Player Matchup

Skadi
Skadi
Ailuridaes
Skadi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,546 Elo+
Party 2
Izanami
Izanami
Baseballjuelz24
Izanami
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 30L
1,500 Elo+
Solo
Nox
Nox
Oskabar
Nox
Level 27
God Stats
3W - 2L
1,692 SR
Queue Stats
16W - 12L
1,546 Elo+
Party 2
Ra
Ra
SAS0054
Ra
Level 17
God Stats
3W - 1L
1,262 SR
Queue Stats
138W - 103L
1,566 Elo+
Solo
Cthulhu
Cthulhu
赤染青樱
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,531 Elo+

VS

Team Averages
Level 17
1,598 SR
1,294 Elo+
Olorun
Olorun
CyborgMercenary5
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,378 Elo+
Party 1
Scylla
Scylla
NateDawgX7
Scylla
Level 18
God Stats
1W - 2L
1,711 SR
Queue Stats
4W - 9L
1,326 Elo+
Party 1
Kali
Kali
Zashbo
Kali
Level 26
God Stats
2W - 2L
1,611 SR
Queue Stats
12W - 18L
1,336 Elo+
Party 1
Rama
Rama
joe22586
Rama
Level 8
God Stats
2W - 1L
1,669 SR
Queue Stats
9W - 9L
1,265 Elo+
Solo
Bakasura
Bakasura
shiggittyshotty
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
1 / 2 / 13
9,951
905
8,594
8,036
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
26 / 3 / 10
15,146
1,377
35,448
11,465
5,335
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
18
6 / 3 / 19
11,678
1,062
11,967
7,880
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 3 / 22
11,584
1,053
16,886
9,959
3,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
赤染青樱
Cthulhu
18
3 / 3 / 20
11,238
1,022
14,260
15,020
16,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
10,094
918
7,268
19,064
8,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
NateDawgX7
Scylla
17
6 / 9 / 3
12,269
1,115
11,384
18,292
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Zashbo
Kali
17
3 / 4 / 7
11,130
1,012
12,626
24,588
10,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
17
1 / 14 / 9
10,494
954
9,324
21,122
8,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
16
3 / 6 / 5
10,778
980
7,982
16,145
6,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
44
40
Kills
14
14
Deaths
40
84
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
2
13
3.75
W
26
3
10
10.33
L
1
7
6
0.57
L
Scylla
NateDawgX7
Scylla
6
9
3
0.83
W
Nox
6
3
19
5.17
W
4
3
22
5
L
Kali
Zashbo
Kali
3
4
7
1.63
L
Rama
1
14
9
0.39
L
Bakasura
3
6
5
0.92
W
Cthulhu
赤染青樱
Cthulhu
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,155
Damage
48,584
52,360
Taken
99,211
31,169
Mitigated
41,412
10,185
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
8,594
6,993
0
549
8,036
2,660
0
2,171
5,655
0
17,061
W
35,448
29,088
1,107
2,601
11,465
5,335
0
5,937
5,408
0
61,363
L
7,268
5,262
736
3,094
19,064
8,199
0
5,777
13,212
17,667
0
L
Scylla
NateDawgX7
Scylla
11,384
1,904
0
0
18,292
6,800
0
8,549
9,518
29,490
0
W
Nox
11,967
1,526
0
0
7,880
3,632
0
2,286
5,560
23,202
0
W
16,886
1,518
2,298
2,401
9,959
3,463
0
2,619
6,895
37,677
0
L
Kali
Zashbo
Kali
12,626
5,520
0
7,676
24,588
10,531
0
13,176
11,112
0
28,617
L
Rama
9,324
7,006
0
0
21,122
8,956
0
7,264
13,758
0
28,161
L
Bakasura
7,982
5,303
0
1,183
16,145
6,926
0
7,572
8,498
0
20,886
W
Cthulhu
赤染青樱
Cthulhu
14,260
1,463
529
700
15,020
16,079
0
5,639
8,752
31,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,597
Gold Earned
54,765
184
Minions Killed
148
3
Camps Cleared
9
918,984
Distance Traveled
903,382
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,951
905
9
1
1
174,764
0
W
Izanami
15,146
1,377
62
6
1
138,337
0
L
Olorun
10,094
918
24
2
1
158,038
0
L
Scylla
12,269
1,115
39
4
0
199,009
0
W
Nox
11,678
1,062
27
2
1
197,838
1
W
Ra
11,584
1,053
50
5
0
189,106
0
L
Kali
11,130
1,012
23
2
0
213,098
0
L
Rama
10,494
954
33
3
1
131,737
2
L
Bakasura
10,778
980
29
3
7
201,500
0
W
Cthulhu
11,238
1,022
36
3
0
218,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role