Player Matchup

Scylla
Scylla
Be-Friend-ok
Scylla
Level 27
God Stats
2W - 3L
1,502 SR
Queue Stats
9W - 10L
1,401 Elo+
Solo
Chaac
Chaac
CJMolina0416
Chaac
Level 27
God Stats
3W - 5L
1,200 SR
Queue Stats
474W - 498L
1,307 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lance Atk
Tsukuyomi
Level 28
God Stats
6W - 7L
1,474 SR
Queue Stats
513W - 489L
1,254 Elo+
Party 1
Danzaburou
Danzaburou
LazuliLoop76
Danzaburou
Level 26
God Stats
32W - 48L
1,895 SR
Queue Stats
81W - 129L
1,353 Elo+
Solo
Hachiman
Hachiman
ThaKillah420
Hachiman
Level 10
God Stats
2W - 6L
1,190 SR
Queue Stats
6W - 11L
1,249 Elo+
Solo
Team Averages
Level 24
1,452 SR
1,313 Elo+

VS

Team Averages
Level 18
1,436 SR
1,325 Elo+
He Bo
He Bo
Alexpro5461
He Bo
Level 20
God Stats
0W - 2L
1,474 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Thor
Thor
MAQUY
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
UglyAxl
Artemis
Level 4
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
lordcarin
Thanatos
Level 29
God Stats
6W - 32L
1,251 SR
Queue Stats
498W - 604L
1,281 Elo+
Solo
Ymir
Ymir
snow_actao
Ymir
Level 25
God Stats
0W - 2L
1,220 SR
Queue Stats
9W - 13L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 3 / 8
11,005
550
10,428
10,448
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 4
9,472
474
6,611
19,130
9,367
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Lance Atk
Tsukuyomi
17
8 / 3 / 3
11,792
590
7,144
14,244
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LazuliLoop76
Danzaburou
16
4 / 4 / 4
11,674
584
7,889
15,120
5,908
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
ThaKillah420
Hachiman
15
6 / 2 / 5
10,291
515
8,283
15,802
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
6,332
317
583
5,739
1,033
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
MAQUY
Thor
15
1 / 5 / 6
8,736
437
3,630
13,200
4,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
UglyAxl
Artemis
11
1 / 9 / 3
7,246
362
5,142
11,058
3,285
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
lordcarin
Thanatos
15
7 / 1 / 3
10,106
505
10,112
10,007
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 9
9,022
451
6,881
19,740
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
27
Kills
10
17
Deaths
28
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Scylla
6
3
8
3.33
W
3
5
4
1
W
Tsukuyomi
Lance Atk
Tsukuyomi
8
3
3
3.17
W
Danzaburou
LazuliLoop76
Danzaburou
4
4
4
1.5
L
Thor
MAQUY
Thor
1
5
6
0.8
W
Hachiman
ThaKillah420
Hachiman
6
2
5
4.25
L
Artemis
UglyAxl
Artemis
1
9
3
0.28
L
Thanatos
lordcarin
Thanatos
7
1
3
8.5
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,355
Damage
26,348
74,744
Taken
59,744
30,929
Mitigated
28,683
24,921
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
583
37
0
0
5,739
1,033
130
2,030
3,509
13,202
0
W
Scylla
10,428
615
0
1,378
10,448
3,371
1,272
588
9,860
56,616
0
W
6,611
2,482
0
5,973
19,130
9,367
1,222
2,370
16,760
0
36,105
W
Tsukuyomi
Lance Atk
Tsukuyomi
7,144
825
0
6,627
14,244
6,813
2,128
1,185
13,059
0
71,888
W
Danzaburou
LazuliLoop76
Danzaburou
7,889
4,077
0
2,509
15,120
5,908
6,313
1,000
14,120
0
65,492
L
Thor
MAQUY
Thor
3,630
1,168
0
0
13,200
4,899
0
1,644
11,428
0
33,084
W
Hachiman
ThaKillah420
Hachiman
8,283
5,497
0
8,434
15,802
5,470
2,874
2,321
13,481
0
54,318
L
Artemis
UglyAxl
Artemis
5,142
2,182
0
499
11,058
3,285
0
1,618
9,380
0
21,172
L
Thanatos
lordcarin
Thanatos
10,112
1,744
0
7,214
10,007
3,676
0
685
9,314
0
38,060
L
6,881
1,848
400
3,084
19,740
15,790
0
3,871
15,685
33,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,234
Gold Earned
41,442
484
Minions Killed
219
0
Camps Cleared
0
1,784,356
Distance Traveled
1,447,590
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,332
317
24
1
0
154,609
0
W
Scylla
11,005
550
96
5
0
362,847
7
W
Chaac
9,472
474
44
2
0
372,895
0
W
Tsukuyomi
11,792
590
137
7
0
404,700
3
W
Danzaburou
11,674
584
127
6
0
312,462
0
L
Thor
8,736
437
55
3
0
334,956
0
W
Hachiman
10,291
515
80
4
0
331,452
0
L
Artemis
7,246
362
31
2
0
254,538
1
L
Thanatos
10,106
505
70
4
0
378,318
2
L
Ymir
9,022
451
39
2
0
325,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role