Player Matchup

Neith
Neith
Dark_Jedi_3
Neith
Level 83
God Stats
8W - 3L
1,755 SR
Queue Stats
49W - 38L
1,500 Elo+
Party 2
Anubis
Anubis
ShoctorCroctopus
Anubis
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 139L
1,454 Elo+
Party 2
Ares
Ares
dantheman-1313
Ares
Level 66
God Stats
1W - 1L
1,283 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 2
Team Averages
Level 99
1,512 SR
1,443 Elo+

VS

Team Averages
Level 150
1,500 SR
1,537 Elo+
Hera
Hera
AsYouWish1992
Hera
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
102W - 84L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
MassacredOne
Sylvanus
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 181L
1,500 Elo+
Party 1
Fenrir
Fenrir
Sinic0
Fenrir
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
352W - 324L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
10,013
715
5,512
5,166
1,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 1 / 8
10,939
781
17,875
9,354
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 2 / 10
11,191
799
7,110
11,649
11,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,990
571
6,801
10,913
3,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
MassacredOne
Sylvanus
11
0 / 5 / 3
7,957
568
3,730
15,044
13,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Sinic0
Fenrir
12
4 / 6 / 0
9,210
658
4,825
9,529
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
4
4
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
4
1
8
8
L
Sylvanus
MassacredOne
Sylvanus
0
5
3
0.3
W
7
1
8
11
L
Fenrir
Sinic0
Fenrir
4
6
0
0.67
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
15,356
26,169
Taken
35,486
18,260
Mitigated
21,434
10,977
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,801
665
0
1,836
10,913
3,639
0
8,001
2,912
42,429
0
W
5,512
1,826
0
1,948
5,166
1,800
2,019
1,740
3,426
0
41,411
L
Sylvanus
MassacredOne
Sylvanus
3,730
1,026
949
2,781
15,044
13,433
0
11,472
3,572
19,685
0
W
17,875
288
0
6,376
9,354
4,907
1,053
4,015
5,339
74,534
0
L
Fenrir
Sinic0
Fenrir
4,825
833
0
98
9,529
4,362
0
5,835
3,694
1,601
14,425
W
7,110
781
0
2,653
11,649
11,553
402
5,145
6,504
21,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
25,157
191
Minions Killed
118
0
Camps Cleared
0
732,643
Distance Traveled
639,051
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,990
571
46
3
0
223,106
1
W
Neith
10,013
715
70
5
0
219,497
2
L
Sylvanus
7,957
568
49
4
0
199,785
3
W
Anubis
10,939
781
91
7
0
245,782
2
L
Fenrir
9,210
658
23
2
0
216,160
1
W
Ares
11,191
799
30
2
0
267,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role