Player Matchup

Baron Samedi
Baron Samedi
Divfavichbutt
Baron Samedi
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,476 Elo+
Party 2
Hachiman
Hachiman
Fennybug
Hachiman
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
330W - 364L
1,418 Elo+
Party 2
Ra
Ra
HabitualLoon
Ra
Level 14
God Stats
5W - 2L
1,404 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Da Ji
Da Ji
Neodogstar
Da Ji
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 81L
1,403 Elo+
Party 2
Kuzenbo
Kuzenbo
WatchingWendigos
Kuzenbo
Level 46
God Stats
2W - 2L
1,404 SR
Queue Stats
194W - 206L
1,497 Elo+
Party 2
Team Averages
Level 58
1,462 SR
1,459 Elo+

VS

Team Averages
Level 75
1,438 SR
1,543 Elo+
Ymir
Ymir
Crusader639
Ymir
Level 27
God Stats
37W - 28L
1,500 SR
Queue Stats
93W - 76L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
MonsterAmp
Danzaburou
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 130L
1,501 Elo+
Party 1
Pele
Pele
SHORTY2small
Pele
Level 119
God Stats
6W - 2L
1,500 SR
Queue Stats
199W - 194L
1,653 Elo+
Party 1
Achilles
Achilles
Suideleeu
Achilles
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Persephone
Persephone
WaifPrincess
Persephone
Level 85
God Stats
16W - 18L
1,190 SR
Queue Stats
297W - 265L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Divfavichbutt
Baron Samedi
16
3 / 6 / 2
10,674
534
14,995
17,349
8,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hachiman
Fennybug
Hachiman
15
3 / 6 / 3
9,414
471
9,907
12,600
3,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 9 / 2
8,423
421
4,636
12,343
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
14
3 / 9 / 3
9,493
475
7,430
16,910
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 9 / 3
7,549
377
8,268
19,193
17,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
9,896
495
5,701
18,565
19,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
MonsterAmp
Danzaburou
19
10 / 0 / 4
12,313
616
16,789
12,847
5,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
15 / 2 / 8
12,447
622
14,965
19,595
8,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Suideleeu
Achilles
17
1 / 1 / 4
9,958
498
7,044
11,692
10,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
WaifPrincess
Persephone
17
12 / 4 / 6
11,884
594
16,256
13,308
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
9
Kills
39
39
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Baron Samedi
Divfavichbutt
Baron Samedi
3
6
2
0.67
L
Hachiman
Fennybug
Hachiman
3
6
3
0.75
L
0
9
2
0.11
W
Danzaburou
MonsterAmp
Danzaburou
10
0
4
12
L
Da Ji
3
9
3
0.5
W
15
2
8
9.5
W
Achilles
Suideleeu
Achilles
1
1
4
3
W
Persephone
WaifPrincess
Persephone
12
4
6
3.75
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,236
Damage
60,755
78,395
Taken
76,007
38,985
Mitigated
49,993
18,573
Healing
24,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,701
1,616
843
2,478
18,565
19,620
972
5,062
13,496
31,132
0
L
Baron Samedi
Divfavichbutt
Baron Samedi
14,995
454
667
5,720
17,349
8,137
548
1,708
15,021
58,879
0
L
Hachiman
Fennybug
Hachiman
9,907
5,015
0
3,062
12,600
3,763
790
2,821
9,779
0
45,064
L
4,636
75
201
1,496
12,343
3,919
612
7,889
4,454
38,673
0
W
Danzaburou
MonsterAmp
Danzaburou
16,789
11,016
0
4,258
12,847
5,654
4,291
3,813
9,019
0
100,079
L
Da Ji
7,430
1,620
0
5,234
16,910
6,033
0
3,929
12,956
0
45,469
W
14,965
4,890
0
10,897
19,595
8,380
339
6,523
12,970
0
80,124
W
Achilles
Suideleeu
Achilles
7,044
1,673
0
3,075
11,692
10,691
2,357
7,715
3,977
0
49,128
W
Persephone
WaifPrincess
Persephone
16,256
1,490
0
3,125
13,308
5,648
733
4,405
8,643
61,559
0
L
8,268
2,862
0
2,193
19,193
17,133
14
5,610
13,583
24,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,553
Gold Earned
56,498
358
Minions Killed
538
0
Camps Cleared
0
1,689,049
Distance Traveled
1,790,113
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,896
495
38
2
0
360,813
0
L
Baron Samedi
10,674
534
95
5
0
347,714
2
L
Hachiman
9,414
471
79
4
0
345,218
0
L
Ra
8,423
421
82
4
0
324,803
4
W
Danzaburou
12,313
616
157
8
0
361,812
8
L
Da Ji
9,493
475
75
4
0
319,996
2
W
Pele
12,447
622
123
6
0
397,076
2
W
Achilles
9,958
498
97
5
0
336,084
2
W
Persephone
11,884
594
123
6
0
334,328
0
L
Kuzenbo
7,549
377
27
1
0
351,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role