Player Matchup

Awilix
Awilix
DJ EsPaRtAnO
Awilix
Level 86
God Stats
15W - 15L
1,430 SR
Queue Stats
408W - 341L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
XxNoNoxX0
Danzaburou
Level 148
God Stats
27W - 18L
1,481 SR
Queue Stats
341W - 351L
1,376 Elo+
Party 2
Cerberus
Cerberus
Z E U X M0SS
Cerberus
Level 33
God Stats
1W - 3L
1,493 SR
Queue Stats
5W - 8L
1,466 Elo+
Party 2
Cupid
Cupid
by_toto_L2
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Hera
Hera
tiagogamer17144
Hera
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 240L
1,601 Elo+
Party 3
Team Averages
Level 68
1,481 SR
1,464 Elo+

VS

Team Averages
Level 59
1,550 SR
1,447 Elo+
Danzaburou
Danzaburou
DavidVs2598
Danzaburou
Level 62
God Stats
81W - 94L
1,592 SR
Queue Stats
711W - 966L
1,358 Elo+
Party 1
Ao Kuang
Ao Kuang
Diego-Sama1703
Ao Kuang
Level 53
God Stats
12W - 15L
1,500 SR
Queue Stats
414W - 596L
1,356 Elo+
Party 1
Discordia
Discordia
Monet-LeRoux
Discordia
Level 59
God Stats
33W - 50L
1,469 SR
Queue Stats
587W - 810L
1,374 Elo+
Party 1
Ymir
Ymir
TenderKitten369
Ymir
Level 99
God Stats
13W - 4L
1,715 SR
Queue Stats
360W - 319L
1,768 Elo+
Solo
Achilles
Achilles
ZsfozDiosZeuz
Achilles
Level 24
God Stats
3W - 3L
1,471 SR
Queue Stats
294W - 410L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
9 / 7 / 2
11,256
489
15,569
19,618
7,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
XxNoNoxX0
Danzaburou
19
6 / 2 / 5
11,810
513
8,363
13,089
5,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Z E U X M0SS
Cerberus
13
1 / 6 / 2
8,413
366
5,896
16,079
8,118
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cupid
17
1 / 4 / 3
10,681
464
4,045
18,446
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 8 / 6
9,972
434
11,160
14,024
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DavidVs2598
Danzaburou
19
4 / 5 / 9
11,933
519
9,643
12,056
5,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
20
16 / 3 / 9
13,689
595
24,810
23,361
10,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Monet-LeRoux
Discordia
16
1 / 7 / 7
10,172
442
8,482
13,445
5,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 2 / 11
12,208
531
7,624
13,941
14,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
ZsfozDiosZeuz
Achilles
19
2 / 2 / 4
11,985
521
9,618
10,983
12,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
19
Kills
27
27
Deaths
19
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Awilix
9
7
2
1.43
W
Danzaburou
DavidVs2598
Danzaburou
4
5
9
1.7
W
Ao Kuang
16
3
9
6.83
W
Discordia
Monet-LeRoux
Discordia
1
7
7
0.64
W
4
2
11
4.75
L
Danzaburou
XxNoNoxX0
Danzaburou
6
2
5
4.25
L
Cerberus
Z E U X M0SS
Cerberus
1
6
2
0.33
W
Achilles
ZsfozDiosZeuz
Achilles
2
2
4
2
L
Cupid
1
4
3
0.63
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,033
Damage
60,177
81,256
Taken
73,786
33,505
Mitigated
48,612
24,579
Healing
24,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
15,569
8,560
0
4,785
19,618
7,879
0
11,373
8,120
0
81,898
W
Danzaburou
DavidVs2598
Danzaburou
9,643
3,724
0
2,754
12,056
5,313
250
2,239
9,817
0
63,155
W
Ao Kuang
24,810
7,793
0
15,008
23,361
10,822
2,611
4,626
18,735
88,853
0
W
Discordia
Monet-LeRoux
Discordia
8,482
708
819
1,569
13,445
5,149
1,190
5,183
8,262
52,416
0
W
7,624
1,284
0
1,413
13,941
14,726
326
4,775
9,166
55,480
0
L
Danzaburou
XxNoNoxX0
Danzaburou
8,363
2,884
0
3,911
13,089
5,992
2,066
3,556
9,533
0
81,630
L
Cerberus
Z E U X M0SS
Cerberus
5,896
507
0
2,245
16,079
8,118
508
8,394
7,660
38,525
0
W
Achilles
ZsfozDiosZeuz
Achilles
9,618
2,699
279
2,417
10,983
12,602
3,251
233
10,750
0
65,534
L
Cupid
4,045
3,084
0
9,709
18,446
6,179
2,180
6,081
11,765
0
43,025
L
11,160
2,353
204
3,725
14,024
5,337
1,573
11,512
2,512
55,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,132
Gold Earned
59,987
555
Minions Killed
506
0
Camps Cleared
0
1,851,820
Distance Traveled
2,064,784
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,256
489
133
6
0
445,231
0
W
Danzaburou
11,933
519
107
5
0
379,934
2
W
Ao Kuang
13,689
595
133
6
0
459,779
0
W
Discordia
10,172
442
74
3
0
388,267
1
W
Ymir
12,208
531
75
3
0
399,889
5
L
Danzaburou
11,810
513
138
6
0
382,137
4
L
Cerberus
8,413
366
91
4
0
344,122
0
W
Achilles
11,985
521
117
5
0
436,915
0
L
Cupid
10,681
464
102
4
0
385,218
1
L
Hera
9,972
434
91
4
0
295,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role