Player Matchup

Kuzenbo
Kuzenbo
High-Khaotic
Kuzenbo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 64L
1,252 Elo+
Solo
Thor
Thor
RedBeardJefe
Thor
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 38L
1,488 Elo+
Party 1
Anhur
Anhur
THICCC1
Anhur
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 4L
1,553 Elo+
Solo
Nox
Nox
Waywardwind7
Nox
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
167W - 140L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
slymiles
Sun Wukong
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 30L
1,446 Elo+
Party 1
Team Averages
Level 85
1,457 SR
1,446 Elo+

VS

Team Averages
Level 48
1,383 SR
1,294 Elo+
Danzaburou
Danzaburou
MrdeadeyeXo
Danzaburou
Level 62
God Stats
4W - 3L
1,446 SR
Queue Stats
11W - 17L
1,295 Elo+
Party 2
Chaac
Chaac
SayQuizzy
Chaac
Level 20
God Stats
1W - 4L
1,247 SR
Queue Stats
6W - 12L
1,293 Elo+
Party 2
Artio
Artio
Witty_Scoops
Artio
Level 67
God Stats
3W - 2L
1,221 SR
Queue Stats
17W - 21L
1,295 Elo+
Party 2
Ratatoskr
Ratatoskr
Zay_x10
Ratatoskr
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 23L
1,295 Elo+
Party 2
Anubis
Anubis
xStubbyDrop
Anubis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
High-Khaotic
Kuzenbo
16
1 / 4 / 13
12,613
450
8,013
22,618
35,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 15
14,768
527
16,071
22,937
9,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
THICCC1
Anhur
20
10 / 2 / 3
15,966
570
17,534
17,828
6,868
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
11 / 4 / 8
16,702
597
25,042
16,149
7,161
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
slymiles
Sun Wukong
20
4 / 0 / 10
15,075
538
18,971
23,001
32,919
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrdeadeyeXo
Danzaburou
16
3 / 8 / 4
10,631
380
16,548
25,340
8,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
SayQuizzy
Chaac
19
1 / 3 / 2
11,484
410
12,226
20,351
16,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
2 / 3 / 8
11,763
420
8,100
29,627
35,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
Zay_x10
Ratatoskr
17
5 / 12 / 4
11,541
412
11,060
27,362
9,826
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
19
3 / 6 / 5
12,617
451
13,393
18,642
11,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
32
Kills
14
14
Deaths
32
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
High-Khaotic
Kuzenbo
1
4
13
1.88
L
Danzaburou
MrdeadeyeXo
Danzaburou
3
8
4
0.63
W
6
4
15
3.38
L
Chaac
SayQuizzy
Chaac
1
3
2
0.67
W
Anhur
THICCC1
Anhur
10
2
3
5.75
W
11
4
8
3.75
L
2
3
8
2
L
Ratatoskr
Zay_x10
Ratatoskr
5
12
4
0.58
W
Sun Wukong
slymiles
Sun Wukong
4
0
10
9
L
Anubis
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,631
Damage
61,327
102,533
Taken
121,322
92,562
Mitigated
81,655
33,389
Healing
37,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
High-Khaotic
Kuzenbo
8,013
1,975
0
3,271
22,618
35,950
844
6,617
15,874
22,277
0
L
Danzaburou
MrdeadeyeXo
Danzaburou
16,548
7,908
697
7,659
25,340
8,383
1,288
8,298
16,622
0
72,532
W
16,071
2,219
0
9,109
22,937
9,664
2,201
5,865
16,997
0
110,774
L
Chaac
SayQuizzy
Chaac
12,226
2,046
0
7,658
20,351
16,336
0
2,047
17,621
0
65,811
W
Anhur
THICCC1
Anhur
17,534
9,908
0
7,772
17,828
6,868
7,713
2,516
15,262
0
120,821
W
25,042
1,576
0
1,202
16,149
7,161
1,618
5,619
10,530
126,592
0
L
8,100
1,020
1,372
6,581
29,627
35,866
0
8,556
20,337
57,214
0
L
Ratatoskr
Zay_x10
Ratatoskr
11,060
4,109
0
6,650
27,362
9,826
0
8,437
18,546
0
70,660
W
Sun Wukong
slymiles
Sun Wukong
18,971
4,110
0
12,035
23,001
32,919
1,333
5,251
17,115
0
87,261
L
Anubis
13,393
408
255
6,878
18,642
11,244
0
5,342
13,096
86,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,124
Gold Earned
58,036
691
Minions Killed
555
0
Camps Cleared
0
2,624,686
Distance Traveled
2,452,452
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,613
450
19
1
0
562,359
4
L
Danzaburou
10,631
380
108
4
0
458,367
3
W
Thor
14,768
527
136
5
0
563,767
7
L
Chaac
11,484
410
99
4
0
526,961
8
W
Anhur
15,966
570
182
7
0
499,398
4
W
Nox
16,702
597
198
7
0
545,231
7
L
Artio
11,763
420
82
3
0
544,162
3
L
Ratatoskr
11,541
412
128
5
0
490,580
4
W
Sun Wukong
15,075
538
156
6
0
453,931
5
L
Anubis
12,617
451
138
5
0
432,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role