Player Matchup

Discordia
Discordia
Dayereth007
Discordia
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 55L
1,749 Elo+
Party 1
Chaac
Chaac
HOTWHELLZ98
Chaac
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,439 Elo+
Party 1
Arachne
Arachne
KoricZ
Arachne
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 13L
1,791 Elo+
Party 1
Cerberus
Cerberus
OddChucky
Cerberus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,892 Elo+
Party 1
King Arthur
King Arthur
SCV781
King Arthur
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 40L
1,791 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,732 Elo+

VS

Team Averages
Level 106
1,500 SR
1,353 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LaloMayorgaMX
Bellona
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
197W - 190L
1,282 Elo+
Solo
Cthulhu
Cthulhu
NinaNina
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
rkbrown0716
Bastet
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
237W - 240L
1,261 Elo+
Party 2
Tyr
Tyr
xS y c l o n e
Tyr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 169L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dayereth007
Discordia
14
1 / 1 / 10
8,453
704
16,229
4,673
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
4 / 2 / 10
9,571
798
17,572
11,645
11,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
KoricZ
Arachne
15
5 / 3 / 8
9,185
765
10,583
9,400
4,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
OddChucky
Cerberus
15
3 / 2 / 10
8,739
728
13,281
14,923
16,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
SCV781
King Arthur
16
3 / 1 / 9
9,709
809
8,966
17,237
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 2 / 4
8,917
743
15,778
9,545
4,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bellona
14
0 / 3 / 7
7,645
637
8,825
20,179
17,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
NinaNina
Cthulhu
14
2 / 4 / 5
8,038
670
12,170
15,223
15,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
12
2 / 3 / 4
7,726
644
7,448
7,948
3,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 4
7,845
654
6,718
20,181
12,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
16
Kills
9
9
Deaths
16
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
2
4
3
W
Discordia
Dayereth007
Discordia
1
1
10
6
W
4
2
10
4.5
W
Arachne
KoricZ
Arachne
5
3
8
3
L
Bellona
0
3
7
1.17
L
Cthulhu
NinaNina
Cthulhu
2
4
5
1.13
W
Cerberus
OddChucky
Cerberus
3
2
10
4
W
King Arthur
SCV781
King Arthur
3
1
9
7.5
L
Bastet
2
3
4
1.33
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,631
Damage
50,939
57,878
Taken
73,076
48,158
Mitigated
53,231
32,043
Healing
29,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
15,778
6,359
2,094
2,203
9,545
4,493
0
3,618
5,523
0
37,143
W
Discordia
Dayereth007
Discordia
16,229
292
1,468
1,873
4,673
1,818
748
1,362
3,261
26,908
0
W
17,572
1,700
1,093
5,110
11,645
11,287
490
1,843
9,702
9,064
27,893
W
Arachne
KoricZ
Arachne
10,583
7,051
2,073
2,797
9,400
4,277
1,081
2,098
7,227
0
15,908
L
Bellona
8,825
1,728
739
7,227
20,179
17,826
0
9,942
9,723
0
17,879
L
Cthulhu
NinaNina
Cthulhu
12,170
1,028
2,760
1,569
15,223
15,296
0
6,572
7,958
25,282
0
W
Cerberus
OddChucky
Cerberus
13,281
1,146
2,010
7,482
14,923
16,439
398
3,901
10,922
21,261
0
W
King Arthur
SCV781
King Arthur
8,966
1,567
0
8,137
17,237
14,337
248
2,966
14,052
0
19,382
L
Bastet
7,448
2,853
2,934
1,262
7,948
3,125
0
3,943
3,687
0
12,382
L
6,718
2,121
2,063
6,991
20,181
12,491
0
7,107
12,748
0
16,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,657
Gold Earned
40,171
160
Minions Killed
137
0
Camps Cleared
0
1,053,595
Distance Traveled
1,023,877
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,917
743
43
4
0
173,959
0
W
Discordia
8,453
704
35
3
0
202,940
0
W
Chaac
9,571
798
49
4
0
217,202
1
W
Arachne
9,185
765
20
2
0
212,799
0
L
Bellona
7,645
637
23
2
0
198,704
0
L
Cthulhu
8,038
670
35
3
0
192,590
2
W
Cerberus
8,739
728
24
2
0
208,460
0
W
King Arthur
9,709
809
32
3
0
212,194
1
L
Bastet
7,726
644
17
1
0
246,920
1
L
Tyr
7,845
654
19
2
0
211,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role