Player Matchup

Scylla
Scylla
Bronze III
CarlosMx07
Scylla
Bronze III
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 28L
1,457 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
Jhiynx
Jing Wei
Bronze III
Level 36
God Stats
0W - 2L
1,285 SR
Queue Stats
30W - 24L
1,400 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
Raven64s
Kuzenbo
Bronze III
Level 97
God Stats
0W - 2L
1,586 SR
Queue Stats
3W - 5L
1,457 MMR
Solo
Cerberus
Cerberus
Bronze III
SrCarloso
Cerberus
Bronze III
Level 128
God Stats
1W - 4L
1,285 SR
Queue Stats
5W - 7L
1,506 MMR
Party 2
Ratatoskr
Ratatoskr
Bronze III
marcordz
Ratatoskr
Bronze III
Level 40
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 2L
1,457 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,383 SR
1,456 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,487 SR
1,463 MMR
Nu Wa
Nu Wa
Silver II
GalaxyDragon777
Nu Wa
Silver II
Level 67
God Stats
3W - 6L
1,560 SR
Queue Stats
108W - 148L
1,459 MMR
Solo
Bacchus
Bacchus
Silver I
PostmanRoman
Bacchus
Silver I
Level 141
God Stats
8W - 6L
1,500 SR
Queue Stats
373W - 353L
1,450 MMR
Solo
Cupid
Cupid
Bronze III
YuckyDucky
Cupid
Bronze III
Level 108
God Stats
11W - 5L
1,285 SR
Queue Stats
115W - 101L
1,449 MMR
Solo
Bellona
Bellona
Bronze III
shin2127
Bellona
Bronze III
Level 159
God Stats
3W - 1L
1,356 SR
Queue Stats
44W - 36L
1,457 MMR
Solo
Camazotz
Camazotz
Bronze III
ziamen
Camazotz
Bronze III
Level 148
God Stats
2W - 0L
1,733 SR
Queue Stats
91W - 84L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CarlosMx07
Scylla
14
0 / 7 / 3
8,225
411
2,615
11,200
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Jhiynx
Jing Wei
16
3 / 7 / 0
10,394
520
5,783
16,077
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Raven64s
Kuzenbo
14
1 / 4 / 1
8,961
448
6,338
25,796
19,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
SrCarloso
Cerberus
16
2 / 3 / 1
9,582
479
11,281
19,293
19,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
marcordz
Ratatoskr
14
0 / 9 / 1
8,451
423
5,076
15,728
5,381
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetPersephoneTsukuyomiCthulhuJanus

VS

Bans
DanzaburouApolloOlorunKing ArthurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 5
13,068
653
5,972
5,166
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
PostmanRoman
Bacchus
17
5 / 3 / 10
11,510
576
10,757
14,036
15,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
19
6 / 1 / 6
12,759
638
15,229
14,915
5,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
shin2127
Bellona
17
2 / 0 / 3
11,624
581
12,275
18,809
17,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
ziamen
Camazotz
19
14 / 2 / 3
13,160
658
21,802
22,359
8,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
30
30
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
CarlosMx07
Scylla
0
7
3
0.21
W
3
0
5
5.5
L
Jing Wei
Jhiynx
Jing Wei
3
7
0
0.43
W
Bacchus
PostmanRoman
Bacchus
5
3
10
3.33
L
Kuzenbo
Raven64s
Kuzenbo
1
4
1
0.38
L
Cerberus
SrCarloso
Cerberus
2
3
1
0.83
W
Cupid
6
1
6
9
L
Ratatoskr
marcordz
Ratatoskr
0
9
1
0.06
W
Bellona
shin2127
Bellona
2
0
3
3.5
W
Camazotz
ziamen
Camazotz
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,093
Damage
66,035
88,094
Taken
75,285
53,030
Mitigated
48,643
22,672
Healing
36,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CarlosMx07
Scylla
2,615
185
0
754
11,200
3,751
0
4,303
6,661
41,752
0
W
5,972
1,063
0
1,288
5,166
1,957
1,158
2,368
2,638
83,856
0
L
Jing Wei
Jhiynx
Jing Wei
5,783
4,020
0
3,642
16,077
5,192
48
2,944
13,109
0
59,984
W
Bacchus
PostmanRoman
Bacchus
10,757
1,846
0
2,193
14,036
15,418
498
3,585
10,378
57,001
0
L
Kuzenbo
Raven64s
Kuzenbo
6,338
2,491
0
8,975
25,796
19,097
0
5,856
19,845
39,062
0
L
Cerberus
SrCarloso
Cerberus
11,281
793
0
7,495
19,293
19,609
0
1,685
17,548
57,952
0
W
Cupid
15,229
9,007
1,103
10,017
14,915
5,351
8,723
3,504
11,374
0
88,656
L
Ratatoskr
marcordz
Ratatoskr
5,076
1,761
0
1,806
15,728
5,381
0
2,664
12,986
0
70,931
W
Bellona
shin2127
Bellona
12,275
6,816
0
7,593
18,809
17,505
2,896
8,178
10,257
9,816
67,683
W
Camazotz
ziamen
Camazotz
21,802
8,628
0
14,682
22,359
8,412
2,273
6,351
15,883
0
93,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,613
Gold Earned
62,121
573
Minions Killed
625
0
Camps Cleared
0
1,741,945
Distance Traveled
2,004,486
9
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,225
411
92
5
0
303,194
2
W
Nu Wa
13,068
653
159
8
0
391,310
3
L
Jing Wei
10,394
520
139
7
0
322,110
0
W
Bacchus
11,510
576
67
3
0
435,019
6
L
Kuzenbo
8,961
448
44
2
0
351,905
4
L
Cerberus
9,582
479
168
8
0
372,409
0
W
Cupid
12,759
638
139
7
0
352,744
11
L
Ratatoskr
8,451
423
130
7
0
392,327
3
W
Bellona
11,624
581
127
6
0
394,156
5
W
Camazotz
13,160
658
133
7
0
431,257
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role