Player Matchup

Fenrir
Fenrir
Combat Butlers
Fenrir
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
388W - 323L
1,898 Elo+
Party 3
Neith
Neith
JamaicanYouMad
Neith
Level 25
God Stats
2W - 5L
1,454 SR
Queue Stats
9W - 10L
1,410 Elo+
Party 1
Chang'e
Chang'e
MouseCopp
Chang'e
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
326W - 316L
1,457 Elo+
Party 1
King Arthur
King Arthur
Pressuregauge10
King Arthur
Level 28
God Stats
28W - 20L
1,500 SR
Queue Stats
350W - 300L
1,898 Elo+
Party 3
Vamana
Vamana
QA
Vamana
Level 104
God Stats
6W - 6L
1,500 SR
Queue Stats
203W - 163L
1,857 Elo+
Party 3
Team Averages
Level 81
1,491 SR
1,704 Elo+

VS

Team Averages
Level 47
1,627 SR
1,250 Elo+
Persephone
Persephone
Alxuria
Persephone
Level 61
God Stats
1W - 2L
1,591 SR
Queue Stats
5W - 5L
1,211 Elo+
Party 2
Da Ji
Da Ji
AzuriteKnight
Da Ji
Level 87
God Stats
3W - 7L
1,882 SR
Queue Stats
114W - 93L
1,211 Elo+
Party 2
Ares
Ares
B00gersugar6704
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,404 Elo+
Solo
Cthulhu
Cthulhu
BlueSoulDemon57
Cthulhu
Level 28
God Stats
0W - 1L
1,809 SR
Queue Stats
28W - 22L
1,211 Elo+
Party 2
Izanami
Izanami
Majora_08
Izanami
Level 11
God Stats
0W - 3L
1,353 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 3
9,381
625
7,320
13,918
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 2
8,370
558
4,364
3,107
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Chang'e
MouseCopp
Chang'e
15
2 / 0 / 9
9,272
618
5,012
8,060
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Pressuregauge10
King Arthur
13
0 / 2 / 6
7,646
510
5,572
10,238
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
QA
Vamana
13
3 / 0 / 3
8,304
554
4,748
9,025
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alxuria
Persephone
11
0 / 5 / 0
6,384
426
3,359
5,705
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 0
7,308
487
7,470
11,019
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 1
6,281
419
2,481
13,700
9,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 1 / 2
7,120
475
6,233
7,238
6,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Majora_08
Izanami
9
0 / 3 / 0
5,965
398
849
3,926
885
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
3
3
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
Alxuria
Persephone
0
5
0
0
L
3
3
0
1
L
0
5
1
0.1
L
0
1
2
1
W
10
0
3
11.5
W
2
1
2
3
L
Izanami
Majora_08
Izanami
0
3
0
0
W
Chang'e
MouseCopp
Chang'e
2
0
9
6.5
W
King Arthur
Pressuregauge10
King Arthur
0
2
6
1.5
W
Vamana
QA
Vamana
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,016
Damage
20,392
44,348
Taken
41,588
22,937
Mitigated
22,643
23,015
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Alxuria
Persephone
3,359
128
0
765
5,705
1,528
321
1,295
4,303
33,773
0
L
7,470
1,769
0
3,625
11,019
4,159
0
1,195
9,671
0
42,182
L
2,481
197
0
530
13,700
9,439
0
1,684
11,817
22,482
0
L
6,233
325
0
1,765
7,238
6,632
710
417
6,501
38,804
0
W
7,320
1,431
0
7,357
13,918
5,320
361
1,394
12,474
0
53,129
W
4,364
1,265
0
550
3,107
986
1,589
441
2,666
0
41,436
L
Izanami
Majora_08
Izanami
849
336
0
664
3,926
885
288
91
3,770
0
20,665
W
Chang'e
MouseCopp
Chang'e
5,012
350
2,845
5,180
8,060
2,820
623
3,125
4,910
54,333
0
W
King Arthur
Pressuregauge10
King Arthur
5,572
1,369
0
3,139
10,238
7,591
173
3,690
6,186
0
36,759
W
Vamana
QA
Vamana
4,748
1,991
768
3,176
9,025
6,220
290
2,911
6,039
0
26,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
33,058
405
Minions Killed
276
0
Camps Cleared
0
1,514,235
Distance Traveled
1,351,638
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,384
426
41
3
0
295,185
4
L
Da Ji
7,308
487
86
6
0
261,360
2
L
Ares
6,281
419
26
2
0
264,371
1
L
Cthulhu
7,120
475
67
4
0
300,416
0
W
Fenrir
9,381
625
79
5
0
315,007
3
W
Neith
8,370
558
89
6
0
253,577
0
L
Izanami
5,965
398
56
4
0
230,306
0
W
Chang'e
9,272
618
119
8
0
310,047
4
W
King Arthur
7,646
510
59
4
0
301,272
3
W
Vamana
8,304
554
59
4
0
334,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role