Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Evilculture
Scylla
Level 125
God Stats
97W - 99L
1,840 SR
Queue Stats
758W - 742L
1,702 Elo+
Party 1
Ullr
Ullr
Lagertha1950
Ullr
Level 113
God Stats
15W - 14L
1,798 SR
Queue Stats
42W - 34L
1,684 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MacTec
Kumbhakarna
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
WeheIhrMeldetMi
Apollo
Level 102
God Stats
10W - 12L
1,500 SR
Queue Stats
164W - 166L
1,558 Elo+
Party 1
Team Averages
Level 128
1,628 SR
1,589 Elo+

VS

Team Averages
Level 77
1,405 SR
1,353 Elo+
Cu Chulainn
Cu Chulainn
CasDegollado
Cu Chulainn
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,241 Elo+
Solo
Cupid
Cupid
Fluxx EU
Cupid
Level 120
God Stats
2W - 0L
1,682 SR
Queue Stats
137W - 96L
1,571 Elo+
Solo
Neith
Neith
KatieInk
Neith
Level 40
God Stats
5W - 13L
1,363 SR
Queue Stats
9W - 19L
1,489 Elo+
Solo
Cthulhu
Cthulhu
MiguelSpinstone
Cthulhu
Level 57
God Stats
3W - 0L
1,199 SR
Queue Stats
56W - 71L
1,253 Elo+
Solo
Arachne
Arachne
Minas Senpai
Arachne
Level 104
God Stats
5W - 4L
1,282 SR
Queue Stats
41W - 29L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
6 / 4 / 4
9,391
522
12,344
17,588
8,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
15
5 / 4 / 6
9,858
548
12,091
9,294
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
5,745
319
342
2,487
538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
MacTec
Kumbhakarna
11
0 / 5 / 3
7,481
416
2,755
12,079
9,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 3 / 2
9,242
513
9,172
13,972
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CasDegollado
Cu Chulainn
14
2 / 5 / 3
8,141
452
4,989
9,379
6,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
Fluxx EU
Cupid
15
7 / 2 / 3
9,413
523
9,067
9,897
3,917
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
KatieInk
Neith
14
0 / 4 / 6
8,316
462
2,921
9,179
3,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 8
10,054
559
10,330
12,650
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Minas Senpai
Arachne
13
3 / 5 / 4
8,526
474
7,337
16,232
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
17
Kills
17
17
Deaths
17
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
4
4
2
W
Cu Chulainn
CasDegollado
Cu Chulainn
2
5
3
0.7
L
Scylla
5
4
6
2
W
Cupid
Fluxx EU
Cupid
7
2
3
4.25
W
Neith
KatieInk
Neith
0
4
6
0.75
L
0
1
0
0
L
Kumbhakarna
MacTec
Kumbhakarna
0
5
3
0.3
W
5
1
8
9
W
Arachne
Minas Senpai
Arachne
3
5
4
1
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,704
Damage
34,644
55,420
Taken
57,337
27,624
Mitigated
29,794
14,917
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
12,344
4,356
0
6,987
17,588
8,729
112
1,828
15,572
60,927
0
W
Cu Chulainn
CasDegollado
Cu Chulainn
4,989
1,006
0
676
9,379
6,167
0
4,946
4,433
0
27,408
L
Scylla
12,091
1,686
0
1,304
9,294
3,258
0
3,225
6,069
71,319
0
W
Cupid
Fluxx EU
Cupid
9,067
4,570
472
4,373
9,897
3,917
0
4,444
5,453
0
49,585
W
Neith
KatieInk
Neith
2,921
1,449
0
1,125
9,179
3,131
0
4,051
5,128
0
43,493
L
342
297
0
494
2,487
538
0
931
1,556
0
10,220
L
Kumbhakarna
MacTec
Kumbhakarna
2,755
44
0
1,017
12,079
9,618
0
2,514
9,490
21,465
0
W
10,330
900
37
1,528
12,650
10,896
0
4,797
7,853
44,355
0
W
Arachne
Minas Senpai
Arachne
7,337
4,804
0
3,842
16,232
5,683
0
8,952
7,280
0
54,523
L
9,172
4,660
0
5,115
13,972
5,481
35
1,832
12,065
0
57,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,717
Gold Earned
44,450
377
Minions Killed
402
0
Camps Cleared
0
1,386,748
Distance Traveled
1,674,495
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,391
522
95
5
0
285,923
0
W
Cu Chulainn
8,141
452
59
3
0
346,460
2
L
Scylla
9,858
548
122
7
0
330,981
9
W
Cupid
9,413
523
97
5
0
333,531
10
W
Neith
8,316
462
98
5
0
323,173
0
L
Ullr
5,745
319
29
2
0
96,115
2
L
Kumbhakarna
7,481
416
31
2
0
328,894
3
W
Cthulhu
10,054
559
58
3
0
347,318
4
W
Arachne
8,526
474
90
5
0
324,013
1
L
Apollo
9,242
513
100
6
0
344,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role