Player Matchup

Chaac
Chaac
Fancywindwave
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,477 Elo+
Solo
Sol
Sol
Karameru
Sol
Level 29
God Stats
4W - 3L
1,405 SR
Queue Stats
10W - 12L
1,435 Elo+
Solo
Ares
Ares
Organicate
Ares
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SmiteDevin
Jing Wei
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 47L
1,615 Elo+
Solo
Skadi
Skadi
YoungSage18
Skadi
Level 15
God Stats
7W - 5L
1,769 SR
Queue Stats
20W - 26L
1,474 Elo+
Solo
Team Averages
Level 23
1,535 SR
1,500 Elo+

VS

Team Averages
Level 18
1,539 SR
1,511 Elo+
Danzaburou
Danzaburou
Danzabroo
Danzaburou
Level 17
God Stats
37W - 25L
1,532 SR
Queue Stats
99W - 96L
1,432 Elo+
Party 1
Hercules
Hercules
DrPandemia
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Edo2957
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 120L
1,560 Elo+
Solo
Yemoja
Yemoja
Kuzenbro5302
Yemoja
Level 18
God Stats
17W - 16L
1,325 SR
Queue Stats
84W - 89L
1,432 Elo+
Party 1
Fenrir
Fenrir
OriginOfSlugg
Fenrir
Level 18
God Stats
5W - 3L
1,835 SR
Queue Stats
29W - 21L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,702
516
3,740
7,342
4,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 0 / 1
8,587
661
5,715
6,881
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 1
6,629
510
7,421
10,565
7,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
SmiteDevin
Jing Wei
9
0 / 2 / 0
5,579
429
1,370
4,920
1,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 1 / 1
7,289
561
1,992
3,693
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danzabroo
Danzaburou
10
3 / 2 / 0
6,959
535
6,051
7,968
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
DrPandemia
Hercules
11
2 / 1 / 0
6,215
478
3,239
6,470
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Edo2957
Nu Wa
12
0 / 2 / 1
6,406
493
5,692
4,897
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
10
0 / 2 / 3
6,140
472
2,743
8,799
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
6,216
478
2,389
7,958
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
10
Kills
6
6
Deaths
10
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Danzabroo
Danzaburou
3
2
0
1.5
L
Hercules
DrPandemia
Hercules
2
1
0
2
L
Nu Wa
Edo2957
Nu Wa
0
2
1
0.25
W
2
0
1
2.5
W
4
0
1
4.5
L
Yemoja
0
2
3
0.75
W
2
3
1
0.83
L
1
3
1
0.5
W
Jing Wei
SmiteDevin
Jing Wei
0
2
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
20,114
33,401
Taken
36,092
17,479
Mitigated
15,168
15,222
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Danzabroo
Danzaburou
6,051
3,048
0
1,643
7,968
2,309
552
3,048
4,620
0
37,737
L
Hercules
DrPandemia
Hercules
3,239
1,332
0
1,659
6,470
4,317
0
1,383
5,041
0
23,786
L
Nu Wa
Edo2957
Nu Wa
5,692
823
0
319
4,897
1,658
0
3,129
1,768
41,301
0
W
3,740
903
308
2,474
7,342
4,786
273
1,791
5,505
0
29,300
W
5,715
808
0
5,743
6,881
2,502
2,451
2,293
4,563
61,255
0
L
Yemoja
2,743
713
523
1,304
8,799
3,929
150
3,345
5,079
22,168
0
W
7,421
389
437
3,266
10,565
7,613
217
2,804
7,738
27,592
0
L
2,389
702
0
983
7,958
2,955
0
1,783
6,175
0
28,216
W
Jing Wei
SmiteDevin
Jing Wei
1,370
1,023
0
1,405
4,920
1,386
987
856
3,989
0
15,747
W
1,992
1,225
0
1,589
3,693
1,192
2,272
691
2,952
0
33,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
31,936
333
Minions Killed
273
0
Camps Cleared
0
1,136,372
Distance Traveled
1,117,863
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,959
535
65
5
0
236,487
0
L
Hercules
6,215
478
51
4
0
231,059
2
L
Nu Wa
6,406
493
74
6
0
214,351
0
W
Chaac
6,702
516
62
5
0
244,847
3
W
Sol
8,587
661
124
10
0
250,064
1
L
Yemoja
6,140
472
29
2
0
205,226
2
W
Ares
6,629
510
38
3
0
224,663
1
L
Fenrir
6,216
478
54
4
0
230,740
0
W
Jing Wei
5,579
429
45
3
0
225,815
1
W
Skadi
7,289
561
64
5
0
190,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role