Player Matchup

Danzaburou
Danzaburou
BigBruhTheory
Danzaburou
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Discordia
Discordia
NFChrigunk
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThunderSmashRaid
Tsukuyomi
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 40L
1,289 Elo+
Party 1
Sylvanus
Sylvanus
ZanotGaming
Sylvanus
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
164W - 147L
1,477 Elo+
Party 1
King Arthur
King Arthur
xXbillfromlaXx
King Arthur
Level 18
God Stats
3W - 5L
1,367 SR
Queue Stats
36W - 37L
1,449 Elo+
Party 1
Team Averages
Level 67
1,430 SR
1,443 Elo+

VS

Team Averages
Level 77
1,605 SR
1,492 Elo+
Anubis
Anubis
ELBURDO
Anubis
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 101L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
RondleMcFondleU
Sylvanus
Level 153
God Stats
7W - 11L
1,500 SR
Queue Stats
394W - 347L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
Tawkaw
Erlang Shen
Level 57
God Stats
2W - 1L
1,791 SR
Queue Stats
47W - 45L
1,426 Elo+
Party 3
Odin
Odin
TheRealSwatTeam
Odin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
TheSirDeadpool
Heimdallr
Level 29
God Stats
6W - 4L
1,731 SR
Queue Stats
21W - 21L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBruhTheory
Danzaburou
14
0 / 10 / 3
8,986
408
4,589
15,549
3,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
NFChrigunk
Discordia
13
0 / 11 / 1
8,214
373
7,940
14,752
5,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
16
1 / 11 / 2
9,865
448
10,329
21,442
8,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
ZanotGaming
Sylvanus
17
8 / 6 / 0
10,477
476
14,933
25,119
24,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
xXbillfromlaXx
King Arthur
14
0 / 10 / 4
8,698
395
6,228
19,444
15,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ELBURDO
Anubis
20
12 / 2 / 13
14,189
645
19,343
15,097
8,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
20
10 / 3 / 4
13,347
607
19,733
19,098
13,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Erlang Shen
Tawkaw
Erlang Shen
20
12 / 1 / 6
14,158
644
20,898
25,144
20,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 1 / 15
13,702
623
12,973
17,089
12,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
TheSirDeadpool
Heimdallr
16
3 / 4 / 9
10,941
497
5,361
14,151
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
95
9
Kills
48
48
Deaths
11
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigBruhTheory
Danzaburou
0
10
3
0.15
W
Anubis
ELBURDO
Anubis
12
2
13
9.25
L
Discordia
NFChrigunk
Discordia
0
11
1
0.05
W
Sylvanus
10
3
4
4
W
Erlang Shen
Tawkaw
Erlang Shen
12
1
6
15
W
11
1
15
18.5
W
Heimdallr
TheSirDeadpool
Heimdallr
3
4
9
1.88
L
Tsukuyomi
1
11
2
0.18
L
Sylvanus
ZanotGaming
Sylvanus
8
6
0
1.33
L
King Arthur
xXbillfromlaXx
King Arthur
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,019
Damage
78,308
96,306
Taken
90,579
57,733
Mitigated
60,968
14,532
Healing
44,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigBruhTheory
Danzaburou
4,589
2,165
0
673
15,549
3,873
1,171
10,564
4,985
0
44,408
W
Anubis
ELBURDO
Anubis
19,343
1,203
0
10,314
15,097
8,500
3,303
8,519
6,578
100,007
0
L
Discordia
NFChrigunk
Discordia
7,940
1,235
0
1,377
14,752
5,073
0
7,976
6,776
39,037
0
W
Sylvanus
19,733
7,873
710
7,174
19,098
13,351
1,683
5,490
13,608
100,221
0
W
Erlang Shen
Tawkaw
Erlang Shen
20,898
11,272
0
16,938
25,144
20,911
4,719
1,929
22,773
0
106,572
W
12,973
5,153
0
5,309
17,089
12,710
2,448
3,592
13,147
214
76,523
W
Heimdallr
TheSirDeadpool
Heimdallr
5,361
2,028
0
4,322
14,151
5,496
5,122
6,312
7,789
0
47,759
L
Tsukuyomi
10,329
4,046
0
3,634
21,442
8,462
0
5,236
16,206
0
64,919
L
Sylvanus
ZanotGaming
Sylvanus
14,933
5,229
874
4,983
25,119
24,606
0
12,945
12,174
61,640
0
L
King Arthur
xXbillfromlaXx
King Arthur
6,228
1,646
0
2,991
19,444
15,719
0
2,509
16,935
0
43,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,240
Gold Earned
66,337
464
Minions Killed
675
0
Camps Cleared
0
1,819,317
Distance Traveled
1,944,959
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,986
408
100
5
0
297,483
0
W
Anubis
14,189
645
159
7
0
386,078
3
L
Discordia
8,214
373
84
4
0
376,135
0
W
Sylvanus
13,347
607
137
6
0
372,353
0
W
Erlang Shen
14,158
644
161
7
0
430,038
2
W
Odin
13,702
623
130
6
0
424,465
5
W
Heimdallr
10,941
497
88
4
0
332,025
1
L
Tsukuyomi
9,865
448
111
5
0
366,324
2
L
Sylvanus
10,477
476
82
4
0
423,092
1
L
King Arthur
8,698
395
87
4
0
356,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role