Player Matchup

Hercules
Hercules
BigHatCory
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,913 Elo+
Solo
Jormungandr
Jormungandr
KnightKhairyn
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,771 Elo+
Party 2
Danzaburou
Danzaburou
SeymourAce
Danzaburou
Level 17
God Stats
6W - 4L
1,841 SR
Queue Stats
18W - 19L
1,771 Elo+
Party 2
Team Averages
Level 28
1,614 SR
1,818 Elo+

VS

Team Averages
Level 53
1,657 SR
1,566 Elo+
Tsukuyomi
Tsukuyomi
BraveKnuckles
Tsukuyomi
Level 27
God Stats
15W - 5L
1,850 SR
Queue Stats
45W - 30L
1,743 Elo+
Party 1
Artio
Artio
Dxlz
Artio
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,670 Elo+
Party 1
Janus
Janus
XMythicXLegendX
Janus
Level 82
God Stats
23W - 44L
1,620 SR
Queue Stats
45W - 60L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigHatCory
Hercules
6
0 / 3 / 1
5,409
601
2,806
5,755
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
KnightKhairyn
Jormungandr
10
4 / 3 / 0
7,267
807
5,508
9,231
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
SeymourAce
Danzaburou
7
0 / 1 / 1
5,438
604
3,056
4,268
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BraveKnuckles
Tsukuyomi
10
2 / 2 / 5
6,791
755
5,612
6,783
2,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
Dxlz
Artio
9
2 / 1 / 5
7,122
791
5,042
10,688
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 3
6,970
774
5,691
3,635
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
7
7
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigHatCory
Hercules
0
3
1
0.17
W
Tsukuyomi
BraveKnuckles
Tsukuyomi
2
2
5
2.25
W
Artio
Dxlz
Artio
2
1
5
4.5
L
Jormungandr
KnightKhairyn
Jormungandr
4
3
0
1.33
L
Danzaburou
SeymourAce
Danzaburou
0
1
1
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,370
Damage
16,345
19,254
Taken
21,106
10,927
Mitigated
10,395
3,173
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigHatCory
Hercules
2,806
949
0
1,127
5,755
3,168
0
3,420
2,261
0
6,492
W
Tsukuyomi
BraveKnuckles
Tsukuyomi
5,612
1,422
0
2,258
6,783
2,426
107
2,223
4,460
0
17,707
W
Artio
Dxlz
Artio
5,042
617
488
4,024
10,688
7,023
0
3,001
7,562
10,729
0
L
Jormungandr
KnightKhairyn
Jormungandr
5,508
251
0
1,217
9,231
5,883
0
4,506
4,511
19,329
0
L
Danzaburou
SeymourAce
Danzaburou
3,056
719
0
829
4,268
1,876
0
2,472
1,733
636
9,956
W
5,691
392
0
1,051
3,635
946
0
517
3,093
37,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,114
Gold Earned
20,883
52
Minions Killed
96
0
Camps Cleared
0
440,745
Distance Traveled
560,907
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,409
601
6
1
0
117,445
0
W
Tsukuyomi
6,791
755
29
3
0
185,319
0
W
Artio
7,122
791
13
1
0
186,961
0
L
Jormungandr
7,267
807
29
3
0
182,897
1
L
Danzaburou
5,438
604
17
2
0
140,403
0
W
Janus
6,970
774
54
6
0
188,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role