Player Matchup

Ullr
Ullr
Gold III
CarlWorld
Ullr
Gold III
Level 157
God Stats
3W - 0L
1,715 SR
Queue Stats
296W - 244L
1,733 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
LacedUp1
Erlang Shen
Gold V
Level 116
God Stats
4W - 4L
1,500 SR
Queue Stats
391W - 365L
1,679 MMR
Solo
Cerberus
Cerberus
Gold V
Memorlax
Cerberus
Gold V
Level 160
God Stats
3W - 3L
1,732 SR
Queue Stats
116W - 96L
1,677 MMR
Solo
Aphrodite
Aphrodite
Silver I
SadDumbGirl
Aphrodite
Silver I
Level 158
God Stats
80W - 52L
1,519 SR
Queue Stats
271W - 229L
1,679 MMR
Solo
Ravana
Ravana
Gold IV
masternjs
Ravana
Gold IV
Level 132
God Stats
8W - 4L
1,500 SR
Queue Stats
106W - 98L
1,653 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,593 SR
1,684 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,613 SR
1,645 MMR
Apollo
Apollo
Gold V
DrugLab
Apollo
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
EIoBully
Thoth
Gold III
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 17L
1,822 MMR
Party 1
Hercules
Hercules
Silver II
GettingInThere
Hercules
Silver II
Level 140
God Stats
3W - 5L
1,824 SR
Queue Stats
316W - 278L
1,580 MMR
Party 1
Fenrir
Fenrir
Bronze III
Rtiky
Fenrir
Bronze III
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,646 MMR
Solo
Bellona
Bellona
Silver I
Troglodyteavi
Bellona
Silver I
Level 105
God Stats
0W - 1L
1,743 SR
Queue Stats
65W - 61L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
5
1 / 1 / 1
3,539
708
1,957
1,754
288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
LacedUp1
Erlang Shen
5
1 / 1 / 1
3,415
683
1,635
2,338
1,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Memorlax
Cerberus
7
1 / 0 / 1
3,801
760
1,832
1,814
1,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Aphrodite
SadDumbGirl
Aphrodite
6
0 / 2 / 0
3,441
688
235
2,816
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
masternjs
Ravana
6
1 / 2 / 0
3,593
719
1,731
2,451
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetTsukuyomiPersephoneCu ChulainnDanzaburou

VS

Bans
NemesisSobekThanatosAresYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DrugLab
Apollo
6
1 / 1 / 1
3,732
746
839
2,908
547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
EIoBully
Thoth
7
3 / 0 / 0
4,356
871
1,772
1,313
200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Hercules
6
1 / 1 / 2
3,779
756
2,201
3,441
1,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

Fenrir
Rtiky
Fenrir
4
1 / 0 / 2
3,469
694
636
1,295
302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
7
0 / 2 / 0
3,845
769
688
3,151
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
1
1
1.5
L
Apollo
DrugLab
Apollo
1
1
1
1.5
L
Thoth
EIoBully
Thoth
3
0
0
3
L
Hercules
1
1
2
2
W
Erlang Shen
LacedUp1
Erlang Shen
1
1
1
1.5
W
Cerberus
Memorlax
Cerberus
1
0
1
1.5
L
Fenrir
Rtiky
Fenrir
1
0
2
2
W
Aphrodite
SadDumbGirl
Aphrodite
0
2
0
0
L
Bellona
0
2
0
0
W
Ravana
masternjs
Ravana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,390
Damage
6,136
11,173
Taken
12,108
3,826
Mitigated
3,983
4,984
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
1,957
1,054
0
545
1,754
288
0
0
1,754
0
10,941
L
Apollo
DrugLab
Apollo
839
559
0
1,706
2,908
547
0
12
2,896
0
16,222
L
Thoth
EIoBully
Thoth
1,772
236
0
427
1,313
200
0
196
1,117
18,772
0
L
Hercules
2,201
1,160
0
1,418
3,441
1,210
0
94
3,347
0
9,530
W
Erlang Shen
LacedUp1
Erlang Shen
1,635
604
0
750
2,338
1,018
0
492
1,832
1,645
8,054
W
Cerberus
Memorlax
Cerberus
1,832
96
0
1,420
1,814
1,157
0
38
1,776
14,049
0
L
Fenrir
Rtiky
Fenrir
636
309
0
519
1,295
302
0
39
1,256
0
7,006
W
Aphrodite
SadDumbGirl
Aphrodite
235
116
100
1,407
2,816
665
0
639
2,099
16,749
0
L
Bellona
688
351
0
856
3,151
1,724
0
1,678
1,319
2,675
14,099
W
Ravana
masternjs
Ravana
1,731
740
0
762
2,451
698
0
503
1,902
0
12,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,789
Gold Earned
19,181
149
Minions Killed
152
0
Camps Cleared
0
554,344
Distance Traveled
516,208
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,539
708
24
5
0
108,850
1
L
Apollo
3,732
746
33
7
0
90,498
1
L
Thoth
4,356
871
45
9
0
112,602
2
L
Hercules
3,779
756
11
2
0
121,138
1
W
Erlang Shen
3,415
683
13
3
0
119,472
2
W
Cerberus
3,801
760
37
7
0
109,271
1
L
Fenrir
3,469
694
16
3
0
84,986
1
W
Aphrodite
3,441
688
37
7
0
96,903
1
L
Bellona
3,845
769
47
9
0
106,984
0
W
Ravana
3,593
719
38
8
0
119,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role