Player Matchup

Thanatos
Thanatos
Asavyyy
Thanatos
Level 144
God Stats
5W - 5L
1,735 SR
Queue Stats
262W - 287L
1,397 Elo+
Party 1
Ra
Ra
E Suda II
Ra
Level 133
God Stats
4W - 6L
1,587 SR
Queue Stats
168W - 199L
1,649 Elo+
Party 1
Guan Yu
Guan Yu
Epiic Venom
Guan Yu
Level 125
God Stats
1W - 3L
1,382 SR
Queue Stats
236W - 213L
1,432 Elo+
Solo
Heimdallr
Heimdallr
ITSYESAVAGE
Heimdallr
Level 128
God Stats
8W - 8L
1,500 SR
Queue Stats
169W - 171L
1,444 Elo+
Party 1
Ymir
Ymir
PrecursorWraith
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,594 Elo+
Party 1
Team Averages
Level 119
1,541 SR
1,503 Elo+

VS

Team Averages
Level 87
1,496 SR
1,468 Elo+
Nox
Nox
 
Nox
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Captainwonton9
Guan Yu
Level 76
God Stats
109W - 87L
1,697 SR
Queue Stats
240W - 229L
1,751 Elo+
Solo
Danzaburou
Danzaburou
FCG Savage
Danzaburou
Level 67
God Stats
9W - 4L
1,500 SR
Queue Stats
694W - 602L
1,309 Elo+
Solo
Anubis
Anubis
codkiller1579
Anubis
Level 119
God Stats
6W - 4L
1,285 SR
Queue Stats
160W - 171L
1,238 Elo+
Party 2
Erlang Shen
Erlang Shen
x-Morghulis-x
Erlang Shen
Level 72
God Stats
3W - 6L
1,500 SR
Queue Stats
222W - 212L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asavyyy
Thanatos
15
10 / 4 / 4
10,328
492
15,564
17,809
9,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 7 / 7
9,917
472
7,137
13,399
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Epiic Venom
Guan Yu
17
1 / 3 / 2
10,512
501
7,355
16,801
22,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
ITSYESAVAGE
Heimdallr
15
1 / 4 / 2
9,276
442
8,396
15,854
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 7 / 7
8,665
413
4,191
18,053
14,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
6 / 1 / 13
12,144
578
9,056
10,036
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
1 / 2 / 2
12,223
582
10,652
15,477
11,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
FCG Savage
Danzaburou
19
8 / 2 / 6
12,452
593
17,392
13,082
7,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 7
11,981
571
11,732
13,612
7,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
x-Morghulis-x
Erlang Shen
18
6 / 6 / 5
11,664
555
13,846
16,305
11,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
15
Kills
25
25
Deaths
15
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
1
13
12.5
L
Thanatos
Asavyyy
Thanatos
10
4
4
3
W
1
2
2
1
L
2
7
7
0.79
L
Guan Yu
Epiic Venom
Guan Yu
1
3
2
0.67
W
Danzaburou
FCG Savage
Danzaburou
8
2
6
5.5
L
Heimdallr
ITSYESAVAGE
Heimdallr
1
4
2
0.5
L
1
7
7
0.64
W
4
4
7
1.88
W
Erlang Shen
x-Morghulis-x
Erlang Shen
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,643
Damage
62,678
81,916
Taken
68,512
56,231
Mitigated
46,439
29,664
Healing
28,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,056
507
0
2,343
10,036
8,872
595
3,311
6,536
36,876
0
L
Thanatos
Asavyyy
Thanatos
15,564
4,804
0
11,313
17,809
9,292
0
7,465
10,344
5,868
56,035
W
10,652
1,579
557
8,879
15,477
11,324
802
614
14,172
0
95,613
L
7,137
860
1,162
1,863
13,399
5,028
436
5,481
7,918
63,651
0
L
Guan Yu
Epiic Venom
Guan Yu
7,355
1,360
761
7,406
16,801
22,074
0
798
16,003
383
78,919
W
Danzaburou
FCG Savage
Danzaburou
17,392
8,195
0
7,108
13,082
7,752
1,574
1,564
11,507
7,936
88,778
L
Heimdallr
ITSYESAVAGE
Heimdallr
8,396
3,210
0
5,721
15,854
5,441
364
3,635
12,219
0
59,436
L
4,191
528
0
1,438
18,053
14,396
0
5,670
12,383
22,504
0
W
11,732
629
0
7,915
13,612
7,286
0
2,553
10,805
89,633
0
W
Erlang Shen
x-Morghulis-x
Erlang Shen
13,846
9,635
0
1,793
16,305
11,205
0
3,475
12,626
11,994
76,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,698
Gold Earned
60,464
517
Minions Killed
630
0
Camps Cleared
0
1,817,091
Distance Traveled
2,012,497
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,144
578
51
2
0
430,306
8
L
Thanatos
10,328
492
92
4
0
403,051
0
W
Guan Yu
12,223
582
189
9
0
407,672
2
L
Ra
9,917
472
122
6
0
366,019
3
L
Guan Yu
10,512
501
163
8
0
350,402
5
W
Danzaburou
12,452
593
127
6
0
411,445
6
L
Heimdallr
9,276
442
106
5
0
303,953
7
L
Ymir
8,665
413
34
2
0
393,666
1
W
Anubis
11,981
571
156
7
0
320,213
7
W
Erlang Shen
11,664
555
107
5
0
442,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role