Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
DONT_TRUST_MEH_
Medusa
Level 106
God Stats
7W - 3L
1,715 SR
Queue Stats
53W - 50L
1,767 Elo+
Party 3
Pele
Pele
draggle
Pele
Level 125
God Stats
3W - 1L
1,715 SR
Queue Stats
111W - 105L
1,531 Elo+
Party 3
Osiris
Osiris
oIlluminaughty
Osiris
Level 39
God Stats
27W - 46L
1,500 SR
Queue Stats
65W - 94L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
xDerajBaron
Baron Samedi
Level 16
God Stats
5W - 2L
1,324 SR
Queue Stats
17W - 13L
1,531 Elo+
Party 3
Team Averages
Level 88
1,551 SR
1,566 Elo+

VS

Team Averages
Level 90
1,504 SR
1,475 Elo+
Nemesis
Nemesis
DJ EsPaRtAnO
Nemesis
Level 86
God Stats
22W - 19L
1,357 SR
Queue Stats
408W - 341L
1,400 Elo+
Party 2
Neith
Neith
JamaicanYouMad
Neith
Level 25
God Stats
2W - 5L
1,497 SR
Queue Stats
9W - 10L
1,537 Elo+
Party 1
Ra
Ra
MouseCopp
Ra
Level 157
God Stats
10W - 10L
1,692 SR
Queue Stats
326W - 316L
1,521 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxNoNoxX0
Cu Chulainn
Level 148
God Stats
1W - 5L
1,285 SR
Queue Stats
341W - 351L
1,390 Elo+
Party 2
Cerberus
Cerberus
Z E U X M0SS
Cerberus
Level 32
God Stats
1W - 3L
1,691 SR
Queue Stats
5W - 8L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 0 / 3
5,417
542
1,033
3,790
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 0 / 2
6,714
671
6,129
4,905
1,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pele
draggle
Pele
12
5 / 0 / 0
6,598
660
4,163
5,011
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 3
6,155
616
4,442
8,132
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
xDerajBaron
Baron Samedi
12
1 / 1 / 0
6,245
625
2,136
3,415
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DJ EsPaRtAnO
Nemesis
9
1 / 3 / 1
5,301
530
3,366
6,437
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 3 / 0
4,381
438
1,609
4,024
856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 1
5,792
579
490
2,571
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
XxNoNoxX0
Cu Chulainn
10
1 / 5 / 0
5,828
583
6,261
10,056
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Z E U X M0SS
Cerberus
7
0 / 3 / 0
4,335
434
2,183
5,857
2,005
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
14
Kills
2
2
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
L
Nemesis
DJ EsPaRtAnO
Nemesis
1
3
1
0.5
W
6
0
2
7
L
0
3
0
0
L
0
0
1
0.5
L
Cu Chulainn
XxNoNoxX0
Cu Chulainn
1
5
0
0.2
L
Cerberus
Z E U X M0SS
Cerberus
0
3
0
0
W
Pele
draggle
Pele
5
0
0
5
W
1
1
3
2.5
W
Baron Samedi
xDerajBaron
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
13,909
25,253
Taken
28,945
12,452
Mitigated
12,045
10,044
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,033
451
0
689
3,790
1,814
0
469
3,321
12,701
0
L
Nemesis
DJ EsPaRtAnO
Nemesis
3,366
2,146
0
2,324
6,437
1,811
0
828
5,609
0
23,760
W
6,129
3,171
118
1,702
4,905
1,442
66
1,714
3,191
0
33,653
L
1,609
525
0
305
4,024
856
0
444
3,580
0
17,269
L
490
29
0
1,515
2,571
714
0
566
2,005
30,476
0
L
Cu Chulainn
XxNoNoxX0
Cu Chulainn
6,261
2,185
0
1,760
10,056
6,659
0
1,346
8,710
0
33,719
L
Cerberus
Z E U X M0SS
Cerberus
2,183
56
0
972
5,857
2,005
0
441
5,416
13,885
0
W
Pele
draggle
Pele
4,163
1,434
0
1,260
5,011
3,275
0
120
4,868
6,450
39,754
W
4,442
2,333
0
4,797
8,132
4,640
550
0
7,641
0
26,054
W
Baron Samedi
xDerajBaron
Baron Samedi
2,136
140
58
1,420
3,415
1,281
890
333
3,046
36,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,129
Gold Earned
25,637
297
Minions Killed
283
0
Camps Cleared
0
943,544
Distance Traveled
870,740
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,417
542
13
1
0
172,357
5
L
Nemesis
5,301
530
55
6
0
229,886
0
W
Medusa
6,714
671
69
7
0
178,582
1
L
Neith
4,381
438
29
3
0
157,305
0
L
Ra
5,792
579
90
9
0
134,838
2
L
Cu Chulainn
5,828
583
63
6
0
167,374
0
L
Cerberus
4,335
434
46
5
0
181,337
0
W
Pele
6,598
660
82
8
0
223,190
4
W
Osiris
6,155
616
65
7
0
182,437
0
W
Baron Samedi
6,245
625
68
7
0
186,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role