Player Matchup

Vamana
Vamana
DeluxeEight402
Vamana
Level 22
God Stats
2W - 1L
1,563 SR
Queue Stats
6W - 5L
1,461 Elo+
Party 1
Neith
Neith
ElMonteCarl1to
Neith
Level 20
God Stats
3W - 2L
1,305 SR
Queue Stats
39W - 39L
1,621 Elo+
Solo
Guan Yu
Guan Yu
Garranfal
Guan Yu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
HololuinKyouma
Nu Wa
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 8L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
KingGeorge150
Danzaburou
Level 15
God Stats
6W - 2L
1,556 SR
Queue Stats
51W - 42L
1,517 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,522 Elo+

VS

Team Averages
Level 22
1,725 SR
1,674 Elo+
Nike
Nike
GrizzDK
Nike
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
452W - 465L
1,506 Elo+
Solo
Scylla
Scylla
LottoMaxmillion
Scylla
Level 13
God Stats
33W - 37L
1,695 SR
Queue Stats
362W - 369L
1,644 Elo+
Party 2
Apollo
Apollo
MoistyMatt
Apollo
Level 27
God Stats
28W - 18L
1,820 SR
Queue Stats
120W - 103L
1,816 Elo+
Solo
Cthulhu
Cthulhu
anthaha
Cthulhu
Level 14
God Stats
9W - 13L
1,695 SR
Queue Stats
213W - 200L
1,644 Elo+
Party 2
Cernunnos
Cernunnos
songdasheng
Cernunnos
Level 28
God Stats
9W - 7L
1,913 SR
Queue Stats
383W - 383L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,640
553
6,253
9,990
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 5
6,294
525
6,653
9,110
2,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Garranfal
Guan Yu
11
2 / 2 / 4
6,324
527
4,310
7,226
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 2 / 5
6,637
553
3,994
3,748
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
KingGeorge150
Danzaburou
14
4 / 0 / 3
7,807
651
5,115
5,278
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
GrizzDK
Nike
10
2 / 1 / 0
6,497
541
4,394
6,208
4,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 0
6,015
501
1,941
6,895
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
MoistyMatt
Apollo
11
4 / 3 / 2
6,930
578
5,074
9,739
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
anthaha
Cthulhu
9
0 / 4 / 0
5,720
477
4,828
8,639
4,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
songdasheng
Cernunnos
10
0 / 1 / 1
5,489
457
5,607
7,396
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
6
6
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
2
0
5
4.5
W
Guan Yu
Garranfal
Guan Yu
2
2
4
2
L
Nike
GrizzDK
Nike
2
1
0
2
W
2
2
5
2.25
W
Danzaburou
KingGeorge150
Danzaburou
4
0
3
5.5
L
0
4
0
0
L
Apollo
MoistyMatt
Apollo
4
3
2
1.67
L
Cthulhu
anthaha
Cthulhu
0
4
0
0
L
Cernunnos
songdasheng
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,325
Damage
21,844
35,352
Taken
38,877
16,523
Mitigated
14,849
16,041
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,253
3,436
0
4,195
9,990
4,806
400
2,860
7,130
0
21,396
W
6,653
3,153
0
6,074
9,110
2,507
742
1,968
7,117
0
38,976
W
Guan Yu
Garranfal
Guan Yu
4,310
451
292
3,620
7,226
4,386
119
182
6,769
0
21,453
L
Nike
GrizzDK
Nike
4,394
347
0
1,139
6,208
4,211
569
1,582
4,488
0
29,644
W
3,994
1,128
0
940
3,748
1,027
533
1,184
2,418
28,089
0
W
Danzaburou
KingGeorge150
Danzaburou
5,115
2,255
0
920
5,278
3,797
0
370
4,871
9,199
45,214
L
1,941
135
0
1,498
6,895
1,826
180
1,699
5,146
30,623
0
L
Apollo
MoistyMatt
Apollo
5,074
2,643
0
4,313
9,739
2,609
15
425
9,214
0
32,365
L
Cthulhu
anthaha
Cthulhu
4,828
974
102
0
8,639
4,176
0
232
8,407
18,120
0
L
Cernunnos
songdasheng
Cernunnos
5,607
2,369
0
3,620
7,396
2,027
36
366
7,030
0
33,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
30,651
298
Minions Killed
267
0
Camps Cleared
0
1,190,716
Distance Traveled
1,113,451
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,640
553
19
2
0
243,408
0
W
Neith
6,294
525
81
7
0
205,363
1
W
Guan Yu
6,324
527
43
4
0
276,241
0
L
Nike
6,497
541
60
5
0
214,823
2
W
Nu Wa
6,637
553
48
4
0
222,886
1
W
Danzaburou
7,807
651
107
9
0
242,818
3
L
Scylla
6,015
501
53
4
0
218,119
0
L
Apollo
6,930
578
66
6
0
218,502
3
L
Cthulhu
5,720
477
31
3
0
255,623
5
L
Cernunnos
5,489
457
57
5
0
206,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role