Player Matchup

Agni
Agni
Bonkkz
Agni
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
80W - 59L
1,638 Elo+
Party 2
Neith
Neith
CumquatMan
Neith
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 84L
1,056 Elo+
Party 2
Thor
Thor
EDDwonder27
Thor
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 41L
1,503 Elo+
Party 4
Heimdallr
Heimdallr
Frigidous
Heimdallr
Level 141
God Stats
18W - 4L
1,753 SR
Queue Stats
375W - 293L
1,638 Elo+
Party 2
Sobek
Sobek
SaltyJoey678820
Sobek
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,550 Elo+
Party 4
Team Averages
Level 85
1,551 SR
1,477 Elo+

VS

Team Averages
Level 72
1,524 SR
1,565 Elo+
Neith
Neith
Ghostkiller1359
Neith
Level 47
God Stats
4W - 6L
1,500 SR
Queue Stats
245W - 220L
1,480 Elo+
Party 1
Sobek
Sobek
KidCalledBoog
Sobek
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 134L
1,738 Elo+
Party 1
Ravana
Ravana
dyingslowly17
Ravana
Level 102
God Stats
24W - 18L
1,618 SR
Queue Stats
326W - 266L
1,791 Elo+
Party 1
Hercules
Hercules
master-ooogway1
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,391 Elo+
Party 3
Kukulkan
Kukulkan
yungfudgesicle
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bonkkz
Agni
13
5 / 0 / 1
8,414
561
10,875
5,326
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
12
0 / 2 / 3
7,541
503
3,315
4,492
1,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 4
8,087
539
3,735
9,880
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Frigidous
Heimdallr
16
5 / 0 / 1
9,441
629
10,239
5,963
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 5
7,296
486
3,935
10,298
5,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,722
515
2,522
5,628
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
2 / 1 / 3
6,486
432
4,374
11,224
6,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 4 / 1
7,332
489
5,597
9,043
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
11
0 / 2 / 1
5,838
389
1,124
8,982
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
11
1 / 5 / 2
6,707
447
3,407
8,201
2,811
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
13
Kills
7
8
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
Bonkkz
Agni
5
0
1
5.5
W
Neith
0
2
3
0.75
W
2
2
4
2
W
Heimdallr
Frigidous
Heimdallr
5
0
1
5.5
L
0
1
4
2
L
2
1
3
3.5
W
1
4
5
0.88
L
4
4
1
1.13
L
Hercules
0
2
1
0.25
L
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,099
Damage
17,024
35,959
Taken
43,078
16,420
Mitigated
20,009
11,843
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Bonkkz
Agni
10,875
770
0
710
5,326
1,761
232
1,529
3,772
56,414
0
W
Neith
3,315
806
0
1,336
4,492
1,235
788
296
4,196
0
40,302
W
3,735
756
0
4,100
9,880
3,318
0
1,346
8,534
0
52,215
W
Heimdallr
Frigidous
Heimdallr
10,239
4,220
0
2,455
5,963
4,385
1,833
593
5,260
6,370
60,731
L
2,522
329
0
2,244
5,628
1,819
104
1,456
4,148
0
44,400
L
4,374
432
0
4,245
11,224
6,189
0
3,557
7,477
17,844
0
W
3,935
278
0
3,242
10,298
5,721
0
4,017
6,256
15,560
0
L
5,597
1,218
0
3,048
9,043
3,319
0
2,547
6,419
0
48,312
L
Hercules
1,124
129
0
1,156
8,982
5,871
0
1,637
7,303
0
15,187
L
Kukulkan
3,407
751
0
250
8,201
2,811
0
5,357
2,658
39,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,779
Gold Earned
34,085
449
Minions Killed
303
0
Camps Cleared
0
1,408,427
Distance Traveled
1,497,684
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,414
561
112
7
0
316,115
6
W
Neith
7,541
503
83
6
0
254,787
0
W
Thor
8,087
539
103
7
0
286,095
3
W
Heimdallr
9,441
629
129
9
0
255,835
1
L
Neith
7,722
515
82
5
0
252,370
3
L
Sobek
6,486
432
19
1
0
315,554
5
W
Sobek
7,296
486
22
1
0
295,595
1
L
Ravana
7,332
489
90
6
0
331,782
3
L
Hercules
5,838
389
28
2
0
339,463
0
L
Kukulkan
6,707
447
84
6
0
258,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role