Player Matchup

Kuzenbo
Kuzenbo
Hxzzel
Kuzenbo
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 226L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImHerPuddin
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,751 SR
Queue Stats
224W - 166L
1,561 Elo+
Party 1
The Morrigan
The Morrigan
Mator445
The Morrigan
Level 147
God Stats
1W - 2L
1,285 SR
Queue Stats
84W - 66L
1,288 Elo+
Party 1
Izanami
Izanami
Nerdysnowbunny
Izanami
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,305 Elo+
Solo
Danzaburou
Danzaburou
YouKnowTuma
Danzaburou
Level 64
God Stats
4W - 1L
1,968 SR
Queue Stats
90W - 79L
1,487 Elo+
Party 1
Team Averages
Level 91
1,601 SR
1,430 Elo+

VS

Team Averages
Level 119
1,500 SR
1,582 Elo+
Ah Puch
Ah Puch
Bruddahman
Ah Puch
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
191W - 199L
1,728 Elo+
Solo
Nu Wa
Nu Wa
Frost1424
Nu Wa
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,815 Elo+
Party 2
Ao Kuang
Ao Kuang
FusedGekyume
Ao Kuang
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 73L
1,695 Elo+
Party 2
Chronos
Chronos
SlippyMatrix
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,636 Elo+
Party 2
Loki
Loki
nVMaximum
Loki
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 92L
1,034 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hxzzel
Kuzenbo
20
2 / 5 / 26
13,064
726
13,226
22,032
45,223
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
ImHerPuddin
Ah Muzen Cab
20
10 / 7 / 10
13,460
748
15,679
18,143
9,880
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Mator445
The Morrigan
20
7 / 8 / 16
12,797
711
17,060
13,403
7,105
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 7
10,427
579
4,573
8,508
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
YouKnowTuma
Danzaburou
20
14 / 4 / 15
15,067
837
23,479
22,092
13,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bruddahman
Ah Puch
19
3 / 6 / 12
12,692
705
15,534
12,057
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Frost1424
Nu Wa
18
3 / 9 / 10
12,532
696
10,303
15,505
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
FusedGekyume
Ao Kuang
17
1 / 9 / 9
11,671
648
6,948
16,304
6,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
SlippyMatrix
Chronos
20
11 / 7 / 7
14,771
821
25,014
23,819
9,870
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
20
9 / 5 / 11
15,705
873
10,589
14,398
6,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
76
36
Kills
27
28
Deaths
36
74
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bruddahman
Ah Puch
3
6
12
1.5
W
Nu Wa
Frost1424
Nu Wa
3
9
10
0.89
W
Ao Kuang
FusedGekyume
Ao Kuang
1
9
9
0.61
L
Kuzenbo
Hxzzel
Kuzenbo
2
5
26
3
L
Ah Muzen Cab
ImHerPuddin
Ah Muzen Cab
10
7
10
2.14
L
The Morrigan
Mator445
The Morrigan
7
8
16
1.88
L
3
4
7
1.63
W
Chronos
SlippyMatrix
Chronos
11
7
7
2.07
L
Danzaburou
YouKnowTuma
Danzaburou
14
4
15
5.38
W
Loki
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,017
Damage
68,388
84,178
Taken
82,083
79,856
Mitigated
32,104
30,611
Healing
19,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bruddahman
Ah Puch
15,534
653
1,435
922
12,057
4,681
215
3,034
8,947
43,237
0
W
Nu Wa
Frost1424
Nu Wa
10,303
2,890
658
1,081
15,505
5,281
1,910
5,821
9,450
28,153
0
W
Ao Kuang
FusedGekyume
Ao Kuang
6,948
717
936
2,766
16,304
6,155
457
5,851
10,323
11,613
0
L
Kuzenbo
Hxzzel
Kuzenbo
13,226
4,464
2,612
2,309
22,032
45,223
120
11,567
9,860
25,143
0
L
Ah Muzen Cab
ImHerPuddin
Ah Muzen Cab
15,679
6,370
1,566
4,148
18,143
9,880
779
11,638
6,139
0
41,543
L
The Morrigan
Mator445
The Morrigan
17,060
3,289
1,850
1,991
13,403
7,105
285
8,923
4,224
31,526
6,441
L
4,573
3,352
1,033
740
8,508
4,006
793
6,015
2,149
0
12,526
W
Chronos
SlippyMatrix
Chronos
25,014
7,880
939
6,516
23,819
9,870
2,248
6,128
17,594
46,874
0
L
Danzaburou
YouKnowTuma
Danzaburou
23,479
11,518
3,192
11,170
22,092
13,642
1,409
17,701
4,007
0
53,147
W
Loki
10,589
2,820
497
3,491
14,398
6,117
1,996
3,654
10,700
0
44,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,815
Gold Earned
67,371
205
Minions Killed
232
0
Camps Cleared
0
1,220,743
Distance Traveled
1,316,384
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,692
705
71
4
0
269,001
3
W
Nu Wa
12,532
696
35
2
0
256,452
0
W
Ao Kuang
11,671
648
19
1
0
237,784
1
L
Kuzenbo
13,064
726
15
1
0
288,603
2
L
Ah Muzen Cab
13,460
748
34
2
0
263,963
0
L
The Morrigan
12,797
711
52
3
0
250,298
0
L
Izanami
10,427
579
28
2
0
138,888
1
W
Chronos
14,771
821
49
3
0
254,886
1
L
Danzaburou
15,067
837
76
4
0
278,991
0
W
Loki
15,705
873
58
3
0
298,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role