Player Matchup

Ullr
Ullr
JebacCieSzmaatto
Ullr
Level 15
God Stats
11W - 5L
1,745 SR
Queue Stats
11W - 5L
1,645 Elo+
Solo
Amaterasu
Amaterasu
LANAsf
Amaterasu
Level 23
God Stats
3W - 1L
1,820 SR
Queue Stats
8W - 6L
1,861 Elo+
Party 1
Artio
Artio
SayrenPustoy
Artio
Level 25
God Stats
3W - 14L
985 SR
Queue Stats
18W - 31L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
d1ksi
Tsukuyomi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,861 Elo+
Party 1
Nox
Nox
霜鹰未眠
Nox
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,508 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,653 Elo+

VS

Team Averages
Level 22
1,562 SR
1,583 Elo+
Neith
Neith
FGroove
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,649 Elo+
Solo
Thanatos
Thanatos
LTUKorne322
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Kali
Kali
Skully696
Kali
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 40L
1,457 Elo+
Solo
Jing Wei
Jing Wei
Sl0wp0ke91
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Chronos
Chronos
Ålphå
Chronos
Level 24
God Stats
2W - 3L
1,810 SR
Queue Stats
28W - 9L
1,811 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 4 / 3
10,896
681
17,840
18,580
7,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
LANAsf
Amaterasu
12
2 / 5 / 2
7,257
454
5,277
13,043
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 2 / 6
9,664
604
8,120
16,892
15,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
d1ksi
Tsukuyomi
13
3 / 5 / 3
8,179
511
8,028
13,003
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 5 / 4
7,696
481
4,705
8,117
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FGroove
Neith
11
0 / 7 / 3
7,204
450
7,472
10,854
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Thanatos
LTUKorne322
Thanatos
10
2 / 10 / 2
7,058
441
5,096
11,747
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
12
3 / 6 / 3
8,511
532
8,478
14,861
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Sl0wp0ke91
Jing Wei
13
0 / 4 / 2
7,777
486
4,786
11,770
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Ålphå
Chronos
19
16 / 0 / 0
12,127
758
20,990
10,569
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
27
Kills
21
21
Deaths
27
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
FGroove
Neith
0
7
3
0.21
W
14
4
3
3.88
W
Amaterasu
LANAsf
Amaterasu
2
5
2
0.6
L
Thanatos
LTUKorne322
Thanatos
2
10
2
0.3
W
6
2
6
4.5
L
Kali
3
6
3
0.75
L
Jing Wei
Sl0wp0ke91
Jing Wei
0
4
2
0.25
W
Tsukuyomi
d1ksi
Tsukuyomi
3
5
3
0.9
L
Chronos
Ålphå
Chronos
16
0
0
16
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,970
Damage
46,822
69,635
Taken
59,801
39,486
Mitigated
22,703
17,879
Healing
19,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FGroove
Neith
7,472
3,178
225
3,218
10,854
3,087
0
2,139
8,665
0
31,384
W
17,840
10,559
0
6,342
18,580
7,137
538
1,758
16,822
0
87,377
W
Amaterasu
LANAsf
Amaterasu
5,277
1,794
0
1,939
13,043
8,985
480
7,990
5,053
0
22,999
L
Thanatos
LTUKorne322
Thanatos
5,096
1,734
0
3,676
11,747
3,213
0
4,905
6,842
0
15,819
W
8,120
810
719
5,013
16,892
15,642
804
5,005
11,887
39,766
0
L
Kali
8,478
5,406
0
4,600
14,861
6,352
0
2,642
12,219
0
46,917
L
Jing Wei
Sl0wp0ke91
Jing Wei
4,786
3,740
0
4,098
11,770
3,721
1,249
1,491
10,229
0
41,199
W
Tsukuyomi
d1ksi
Tsukuyomi
8,028
2,573
0
3,366
13,003
5,035
0
5,395
7,608
0
44,626
L
Chronos
Ålphå
Chronos
20,990
8,807
0
3,892
10,569
6,330
2,097
1,648
8,657
91,534
0
W
4,705
1,143
0
500
8,117
2,687
336
842
7,275
24,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,692
Gold Earned
42,677
349
Minions Killed
370
0
Camps Cleared
0
1,474,864
Distance Traveled
1,478,984
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,204
450
52
3
0
273,393
4
W
Ullr
10,896
681
124
8
0
255,227
2
W
Amaterasu
7,257
454
43
3
0
301,414
0
L
Thanatos
7,058
441
21
1
0
307,665
3
W
Artio
9,664
604
62
4
0
310,733
1
L
Kali
8,511
532
72
5
0
276,178
0
L
Jing Wei
7,777
486
81
5
0
292,973
1
W
Tsukuyomi
8,179
511
77
5
0
330,838
0
L
Chronos
12,127
758
144
9
0
328,775
2
W
Nox
7,696
481
43
3
0
276,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role