35,899
29,779
37,308
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
hooked_matrix
Danzaburou
19
3 / 5 / 5
13,475
963
22,100
16,902
5,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
18
0 / 14 / 4
11,608
829
3,567
19,158
4,967

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
40
48
Kills
15
15
Deaths
49
119
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Skadi
CLZ Joker
Skadi
2
7
4
0.57
W
Persephone
HotBussinChicken
Persephone
13
4
23
6.13
W
19
4
22
7.5
W
9
2
32
12.5
L
3
14
5
0.39
W
5
1
18
14
L
Cthulhu
Waterace1099
Cthulhu
7
9
7
1.17
W
Neith
2
4
24
3.5
L
Danzaburou
hooked_matrix
Danzaburou
3
5
5
1.1
L
Scylla
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,225
Damage
85,930
94,286
Taken
108,481
44,231
Mitigated
64,119
19,452
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CLZ Joker
Skadi
12,311
7,728
0
1,654
18,912
9,210
0
12,984
5,928
0
61,001
W
Persephone
HotBussinChicken
Persephone
28,321
3,866
0
3,347
17,698
7,041
0
6,606
10,639
51,237
0
W
32,339
2,439
1,739
3,751
22,819
9,076
0
9,887
12,436
53,620
0
W
19,587
4,752
0
400
19,920
12,342
0
8,553
11,167
0
29,142
L
12,053
4,152
0
565
23,730
7,190
0
15,423
8,307
0
24,038
W
8,411
4,244
0
7,734
21,460
10,560
0
6,224
14,898
0
36,981
L
Cthulhu
Waterace1099
Cthulhu
35,899
1,259
14
1,424
29,779
37,308
0
12,903
16,876
75,802
0
W
Neith
12,567
8,055
0
2,481
12,389
5,212
0
6,484
5,680
0
30,065
L
Danzaburou
hooked_matrix
Danzaburou
22,100
13,333
0
859
16,902
5,444
0
10,728
6,174
0
36,060
L
Scylla
3,567
1,058
0
0
19,158
4,967
0
8,622
10,536
7,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,102
Gold Earned
67,153
228
Minions Killed
254
6
Camps Cleared
2
1,250,130
Distance Traveled
1,232,268
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,446
960
91
7
0
216,320
1
W
Persephone
16,203
1,157
65
5
1
236,696
0
W
Merlin
16,406
1,172
46
3
0
246,565
1
W
Fenrir
15,530
1,109
26
2
0
305,277
0
L
Thor
13,035
931
32
2
0
267,660
0
W
Set
13,651
975
52
4
4
271,002
0
L
Cthulhu
15,589
1,114
89
6
1
300,604
0
W
Neith
13,312
951
39
3
1
190,590
0
L
Danzaburou
13,475
963
34
2
1
240,413
1
L
Scylla
11,608
829
8
1
0
207,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role