Player Matchup

Neith
Neith
Frankenbones11
Neith
Level 28
God Stats
19W - 16L
1,298 SR
Queue Stats
62W - 48L
1,316 Elo+
Solo
Danzaburou
Danzaburou
GxX KING XxG
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
Papa Kyle89
Kumbhakarna
Level 6
God Stats
1W - 5L
1,247 SR
Queue Stats
59W - 76L
1,548 Elo+
Solo
Merlin
Merlin
SSB Smokey
Merlin
Level 17
God Stats
1W - 4L
1,382 SR
Queue Stats
2W - 11L
1,334 Elo+
Solo
Ares
Ares
SliestWhale67
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,808 Elo+
Solo
Team Averages
Level 12
1,385 SR
1,503 Elo+

VS

Team Averages
Level 20
1,610 SR
1,612 Elo+
Olorun
Olorun
CagedHellhound
Olorun
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,540 Elo+
Party 2
Hercules
Hercules
ParkourMaster52
Hercules
Level 8
God Stats
22W - 16L
1,818 SR
Queue Stats
484W - 317L
1,721 Elo+
Party 1
Ymir
Ymir
SuiTrickz1
Ymir
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
457W - 256L
1,721 Elo+
Party 1
Guan Yu
Guan Yu
Thrasher_P
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
shepardr88
Danzaburou
Level 68
God Stats
3W - 2L
1,734 SR
Queue Stats
17W - 25L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 11
13,545
1,042
31,110
22,979
10,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
GxX KING XxG
Danzaburou
17
0 / 13 / 3
10,454
804
3,047
17,968
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kumbhakarna
Papa Kyle89
Kumbhakarna
17
0 / 11 / 5
10,560
812
8,792
23,895
15,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Merlin
SSB Smokey
Merlin
20
14 / 7 / 2
16,752
1,289
40,544
21,870
9,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 15 / 7
12,086
930
2,517
34,638
35,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 32
12,776
983
24,921
21,958
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
20
7 / 2 / 25
12,957
997
18,440
20,679
11,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
21 / 2 / 23
14,847
1,142
28,241
20,628
8,529
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Thrasher_P
Guan Yu
20
7 / 4 / 27
12,456
958
12,023
18,163
18,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
shepardr88
Danzaburou
20
14 / 5 / 17
14,645
1,127
23,659
15,719
4,787
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
177
16
Kills
53
54
Deaths
16
28
Assists
124
Player
Kills
Deaths
Assists
KDA
W
4
3
32
6.67
L
2
8
11
0.94
L
Danzaburou
GxX KING XxG
Danzaburou
0
13
3
0.12
L
Kumbhakarna
Papa Kyle89
Kumbhakarna
0
11
5
0.23
W
Hercules
7
2
25
9.75
L
Merlin
SSB Smokey
Merlin
14
7
2
2.14
L
0
15
7
0.23
W
21
2
23
16.25
W
Guan Yu
Thrasher_P
Guan Yu
7
4
27
5.13
W
Danzaburou
shepardr88
Danzaburou
14
5
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,010
Damage
107,284
121,350
Taken
97,147
79,874
Mitigated
49,938
10,035
Healing
29,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,921
14,398
669
12,215
21,958
6,973
0
11,216
10,667
41,210
0
L
31,110
14,900
304
7,797
22,979
10,161
0
10,187
12,692
0
63,231
L
Danzaburou
GxX KING XxG
Danzaburou
3,047
1,999
0
125
17,968
9,580
0
7,389
10,510
0
10,899
L
Kumbhakarna
Papa Kyle89
Kumbhakarna
8,792
2,887
0
0
23,895
15,386
0
12,334
11,336
12,470
0
W
Hercules
18,440
11,616
0
5,357
20,679
11,216
0
10,086
10,518
0
28,136
L
Merlin
SSB Smokey
Merlin
40,544
2,233
0
857
21,870
9,260
0
7,925
13,920
83,057
0
L
2,517
647
0
952
34,638
35,487
0
15,327
18,961
18,195
0
W
28,241
9,286
0
3,670
20,628
8,529
0
9,358
11,195
51,675
0
W
Guan Yu
Thrasher_P
Guan Yu
12,023
3,928
1,664
2,622
18,163
18,433
0
8,837
9,152
0
20,880
W
Danzaburou
shepardr88
Danzaburou
23,659
10,776
552
2,362
15,719
4,787
0
12,356
3,263
0
44,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,397
Gold Earned
67,681
196
Minions Killed
171
2
Camps Cleared
5
918,733
Distance Traveled
1,051,462
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,776
983
34
3
1
208,756
0
L
Neith
13,545
1,042
62
5
0
196,669
0
L
Danzaburou
10,454
804
11
1
0
136,305
5
L
Kumbhakarna
10,560
812
7
1
0
156,763
0
W
Hercules
12,957
997
18
1
1
226,729
0
L
Merlin
16,752
1,289
103
8
1
224,614
1
L
Ares
12,086
930
13
1
1
204,382
0
W
Ymir
14,847
1,142
47
4
3
202,658
2
W
Guan Yu
12,456
958
24
2
0
230,919
0
W
Danzaburou
14,645
1,127
48
4
0
182,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role