Player Matchup

Danzaburou
Danzaburou
CStar_Proc
Danzaburou
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 84L
1,941 Elo+
Party 2
Zeus
Zeus
Invictus7380
Zeus
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
163W - 160L
1,623 Elo+
Party 1
Anubis
Anubis
Its Flagg
Anubis
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
419W - 385L
1,541 Elo+
Party 1
Chaac
Chaac
JJDawnzo
Chaac
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
Jplymaleison
Cthulhu
Level 121
God Stats
5W - 5L
1,765 SR
Queue Stats
70W - 71L
1,859 Elo+
Party 2
Team Averages
Level 105
1,553 SR
1,694 Elo+

VS

Team Averages
Level 87
1,522 SR
1,348 Elo+
Fenrir
Fenrir
Hearts Chaotic
Fenrir
Level 109
God Stats
0W - 2L
1,504 SR
Queue Stats
2W - 5L
1,239 Elo+
Party 3
Apollo
Apollo
Hearts Syrus
Apollo
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,239 Elo+
Party 3
Athena
Athena
Unaverage_Joe_
Athena
Level 59
God Stats
1W - 5L
1,514 SR
Queue Stats
1W - 5L
1,239 Elo+
Party 3
Ra
Ra
UnclePurpp
Ra
Level 68
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Set
Set
platinum_kujo
Set
Level 79
God Stats
65W - 68L
1,351 SR
Queue Stats
503W - 516L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CStar_Proc
Danzaburou
19
5 / 3 / 7
12,715
636
13,948
13,436
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
13 / 4 / 6
13,046
652
18,194
8,845
3,056
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Its Flagg
Anubis
18
6 / 3 / 7
11,412
571
7,193
15,634
8,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JJDawnzo
Chaac
18
5 / 0 / 2
11,886
594
8,752
9,249
9,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Jplymaleison
Cthulhu
17
2 / 2 / 21
11,414
571
14,909
15,000
13,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 4
9,948
497
11,350
18,327
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
13
2 / 5 / 3
8,114
406
7,126
14,165
4,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 3
8,530
427
3,490
19,622
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 8 / 3
9,805
490
6,602
13,732
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 0
9,407
470
3,460
13,895
10,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
31
Kills
12
12
Deaths
31
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CStar_Proc
Danzaburou
5
3
7
2.83
L
5
8
4
0.88
L
Apollo
2
5
3
0.7
W
13
4
6
4
W
Anubis
Its Flagg
Anubis
6
3
7
3.17
W
Chaac
JJDawnzo
Chaac
5
0
2
6
W
Cthulhu
Jplymaleison
Cthulhu
2
2
21
6.25
L
2
5
3
0.7
L
3
8
3
0.56
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,996
Damage
32,028
62,164
Taken
79,741
40,139
Mitigated
43,516
26,938
Healing
18,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CStar_Proc
Danzaburou
13,948
7,035
0
6,028
13,436
5,347
5,971
3,374
10,062
0
103,246
L
11,350
1,894
0
4,102
18,327
7,766
0
10,090
8,237
0
56,866
L
Apollo
7,126
4,187
0
4,655
14,165
4,816
0
8,771
5,394
0
41,037
W
18,194
1,725
0
2,096
8,845
3,056
1,135
2,232
6,588
73,226
0
W
Anubis
Its Flagg
Anubis
7,193
436
0
9,147
15,634
8,520
486
2,546
13,088
84,039
0
W
Chaac
JJDawnzo
Chaac
8,752
1,431
0
5,292
9,249
9,260
952
1,114
7,871
5,526
60,468
W
Cthulhu
Jplymaleison
Cthulhu
14,909
1,038
184
4,191
15,000
13,956
336
4,086
10,914
47,945
0
L
3,490
907
294
2,517
19,622
14,426
0
10,814
8,808
26,036
0
L
6,602
538
1,630
3,062
13,732
6,310
482
9,307
4,425
55,055
0
L
3,460
1,591
0
2,404
13,895
10,198
0
1,946
11,949
106
58,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,473
Gold Earned
45,804
582
Minions Killed
442
0
Camps Cleared
0
1,768,213
Distance Traveled
1,718,126
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,715
636
162
8
0
343,101
3
L
Fenrir
9,948
497
78
4
0
357,926
1
L
Apollo
8,114
406
66
3
0
326,319
6
W
Zeus
13,046
652
121
6
0
327,410
0
W
Anubis
11,412
571
125
6
0
319,575
1
W
Chaac
11,886
594
126
6
0
395,120
5
W
Cthulhu
11,414
571
48
2
0
383,007
2
L
Athena
8,530
427
46
2
0
363,467
6
L
Ra
9,805
490
121
6
0
312,029
3
L
Set
9,407
470
131
7
0
358,385
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role