Player Matchup

Izanami
Izanami
DoomedPhoenix
Izanami
Level 123
God Stats
34W - 17L
1,500 SR
Queue Stats
638W - 440L
1,846 Elo+
Party 2
Sobek
Sobek
PlumpPlombus
Sobek
Level 55
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 80L
1,846 Elo+
Party 2
Scylla
Scylla
TheStumbley
Scylla
Level 7
God Stats
2W - 1L
1,870 SR
Queue Stats
16W - 5L
1,983 Elo+
Party 2
Team Averages
Level 62
1,623 SR
1,892 Elo+

VS

Team Averages
Level 51
1,441 SR
1,320 Elo+
Chaac
Chaac
NojoKingg
Chaac
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 153L
1,338 Elo+
Party 1
Ares
Ares
recycleonly
Ares
Level 88
God Stats
28W - 16L
1,537 SR
Queue Stats
287W - 245L
1,338 Elo+
Party 1
Set
Set
thatoneguy20
Set
Level 35
God Stats
44W - 31L
1,285 SR
Queue Stats
82W - 67L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 4 / 0
9,253
617
10,761
10,934
4,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 0
9,647
643
5,053
14,360
16,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
11
0 / 6 / 1
8,447
563
4,917
6,554
2,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NojoKingg
Chaac
13
4 / 1 / 9
9,730
649
7,980
13,228
13,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 0 / 8
11,191
746
9,081
14,813
17,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 9
10,399
693
9,057
6,706
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
15
15
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
4
0
0.25
W
Chaac
NojoKingg
Chaac
4
1
9
8.5
L
1
5
0
0.2
L
Scylla
0
6
1
0.08
W
7
0
8
11
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,731
Damage
26,118
31,848
Taken
34,747
23,426
Mitigated
35,754
6,696
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
10,761
9,176
0
2,419
10,934
4,480
302
4,162
6,572
0
67,717
W
Chaac
NojoKingg
Chaac
7,980
917
219
5,528
13,228
13,062
0
4,088
9,140
0
26,795
L
5,053
402
664
3,038
14,360
16,130
0
3,827
10,258
13,136
0
L
Scylla
4,917
412
0
575
6,554
2,816
0
1,446
5,058
21,932
0
W
9,081
790
0
1,787
14,813
17,106
352
4,185
10,628
28,439
0
W
9,057
4,427
0
734
6,706
5,586
107
1,859
4,847
1,344
48,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,347
Gold Earned
31,320
170
Minions Killed
158
0
Camps Cleared
0
769,458
Distance Traveled
806,072
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,253
617
119
8
0
246,003
4
W
Chaac
9,730
649
30
2
0
265,751
1
L
Sobek
9,647
643
14
1
0
272,717
3
L
Scylla
8,447
563
37
2
0
250,738
0
W
Ares
11,191
746
30
2
0
271,435
1
W
Set
10,399
693
98
7
0
268,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role