Player Matchup

Janus
Janus
Pato223
Janus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 121L
1,728 Elo+
Party 2
Fenrir
Fenrir
PsychotronFromHe
Fenrir
Level 25
God Stats
15W - 10L
1,840 SR
Queue Stats
362W - 274L
1,534 Elo+
Party 2
Chaac
Chaac
SaltySlugYT
Chaac
Level 123
God Stats
8W - 0L
1,500 SR
Queue Stats
176W - 108L
1,500 Elo+
Party 2
Ymir
Ymir
SheepHead
Ymir
Level 87
God Stats
80W - 33L
1,731 SR
Queue Stats
402W - 252L
1,728 Elo+
Party 2
Apollo
Apollo
Tajaì
Apollo
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
330W - 204L
1,728 Elo+
Party 2
Team Averages
Level 93
1,614 SR
1,643 Elo+

VS

Team Averages
Level 75
1,582 SR
1,717 Elo+
King Arthur
King Arthur
AstroDethSon
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,973 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Greyhound28
Ah Muzen Cab
Level 25
God Stats
0W - 4L
1,301 SR
Queue Stats
185W - 169L
1,800 Elo+
Party 1
Bacchus
Bacchus
SpekHyper
Bacchus
Level 77
God Stats
1W - 2L
1,721 SR
Queue Stats
187W - 175L
1,722 Elo+
Party 1
Thoth
Thoth
mrgibbs6
Thoth
Level 105
God Stats
12W - 11L
1,937 SR
Queue Stats
163W - 151L
1,750 Elo+
Party 1
Nemesis
Nemesis
nightshadow98
Nemesis
Level 66
God Stats
9W - 11L
1,451 SR
Queue Stats
183W - 197L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Pato223
Janus
10
1 / 1 / 2
5,855
532
3,251
4,629
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 2
5,865
533
3,339
5,194
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 1
5,665
515
2,771
5,857
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
10
2 / 0 / 5
6,212
565
3,529
6,983
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Tajaì
Apollo
12
6 / 0 / 4
6,897
627
5,394
3,340
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AstroDethSon
King Arthur
11
0 / 1 / 2
6,203
564
4,243
7,186
3,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Greyhound28
Ah Muzen Cab
8
0 / 3 / 0
5,092
463
3,475
5,104
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
SpekHyper
Bacchus
6
0 / 6 / 0
4,645
422
1,848
8,140
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thoth
mrgibbs6
Thoth
10
0 / 1 / 1
5,658
514
2,584
2,151
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
10
3 / 3 / 0
6,069
552
2,070
7,703
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AstroDethSon
King Arthur
0
1
2
1
L
Ah Muzen Cab
Greyhound28
Ah Muzen Cab
0
3
0
0
W
Janus
Pato223
Janus
1
1
2
2
W
3
1
2
4
W
2
1
1
2.5
W
Ymir
2
0
5
4.5
L
Bacchus
SpekHyper
Bacchus
0
6
0
0
W
Apollo
Tajaì
Apollo
6
0
4
8
L
Thoth
mrgibbs6
Thoth
0
1
1
0.5
L
Nemesis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,284
Damage
14,220
26,003
Taken
30,284
13,680
Mitigated
11,479
10,399
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AstroDethSon
King Arthur
4,243
495
0
1,845
7,186
3,001
0
1,351
5,579
0
37,505
L
Ah Muzen Cab
Greyhound28
Ah Muzen Cab
3,475
1,206
0
565
5,104
1,319
0
1,106
3,982
0
22,892
W
Janus
Pato223
Janus
3,251
557
0
1,044
4,629
1,208
0
1,575
3,054
34,906
0
W
3,339
570
0
2,091
5,194
1,716
0
479
4,715
0
25,806
W
2,771
376
0
3,736
5,857
4,440
0
0
5,857
0
27,466
W
Ymir
3,529
573
0
1,374
6,983
4,314
0
1,739
5,244
22,111
0
L
Bacchus
SpekHyper
Bacchus
1,848
453
0
669
8,140
4,295
0
2,069
6,044
11,804
0
W
Apollo
Tajaì
Apollo
5,394
3,784
0
2,154
3,340
2,002
661
639
2,701
3,562
35,929
L
Thoth
mrgibbs6
Thoth
2,584
46
0
0
2,151
501
0
398
1,723
36,363
0
L
Nemesis
2,070
725
0
2,887
7,703
2,363
0
2,309
5,305
0
29,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,494
Gold Earned
27,667
321
Minions Killed
275
0
Camps Cleared
0
1,053,480
Distance Traveled
1,017,960
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,203
564
71
6
0
219,219
2
L
Ah Muzen Cab
5,092
463
51
5
0
185,289
0
W
Janus
5,855
532
71
6
0
228,176
3
W
Fenrir
5,865
533
67
6
0
211,183
0
W
Chaac
5,665
515
57
5
0
214,270
0
W
Ymir
6,212
565
30
3
0
220,849
4
L
Bacchus
4,645
422
11
1
0
182,757
1
W
Apollo
6,897
627
96
9
0
179,002
3
L
Thoth
5,658
514
74
7
0
198,333
5
L
Nemesis
6,069
552
68
6
0
232,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role