Player Matchup

Chang'e
Chang'e
MDH1023
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Silent_Soul_31
Ao Kuang
Level 28
God Stats
11W - 8L
1,431 SR
Queue Stats
60W - 61L
1,566 Elo+
Party 1
Persephone
Persephone
Yagorath
Persephone
Level 29
God Stats
16W - 19L
1,559 SR
Queue Stats
137W - 155L
1,500 Elo+
Party 1
Ymir
Ymir
little079J
Ymir
Level 25
God Stats
13W - 7L
1,705 SR
Queue Stats
23W - 27L
1,717 Elo+
Party 1
Izanami
Izanami
unknoxn
Izanami
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,689 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,594 Elo+

VS

Team Averages
Level 18
1,470 SR
1,551 Elo+
Danzaburou
Danzaburou
D3ATH--SH0T-
Danzaburou
Level 29
God Stats
0W - 2L
1,183 SR
Queue Stats
4W - 3L
1,501 Elo+
Solo
Anubis
Anubis
Johnrife24
Anubis
Level 7
God Stats
1W - 2L
1,496 SR
Queue Stats
1W - 4L
1,524 Elo+
Solo
Bastet
Bastet
LuBene
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ullr
Ullr
Ps41902
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,513 Elo+
Solo
Loki
Loki
RobertButcher
Loki
Level 19
God Stats
13W - 8L
1,670 SR
Queue Stats
23W - 23L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MDH1023
Chang'e
16
11 / 0 / 7
10,558
754
12,173
11,793
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
12
8 / 3 / 4
8,378
598
3,849
10,865
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
Yagorath
Persephone
12
6 / 3 / 7
9,213
658
4,969
6,082
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 6 / 5
8,272
591
3,653
15,181
10,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
unknoxn
Izanami
11
2 / 4 / 1
7,411
529
1,289
8,214
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D3ATH--SH0T-
Danzaburou
13
8 / 6 / 2
8,127
581
14,996
10,888
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Johnrife24
Anubis
4
0 / 4 / 0
4,510
322
431
3,151
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
LuBene
Bastet
4
0 / 12 / 1
4,563
326
662
8,321
2,136
Ullr
Ps41902
Ullr
4
0 / 3 / 0
4,525
323
938
3,869
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
6 / 6 / 3
7,089
506
9,504
10,305
2,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
31
Kills
14
16
Deaths
31
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
D3ATH--SH0T-
Danzaburou
8
6
2
1.5
L
Anubis
Johnrife24
Anubis
0
4
0
0
L
Bastet
LuBene
Bastet
0
12
1
0.04
W
Chang'e
MDH1023
Chang'e
11
0
7
14.5
L
Ullr
Ps41902
Ullr
0
3
0
0
L
6
6
3
1.25
W
Ao Kuang
8
3
4
3.33
W
Persephone
Yagorath
Persephone
6
3
7
3.17
W
4
6
5
1.08
W
Izanami
unknoxn
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,933
Damage
26,531
52,135
Taken
36,534
24,099
Mitigated
10,590
18,888
Healing
3,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
D3ATH--SH0T-
Danzaburou
14,996
7,171
0
1,298
10,888
3,527
104
6,516
4,168
0
48,263
L
Anubis
Johnrife24
Anubis
431
38
0
156
3,151
1,054
0
2,441
460
5,755
0
L
Bastet
LuBene
Bastet
662
318
0
0
8,321
2,136
0
5,637
2,454
0
2,081
W
Chang'e
MDH1023
Chang'e
12,173
902
1,943
7,465
11,793
4,811
3,388
0
11,557
66,533
0
L
Ullr
Ps41902
Ullr
938
373
0
617
3,869
959
0
2,458
1,169
0
9,162
L
9,504
3,099
0
1,410
10,305
2,914
0
6,458
3,639
0
31,044
W
Ao Kuang
3,849
1,765
111
5,681
10,865
3,896
4,309
0
10,865
33,111
0
W
Persephone
Yagorath
Persephone
4,969
674
0
300
6,082
2,195
2,303
431
5,649
38,326
0
W
3,653
791
551
699
15,181
10,820
942
0
15,181
21,592
0
W
Izanami
unknoxn
Izanami
1,289
1,104
0
2,138
8,214
2,377
1,495
0
8,214
0
24,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
28,814
342
Minions Killed
122
0
Camps Cleared
0
1,233,236
Distance Traveled
760,937
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,127
581
61
4
0
207,208
0
L
Anubis
4,510
322
9
1
0
72,265
0
L
Bastet
4,563
326
0
0
0
235,772
0
W
Chang'e
10,558
754
117
8
0
269,327
1
L
Ullr
4,525
323
14
1
0
86,397
1
L
Loki
7,089
506
38
3
0
159,295
0
W
Ao Kuang
8,378
598
63
5
0
272,822
0
W
Persephone
9,213
658
72
5
0
245,648
4
W
Ymir
8,272
591
34
2
0
231,180
0
W
Izanami
7,411
529
56
4
0
214,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role