Player Matchup

Anubis
Anubis
 
Anubis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Animegoddess_16
Bellona
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
Lxch__
Izanami
Level 76
God Stats
29W - 41L
1,249 SR
Queue Stats
293W - 498L
1,137 Elo+
Party 1
Kali
Kali
kumanator
Kali
Level 156
God Stats
13W - 8L
1,824 SR
Queue Stats
274W - 314L
1,502 Elo+
Solo
Team Averages
Level 107
1,514 SR
1,428 Elo+

VS

Team Averages
Level 99
1,540 SR
1,504 Elo+
Izanami
Izanami
Funqzy
Izanami
Level 139
God Stats
5W - 4L
1,702 SR
Queue Stats
313W - 360L
1,621 Elo+
Solo
Ymir
Ymir
ImKiwiBear
Ymir
Level 85
God Stats
7W - 10L
1,500 SR
Queue Stats
12W - 22L
1,686 Elo+
Party 2
King Arthur
King Arthur
ImOrangeBear
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,528 Elo+
Party 2
Loki
Loki
Life0214
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Solo
Ra
Ra
Siilan
Ra
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 279L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 2
5,299
589
1,620
4,322
2,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
 
Cthulhu
8
1 / 0 / 2
5,141
571
3,652
5,412
2,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,148
572
3,957
6,906
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Izanami
Lxch__
Izanami
9
0 / 0 / 1
5,214
579
1,706
4,874
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
10
3 / 0 / 0
5,971
663
1,909
7,086
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Funqzy
Izanami
9
0 / 1 / 0
5,291
588
3,669
4,415
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 1
5,037
560
1,490
5,540
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ImOrangeBear
King Arthur
11
1 / 0 / 0
5,840
649
4,217
7,365
3,161
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
2
0 / 1 / 0
3,537
393
184
1,666
251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
11
1 / 0 / 1
5,782
642
3,698
3,461
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
3
3
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
2
2
0.5
W
Cthulhu
 
Cthulhu
1
0
2
2
W
0
1
0
0
L
Izanami
Funqzy
Izanami
0
1
0
0
L
1
2
1
0.75
L
King Arthur
ImOrangeBear
King Arthur
1
0
0
1
L
Loki
0
1
0
0
W
Izanami
Lxch__
Izanami
0
0
1
0.5
L
Ra
1
0
1
1.5
W
Kali
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,844
Damage
13,258
28,600
Taken
22,447
14,764
Mitigated
7,801
13,654
Healing
8,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,620
43
0
2,036
4,322
2,274
0
2,317
2,005
33,923
0
W
Cthulhu
 
Cthulhu
3,652
614
25
1,256
5,412
2,294
0
1,472
3,940
16,650
0
W
3,957
1,504
0
2,099
6,906
6,842
0
51
6,855
0
27,090
L
Izanami
Funqzy
Izanami
3,669
2,029
0
2,328
4,415
1,128
264
1,059
3,356
0
42,839
L
1,490
322
0
1,773
5,540
2,233
0
2,715
2,825
7,450
0
L
King Arthur
ImOrangeBear
King Arthur
4,217
389
0
1,934
7,365
3,161
0
0
7,020
0
35,313
L
Loki
184
44
0
392
1,666
251
0
0
1,666
0
3,379
W
Izanami
Lxch__
Izanami
1,706
1,181
0
3,170
4,874
1,146
0
169
4,705
0
36,738
L
Ra
3,698
448
300
1,742
3,461
1,028
0
1,498
1,963
39,904
0
W
Kali
1,909
778
0
5,068
7,086
2,208
0
1,179
5,907
0
38,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
25,487
312
Minions Killed
290
0
Camps Cleared
0
862,659
Distance Traveled
811,635
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,299
589
68
8
0
159,835
2
W
Cthulhu
5,141
571
22
2
0
205,375
4
W
Bellona
5,148
572
56
6
0
161,869
0
L
Izanami
5,291
588
97
11
0
167,315
4
L
Ymir
5,037
560
12
1
0
185,514
1
L
King Arthur
5,840
649
83
9
0
177,658
0
L
Loki
3,537
393
8
1
0
87,274
0
W
Izanami
5,214
579
88
10
0
160,608
2
L
Ra
5,782
642
90
10
0
193,874
6
W
Kali
5,971
663
78
9
0
174,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role