Player Matchup

Hou Yi
Hou Yi
Devgru1168
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,368 Elo+
Party 3
Sol
Sol
darthvader9860
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,267 Elo+
Party 1
Hercules
Hercules
gongara
Hercules
Level 86
God Stats
5W - 2L
1,688 SR
Queue Stats
109W - 116L
1,565 Elo+
Solo
Ganesha
Ganesha
stïcky
Ganesha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,368 Elo+
Party 3
Kali
Kali
xSPIDERx93
Kali
Level 20
God Stats
0W - 2L
1,326 SR
Queue Stats
5W - 16L
1,260 Elo+
Party 1
Team Averages
Level 76
1,503 SR
1,365 Elo+

VS

Team Averages
Level 110
1,661 SR
1,567 Elo+
Heimdallr
Heimdallr
Cornballio
Heimdallr
Level 105
God Stats
8W - 3L
1,765 SR
Queue Stats
189W - 174L
1,607 Elo+
Party 2
Osiris
Osiris
HumanitysGrace
Osiris
Level 137
God Stats
6W - 5L
1,715 SR
Queue Stats
212W - 173L
1,510 Elo+
Party 2
Hun Batz
Hun Batz
INHANSEYT
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Sambarta
Janus
Level 146
God Stats
7W - 6L
1,500 SR
Queue Stats
345W - 373L
1,377 Elo+
Solo
Khepri
Khepri
SilentUrban
Khepri
Level 39
God Stats
24W - 16L
1,823 SR
Queue Stats
158W - 145L
1,842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Devgru1168
Hou Yi
12
3 / 2 / 0
7,044
470
7,607
7,730
2,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 0
6,686
446
2,898
7,243
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
gongara
Hercules
11
0 / 4 / 0
7,067
471
4,123
19,099
10,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
stïcky
Ganesha
9
0 / 5 / 3
6,347
423
3,851
13,009
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 4 / 1
5,771
385
3,134
10,479
3,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cornballio
Heimdallr
12
4 / 0 / 3
7,243
483
8,030
4,127
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
4 / 0 / 1
8,734
582
12,952
9,776
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
INHANSEYT
Hun Batz
12
2 / 1 / 1
7,302
487
3,447
8,101
2,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Sambarta
Janus
14
3 / 1 / 3
8,389
559
8,139
4,698
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
11
2 / 2 / 5
7,351
490
4,826
10,870
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cornballio
Heimdallr
4
0
3
5.5
L
Hou Yi
Devgru1168
Hou Yi
3
2
0
1.5
W
4
0
1
4.5
W
Hun Batz
INHANSEYT
Hun Batz
2
1
1
2.5
W
Janus
Sambarta
Janus
3
1
3
4.5
W
Khepri
2
2
5
2.25
L
1
0
0
1
L
Hercules
gongara
Hercules
0
4
0
0
L
Ganesha
stïcky
Ganesha
0
5
3
0.3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,613
Damage
37,394
57,560
Taken
37,572
27,597
Mitigated
19,974
20,253
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cornballio
Heimdallr
8,030
3,301
0
500
4,127
2,685
481
600
3,527
4,499
28,377
L
Hou Yi
Devgru1168
Hou Yi
7,607
4,844
0
1,552
7,730
2,934
645
2,120
5,582
0
39,850
W
12,952
6,731
0
7,486
9,776
7,033
219
329
9,447
0
54,321
W
Hun Batz
INHANSEYT
Hun Batz
3,447
1,215
0
2,180
8,101
2,728
0
616
7,485
0
46,661
W
Janus
Sambarta
Janus
8,139
187
0
1,026
4,698
1,502
456
1,696
3,002
53,529
0
W
Khepri
4,826
759
0
925
10,870
6,026
447
3,720
7,150
25,548
0
L
2,898
488
0
4,967
7,243
2,330
0
3,398
3,607
30,500
0
L
Hercules
gongara
Hercules
4,123
1,642
0
8,102
19,099
10,801
0
39
19,060
248
32,983
L
Ganesha
stïcky
Ganesha
3,851
667
0
2,339
13,009
7,958
66
5,811
7,056
21,483
0
L
3,134
1,625
175
3,118
10,479
3,574
0
1,755
8,617
0
21,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
39,019
272
Minions Killed
400
0
Camps Cleared
0
1,417,185
Distance Traveled
1,395,693
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,243
483
64
4
0
248,057
0
L
Hou Yi
7,044
470
91
6
0
282,238
0
W
Osiris
8,734
582
104
7
0
258,032
0
W
Hun Batz
7,302
487
84
6
0
309,893
0
W
Janus
8,389
559
112
7
0
299,177
1
W
Khepri
7,351
490
36
2
0
280,534
6
L
Sol
6,686
446
68
5
0
250,538
3
L
Hercules
7,067
471
66
4
0
251,409
3
L
Ganesha
6,347
423
10
1
0
324,638
3
L
Kali
5,771
385
37
2
0
308,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role