Player Matchup

Thoth
Thoth
HookFuPRO
Thoth
Level 28
God Stats
1W - 3L
1,289 SR
Queue Stats
21W - 25L
1,491 Elo+
Solo
Kali
Kali
Krâthz
Kali
Level 26
God Stats
1W - 5L
1,118 SR
Queue Stats
5W - 14L
1,119 Elo+
Solo
Cernunnos
Cernunnos
YOURNEUM13
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
biligtu
Ganesha
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
40W - 27L
1,825 Elo+
Solo
Izanami
Izanami
miki2115
Izanami
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 74L
1,507 Elo+
Solo
Team Averages
Level 27
1,381 SR
1,488 Elo+

VS

Team Averages
Level 20
1,525 SR
1,497 Elo+
Kali
Kali
JibilYanhar
Kali
Level 16
God Stats
2W - 3L
1,380 SR
Queue Stats
10W - 15L
1,290 Elo+
Solo
Artemis
Artemis
Laewex
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,262 Elo+
Solo
Merlin
Merlin
PeaceOfClown
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
381W - 356L
1,558 Elo+
Solo
Aphrodite
Aphrodite
YourVanilla
Aphrodite
Level 24
God Stats
6W - 0L
1,500 SR
Queue Stats
55W - 37L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ålphå
Ah Muzen Cab
Level 25
God Stats
11W - 3L
1,746 SR
Queue Stats
28W - 9L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
HookFuPRO
Thoth
13
2 / 1 / 5
8,518
406
4,358
9,577
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
Krâthz
Kali
15
5 / 7 / 6
9,973
475
10,326
22,060
8,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
YOURNEUM13
Cernunnos
17
12 / 9 / 4
10,943
521
21,161
28,400
11,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
biligtu
Ganesha
15
1 / 5 / 16
9,992
476
9,271
21,261
23,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
miki2115
Izanami
8
0 / 12 / 1
6,403
305
2,858
14,427
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
12,173
580
5,006
18,587
6,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Laewex
Artemis
17
5 / 8 / 4
12,271
584
13,355
19,303
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
16
2 / 2 / 7
11,014
524
11,804
8,277
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
YourVanilla
Aphrodite
14
3 / 5 / 9
10,497
500
8,493
13,413
6,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Ålphå
Ah Muzen Cab
20
21 / 0 / 3
15,835
754
33,507
21,930
16,272
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
62
20
Kills
34
34
Deaths
20
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
HookFuPRO
Thoth
2
1
5
4.5
W
3
5
5
1.1
L
Kali
Krâthz
Kali
5
7
6
1.14
W
Artemis
Laewex
Artemis
5
8
4
0.88
W
Merlin
2
2
7
2.75
L
Cernunnos
YOURNEUM13
Cernunnos
12
9
4
1.56
W
Aphrodite
YourVanilla
Aphrodite
3
5
9
1.5
L
Ganesha
biligtu
Ganesha
1
5
16
1.8
L
Izanami
miki2115
Izanami
0
12
1
0.04
W
Ah Muzen Cab
Ålphå
Ah Muzen Cab
21
0
3
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,974
Damage
72,165
95,725
Taken
81,510
50,644
Mitigated
39,221
23,202
Healing
44,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
HookFuPRO
Thoth
4,358
518
0
658
9,577
3,024
0
2,317
7,022
36,865
0
W
5,006
2,397
0
6,667
18,587
6,694
1,449
2,529
15,958
0
62,141
L
Kali
Krâthz
Kali
10,326
4,731
0
9,408
22,060
8,877
469
4,794
17,054
0
48,981
W
Artemis
Laewex
Artemis
13,355
8,183
0
5,749
19,303
6,824
5,476
2,878
16,415
0
55,429
W
Merlin
11,804
921
462
1,668
8,277
2,577
668
2,189
5,910
55,607
0
L
Cernunnos
YOURNEUM13
Cernunnos
21,161
11,881
0
10,986
28,400
11,159
0
4,779
23,557
0
81,391
W
Aphrodite
YourVanilla
Aphrodite
8,493
977
7,627
7,192
13,413
6,854
512
3,858
9,459
27,727
0
L
Ganesha
biligtu
Ganesha
9,271
1,031
0
1,616
21,261
23,667
742
5,371
15,756
39,224
0
L
Izanami
miki2115
Izanami
2,858
1,997
0
534
14,427
3,917
0
4,279
10,093
0
14,154
W
Ah Muzen Cab
Ålphå
Ah Muzen Cab
33,507
19,239
0
15,171
21,930
16,272
8,931
2,813
19,079
8,996
147,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,829
Gold Earned
61,790
355
Minions Killed
535
0
Camps Cleared
0
1,548,022
Distance Traveled
1,845,268
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,518
406
91
4
0
340,306
3
W
Kali
12,173
580
128
6
0
413,044
0
L
Kali
9,973
475
90
4
0
347,687
0
W
Artemis
12,271
584
108
5
0
307,519
0
W
Merlin
11,014
524
75
4
0
366,839
3
L
Cernunnos
10,943
521
113
5
0
332,755
4
W
Aphrodite
10,497
500
34
2
0
363,085
1
L
Ganesha
9,992
476
31
1
0
359,934
2
L
Izanami
6,403
305
30
1
0
167,340
0
W
Ah Muzen Cab
15,835
754
190
9
0
394,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role