Player Matchup

Neith
Neith
IanChleb
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KRUSTYBURG3R
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,726 Elo+
Solo
Geb
Geb
PrinceGarf8934
Geb
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 180L
1,360 Elo+
Solo
Nike
Nike
Tae00300
Nike
Level 13
God Stats
27W - 22L
1,701 SR
Queue Stats
260W - 242L
1,629 Elo+
Solo
The Morrigan
The Morrigan
mellowbot
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,901 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,623 Elo+

VS

Team Averages
Level 18
1,500 SR
1,517 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DaMuse0
Yemoja
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 14L
1,265 Elo+
Solo
Anhur
Anhur
R1fton
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,698 Elo+
Party 1
Arachne
Arachne
Safrau_01
Arachne
Level 13
God Stats
26W - 18L
1,498 SR
Queue Stats
257W - 258L
1,494 Elo+
Solo
Kukulkan
Kukulkan
SniperNotDylan
Kukulkan
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 14L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IanChleb
Neith
20
1 / 7 / 5
14,509
907
21,880
28,853
11,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
KRUSTYBURG3R
Jormungandr
16
0 / 3 / 0
11,286
705
239
3,768
1,636
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
0 / 9 / 3
12,433
777
13,322
25,709
21,488
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
19
0 / 7 / 3
12,479
780
9,587
29,132
24,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
mellowbot
The Morrigan
20
7 / 3 / 1
15,796
987
29,363
15,115
6,460
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

2

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
1 / 0 / 15
14,226
889
16,425
15,362
20,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
DaMuse0
Yemoja
20
4 / 1 / 17
14,456
904
10,910
13,949
12,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
R1fton
Anhur
20
11 / 4 / 15
14,819
926
29,223
16,936
7,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Safrau_01
Arachne
20
8 / 1 / 11
14,213
888
21,726
24,271
11,106
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
20
5 / 2 / 15
14,156
885
16,816
10,012
4,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
8
Kills
29
29
Deaths
8
12
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
15
8.5
W
Yemoja
DaMuse0
Yemoja
4
1
17
12.5
L
Neith
IanChleb
Neith
1
7
5
0.5
L
Jormungandr
KRUSTYBURG3R
Jormungandr
0
3
0
0
L
0
9
3
0.17
W
Anhur
R1fton
Anhur
11
4
15
4.63
W
Arachne
Safrau_01
Arachne
8
1
11
13.5
W
Kukulkan
5
2
15
6.25
L
Nike
0
7
3
0.21
L
The Morrigan
mellowbot
The Morrigan
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,391
Damage
95,100
102,577
Taken
80,530
65,891
Mitigated
55,850
10,475
Healing
22,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,425
1,068
866
726
15,362
20,454
0
6,862
8,007
63,702
0
W
Yemoja
DaMuse0
Yemoja
10,910
3,120
11,310
2,894
13,949
12,236
0
8,246
5,376
32,106
0
L
Neith
IanChleb
Neith
21,880
14,270
0
7,443
28,853
11,827
0
11,646
16,982
0
75,863
L
Jormungandr
KRUSTYBURG3R
Jormungandr
239
48
0
0
3,768
1,636
0
2,259
1,434
591
0
L
13,322
512
0
0
25,709
21,488
0
7,573
17,836
24,655
0
W
Anhur
R1fton
Anhur
29,223
17,833
0
667
16,936
7,259
0
8,129
8,516
0
58,413
W
Arachne
Safrau_01
Arachne
21,726
17,584
649
5,466
24,271
11,106
0
12,499
11,135
0
30,698
W
Kukulkan
16,816
1,224
0
0
10,012
4,795
0
6,033
3,610
45,384
0
L
Nike
9,587
1,154
0
751
29,132
24,480
0
15,298
13,650
174
24,227
L
The Morrigan
mellowbot
The Morrigan
29,363
2,199
269
2,012
15,115
6,460
0
6,466
8,478
67,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,503
Gold Earned
71,870
281
Minions Killed
308
3
Camps Cleared
6
1,220,356
Distance Traveled
1,499,202
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,226
889
112
7
0
343,273
1
W
Yemoja
14,456
904
64
4
0
263,544
0
L
Neith
14,509
907
137
9
1
234,867
0
L
Jormungandr
11,286
705
0
0
0
47,536
2
L
Geb
12,433
777
13
1
0
302,902
3
W
Anhur
14,819
926
45
3
3
259,085
0
W
Arachne
14,213
888
15
1
2
346,435
0
W
Kukulkan
14,156
885
72
5
1
286,865
0
L
Nike
12,479
780
19
1
0
321,806
0
L
The Morrigan
15,796
987
112
7
2
313,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role