Player Matchup

Bellona
Bellona
Big_Eddie71187
Bellona
Level 122
God Stats
20W - 13L
1,512 SR
Queue Stats
83W - 90L
1,359 Elo+
Party 2
Ullr
Ullr
DRBOWSER404
Ullr
Level 158
God Stats
2W - 10L
1,740 SR
Queue Stats
67W - 62L
1,415 Elo+
Party 2
Chang'e
Chang'e
JustZoroPk
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,264 Elo+
Party 2
Thanatos
Thanatos
ZmanBlueFalcon
Thanatos
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 44L
1,554 Elo+
Party 2
Nox
Nox
alpha3archiee
Nox
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,231 Elo+
Party 2
Team Averages
Level 124
1,550 SR
1,365 Elo+

VS

Team Averages
Level 90
1,515 SR
1,526 Elo+
Bellona
Bellona
Acariust
Bellona
Level 60
God Stats
4W - 6L
1,514 SR
Queue Stats
9W - 11L
1,408 Elo+
Solo
Sol
Sol
Bwolf4556
Sol
Level 68
God Stats
49W - 57L
1,295 SR
Queue Stats
751W - 817L
1,215 Elo+
Solo
Anubis
Anubis
R1chy115
Anubis
Level 105
God Stats
5W - 4L
1,750 SR
Queue Stats
350W - 315L
1,681 Elo+
Party 1
Hercules
Hercules
TheHotLettuce
Hercules
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
287W - 263L
1,686 Elo+
Party 1
King Arthur
King Arthur
TheSpicySpinach
King Arthur
Level 130
God Stats
29W - 26L
1,517 SR
Queue Stats
294W - 282L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 8
11,883
566
17,584
18,009
18,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
11 / 2 / 4
12,162
579
12,161
15,324
6,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
JustZoroPk
Chang'e
18
6 / 2 / 14
11,352
541
17,923
14,311
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
16
3 / 2 / 11
10,528
501
8,242
15,766
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 1 / 17
11,384
542
15,727
7,355
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acariust
Bellona
12
1 / 7 / 3
8,442
402
5,377
17,894
12,651
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 10 / 2
7,334
349
5,979
12,935
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
R1chy115
Anubis
14
2 / 9 / 1
9,779
466
12,965
18,085
9,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TheHotLettuce
Hercules
12
1 / 5 / 2
8,422
401
5,152
17,592
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
TheSpicySpinach
King Arthur
16
4 / 3 / 0
10,349
493
10,379
25,005
25,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
17
34
Kills
9
9
Deaths
34
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Acariust
Bellona
1
7
3
0.36
L
6
2
8
5
W
1
10
2
0.2
L
11
2
4
6.5
L
Chang'e
JustZoroPk
Chang'e
6
2
14
6.5
W
Anubis
R1chy115
Anubis
2
9
1
0.28
W
Hercules
TheHotLettuce
Hercules
1
5
2
0.4
W
King Arthur
TheSpicySpinach
King Arthur
4
3
0
1.33
L
Thanatos
3
2
11
4.25
L
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,637
Damage
39,852
70,765
Taken
91,511
38,446
Mitigated
64,079
36,016
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Acariust
Bellona
5,377
1,220
0
1,894
17,894
12,651
351
5,869
11,745
0
44,629
L
17,584
5,571
0
4,300
18,009
18,608
1,180
3,789
13,658
13,372
66,485
W
5,979
1,025
0
1,432
12,935
3,609
264
4,941
7,696
21,902
0
L
12,161
5,371
0
2,891
15,324
6,092
960
4,206
11,093
0
89,163
L
Chang'e
JustZoroPk
Chang'e
17,923
1,423
6,035
9,412
14,311
4,821
1,731
7,578
6,658
59,023
0
W
Anubis
R1chy115
Anubis
12,965
776
0
5,633
18,085
9,812
31
11,413
5,860
57,737
0
W
Hercules
TheHotLettuce
Hercules
5,152
922
0
3,216
17,592
12,254
272
6,083
11,143
0
34,546
W
King Arthur
TheSpicySpinach
King Arthur
10,379
1,978
0
7,565
25,005
25,753
0
6,609
18,109
0
63,103
L
Thanatos
8,242
1,541
0
12,346
15,766
6,196
1,426
3,932
11,616
0
50,479
L
15,727
814
0
1,032
7,355
2,729
635
3,187
4,168
48,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,309
Gold Earned
44,326
514
Minions Killed
398
0
Camps Cleared
0
2,048,438
Distance Traveled
1,829,771
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,442
402
63
3
0
418,399
3
L
Bellona
11,883
566
119
6
0
395,687
2
W
Sol
7,334
349
24
1
0
316,793
0
L
Ullr
12,162
579
138
7
0
393,338
1
L
Chang'e
11,352
541
94
4
0
384,260
4
W
Anubis
9,779
466
108
5
0
297,752
4
W
Hercules
8,422
401
80
4
0
399,653
2
W
King Arthur
10,349
493
123
6
0
397,174
0
L
Thanatos
10,528
501
87
4
0
458,002
0
L
Nox
11,384
542
76
4
0
417,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role