Player Matchup

Mercury
Mercury
MarcoPelufo
Mercury
Level 68
God Stats
6W - 3L
1,268 SR
Queue Stats
33W - 26L
1,468 Elo+
Party 1
Bellona
Bellona
MonsterPower98
Bellona
Level 68
God Stats
10W - 3L
1,940 SR
Queue Stats
80W - 66L
1,686 Elo+
Party 1
Terra
Terra
Raaz_Pan
Terra
Level 78
God Stats
6W - 4L
1,500 SR
Queue Stats
56W - 46L
1,644 Elo+
Party 1
Vulcan
Vulcan
Splinfin
Vulcan
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 77L
1,644 Elo+
Party 1
Chiron
Chiron
luisraaz
Chiron
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 8L
1,305 Elo+
Party 1
Team Averages
Level 74
1,542 SR
1,550 Elo+

VS

Team Averages
Level 99
1,569 SR
1,885 Elo+
Ymir
Ymir
AngledLikeaMac
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,836 Elo+
Party 3
Anhur
Anhur
UnderCookd
Anhur
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
376W - 264L
1,969 Elo+
Party 2
Scylla
Scylla
ZeeGlizzyGobbler
Scylla
Level 121
God Stats
6W - 1L
1,500 SR
Queue Stats
586W - 377L
1,991 Elo+
Party 2
Artemis
Artemis
a4evayoungs
Artemis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 39L
1,639 Elo+
Party 3
Bellona
Bellona
efficienado73
Bellona
Level 129
God Stats
20W - 11L
1,845 SR
Queue Stats
570W - 386L
1,991 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MarcoPelufo
Mercury
16
3 / 7 / 1
10,322
469
8,292
16,992
8,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 7 / 1
9,497
432
11,528
19,873
17,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
Raaz_Pan
Terra
14
4 / 3 / 2
9,676
440
9,147
17,196
13,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
Splinfin
Vulcan
16
2 / 9 / 0
9,935
452
9,554
11,778
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
luisraaz
Chiron
15
2 / 6 / 5
9,288
422
8,561
16,660
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 8
12,787
581
9,146
17,373
20,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
19
8 / 2 / 5
13,062
594
14,550
15,903
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 1 / 8
12,614
573
12,098
11,401
5,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
a4evayoungs
Artemis
20
7 / 3 / 5
13,520
615
17,530
15,704
7,145
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
20
7 / 2 / 2
14,554
662
12,715
23,360
18,205
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
12
Kills
32
32
Deaths
12
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
L
Mercury
MarcoPelufo
Mercury
3
7
1
0.5
L
1
7
1
0.21
L
Terra
Raaz_Pan
Terra
4
3
2
1.67
L
Vulcan
Splinfin
Vulcan
2
9
0
0.22
W
Anhur
8
2
5
5.25
W
4
1
8
8
W
Artemis
a4evayoungs
Artemis
7
3
5
3.17
W
Bellona
7
2
2
4
L
Chiron
luisraaz
Chiron
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,082
Damage
66,039
82,499
Taken
83,741
48,494
Mitigated
57,080
12,357
Healing
40,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,146
2,307
0
3,185
17,373
20,321
450
4,801
12,448
50,982
0
L
Mercury
MarcoPelufo
Mercury
8,292
2,741
0
500
16,992
8,617
902
4,567
12,425
5,835
57,707
L
11,528
4,964
0
2,078
19,873
17,415
160
4,571
15,302
0
56,781
L
Terra
Raaz_Pan
Terra
9,147
739
715
3,239
17,196
13,187
37
5,793
11,403
41,000
0
L
Vulcan
Splinfin
Vulcan
9,554
4,508
0
219
11,778
4,035
52
2,309
9,469
63,522
0
W
Anhur
14,550
6,419
0
7,181
15,903
6,212
5,346
6,356
9,224
0
80,125
W
12,098
1,154
0
4,335
11,401
5,197
2,248
2,051
9,202
93,626
0
W
Artemis
a4evayoungs
Artemis
17,530
11,877
0
8,163
15,704
7,145
1,168
4,248
11,387
0
99,865
W
Bellona
12,715
5,917
0
17,371
23,360
18,205
3,020
3,104
19,806
92
123,463
L
Chiron
luisraaz
Chiron
8,561
2,885
578
5,028
16,660
5,240
1,205
4,079
12,558
0
39,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,718
Gold Earned
66,537
502
Minions Killed
691
0
Camps Cleared
0
2,016,605
Distance Traveled
2,104,698
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,787
581
74
3
0
422,138
2
L
Mercury
10,322
469
109
5
0
480,210
0
L
Bellona
9,497
432
116
5
0
383,601
4
L
Terra
9,676
440
64
3
0
411,792
3
L
Vulcan
9,935
452
138
6
0
392,171
3
W
Anhur
13,062
594
143
7
0
393,268
2
W
Scylla
12,614
573
147
7
0
450,571
0
W
Artemis
13,520
615
131
6
0
390,302
3
W
Bellona
14,554
662
196
9
0
448,419
2
L
Chiron
9,288
422
75
3
0
348,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role