Player Matchup

Izanami
Izanami
CpT PoussiQc
Izanami
Level 148
God Stats
4W - 5L
1,487 SR
Queue Stats
28W - 43L
1,541 Elo+
Party 1
King Arthur
King Arthur
GreenShark1995
King Arthur
Level 127
God Stats
1W - 0L
1,302 SR
Queue Stats
32W - 25L
1,621 Elo+
Party 1
Kuzenbo
Kuzenbo
Ouisaucettv
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
Worser0vErCrAcK
Nu Wa
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
594W - 550L
1,674 Elo+
Party 1
Fenrir
Fenrir
YamiQcRachis
Fenrir
Level 133
God Stats
7W - 5L
1,703 SR
Queue Stats
245W - 235L
1,642 Elo+
Party 1
Team Averages
Level 133
1,499 SR
1,609 Elo+

VS

Team Averages
Level 120
1,548 SR
1,720 Elo+
Ah Muzen Cab
Ah Muzen Cab
BridsGrace
Ah Muzen Cab
Level 107
God Stats
6W - 13L
1,500 SR
Queue Stats
196W - 217L
1,561 Elo+
Party 3
Erlang Shen
Erlang Shen
HeresJohnny17341
Erlang Shen
Level 148
God Stats
4W - 3L
1,489 SR
Queue Stats
102W - 96L
1,724 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Op iOblivium
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 162L
1,794 Elo+
Party 3
Thanatos
Thanatos
Shoner4evr
Thanatos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,876 Elo+
Solo
Discordia
Discordia
blu3-XX-wolf
Discordia
Level 100
God Stats
1W - 3L
1,754 SR
Queue Stats
111W - 119L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CpT PoussiQc
Izanami
16
1 / 3 / 3
10,192
510
5,407
12,811
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GreenShark1995
King Arthur
20
4 / 1 / 3
11,924
596
10,674
19,200
18,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Ouisaucettv
Kuzenbo
15
1 / 0 / 4
9,643
482
6,207
10,232
9,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
3 / 0 / 7
12,320
616
19,578
10,259
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
10 / 1 / 4
11,996
600
10,406
14,008
10,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BridsGrace
Ah Muzen Cab
15
1 / 5 / 3
9,177
459
12,557
14,748
5,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
HeresJohnny17341
Erlang Shen
17
1 / 5 / 0
10,202
510
11,262
16,205
12,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Op iOblivium
Kumbhakarna
14
1 / 1 / 1
9,121
456
5,979
15,835
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Shoner4evr
Thanatos
15
2 / 4 / 1
9,094
455
4,452
16,651
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
blu3-XX-wolf
Discordia
17
0 / 4 / 1
9,775
489
5,777
11,237
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
19
Kills
5
5
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BridsGrace
Ah Muzen Cab
1
5
3
0.5
W
Izanami
CpT PoussiQc
Izanami
1
3
3
0.83
W
King Arthur
GreenShark1995
King Arthur
4
1
3
5.5
L
Erlang Shen
HeresJohnny17341
Erlang Shen
1
5
0
0.2
L
Kumbhakarna
Op iOblivium
Kumbhakarna
1
1
1
1.5
W
Kuzenbo
Ouisaucettv
Kuzenbo
1
0
4
3
L
Thanatos
Shoner4evr
Thanatos
2
4
1
0.63
W
3
0
7
6.5
W
Fenrir
10
1
4
12
L
Discordia
blu3-XX-wolf
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,272
Damage
40,027
66,510
Taken
74,676
46,118
Mitigated
38,357
17,763
Healing
26,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BridsGrace
Ah Muzen Cab
12,557
6,509
0
4,399
14,748
5,498
1,214
4,525
10,029
0
74,356
W
Izanami
CpT PoussiQc
Izanami
5,407
2,974
0
4,646
12,811
4,502
2,763
2,974
9,771
0
78,108
W
King Arthur
GreenShark1995
King Arthur
10,674
1,390
0
4,237
19,200
18,038
882
1,433
17,767
296
81,224
L
Erlang Shen
HeresJohnny17341
Erlang Shen
11,262
6,051
0
4,444
16,205
12,719
224
3,595
12,018
5,833
70,774
L
Kumbhakarna
Op iOblivium
Kumbhakarna
5,979
434
0
1,802
15,835
11,029
266
6,918
8,711
30,432
0
W
Kuzenbo
Ouisaucettv
Kuzenbo
6,207
2,375
0
2,471
10,232
9,704
99
2,433
7,742
23,649
0
L
Thanatos
Shoner4evr
Thanatos
4,452
1,350
0
12,758
16,651
5,818
0
3,587
12,890
0
55,679
W
19,578
3,872
0
2,259
10,259
3,836
701
3,481
6,350
108,259
0
W
Fenrir
10,406
3,394
0
4,150
14,008
10,038
720
1,809
12,106
6,734
81,761
L
Discordia
blu3-XX-wolf
Discordia
5,777
413
0
2,944
11,237
3,293
0
6,448
4,475
78,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,075
Gold Earned
47,369
669
Minions Killed
599
0
Camps Cleared
0
1,902,878
Distance Traveled
1,798,039
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,177
459
155
8
0
344,185
1
W
Izanami
10,192
510
158
8
0
305,676
2
W
King Arthur
11,924
596
146
7
0
389,585
0
L
Erlang Shen
10,202
510
147
7
0
369,280
1
L
Kumbhakarna
9,121
456
41
2
0
403,557
5
W
Kuzenbo
9,643
482
50
3
0
387,817
0
L
Thanatos
9,094
455
96
5
0
319,647
0
W
Nu Wa
12,320
616
181
9
0
401,056
9
W
Fenrir
11,996
600
134
7
0
418,744
2
L
Discordia
9,775
489
160
8
0
361,370
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role