Player Matchup

Achilles
Achilles
BogusPanda799
Achilles
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
358W - 370L
1,214 Elo+
Solo
Chaac
Chaac
GloomyMelody495
Chaac
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
Robby71
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,547 Elo+
Party 1
Anubis
Anubis
SOFTandWETspice
Anubis
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 42L
1,598 Elo+
Party 1
Ratatoskr
Ratatoskr
SplitIntegral3
Ratatoskr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 45L
1,230 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,413 Elo+

VS

Team Averages
Level 70
1,650 SR
1,628 Elo+
Arachne
Arachne
NV_JamesX
Arachne
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 19L
1,555 Elo+
Solo
Ymir
Ymir
OldBessyDaCow
Ymir
Level 68
God Stats
52W - 43L
1,911 SR
Queue Stats
160W - 167L
1,712 Elo+
Solo
King Arthur
King Arthur
RoboticPumpkin
King Arthur
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,668 Elo+
Solo
Hel
Hel
lostman681
Hel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,513 Elo+
Party 2
Hachiman
Hachiman
samurai muffin
Hachiman
Level 87
God Stats
1W - 0L
1,840 SR
Queue Stats
19W - 12L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BogusPanda799
Achilles
10
3 / 3 / 3
6,835
488
5,366
8,337
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 2 / 0
7,159
511
4,628
7,153
5,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Robby71
Jing Wei
10
2 / 6 / 3
6,439
460
4,321
9,532
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 3 / 4
7,996
571
5,894
9,458
5,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
SplitIntegral3
Ratatoskr
15
3 / 4 / 2
8,321
594
4,870
10,341
3,864
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NV_JamesX
Arachne
14
8 / 2 / 1
8,332
595
9,467
9,932
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 5
8,152
582
7,311
8,541
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
RoboticPumpkin
King Arthur
12
0 / 2 / 2
6,486
463
1,611
7,584
3,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 3
7,938
567
3,926
7,276
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
12
3 / 3 / 6
7,123
509
6,914
7,304
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
14
Kills
18
18
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
BogusPanda799
Achilles
3
3
3
1.5
L
2
2
0
1
W
Arachne
NV_JamesX
Arachne
8
2
1
4.25
W
5
3
5
2.5
L
Jing Wei
Robby71
Jing Wei
2
6
3
0.58
W
King Arthur
RoboticPumpkin
King Arthur
0
2
2
0.5
L
4
3
4
2
L
Ratatoskr
SplitIntegral3
Ratatoskr
3
4
2
1
W
2
4
3
0.88
W
Hachiman
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,079
Damage
29,229
44,821
Taken
40,637
22,747
Mitigated
14,530
13,286
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BogusPanda799
Achilles
5,366
2,027
0
1,880
8,337
5,737
0
2,789
5,548
0
17,620
L
4,628
469
0
906
7,153
5,303
632
0
7,153
0
36,076
W
Arachne
NV_JamesX
Arachne
9,467
6,911
0
2,096
9,932
3,269
0
2,067
7,865
0
36,280
W
7,311
1,541
0
1,774
8,541
4,060
444
850
7,691
32,610
0
L
Jing Wei
Robby71
Jing Wei
4,321
3,137
0
1,748
9,532
2,784
0
2,858
6,674
0
27,012
W
King Arthur
RoboticPumpkin
King Arthur
1,611
472
0
110
7,584
3,387
0
365
7,219
0
26,108
L
5,894
811
0
5,436
9,458
5,059
397
3,820
5,638
37,507
0
L
Ratatoskr
SplitIntegral3
Ratatoskr
4,870
1,514
0
3,316
10,341
3,864
0
1,770
8,571
0
64,273
W
3,926
530
533
1,863
7,276
2,078
452
2,204
5,072
46,310
0
W
Hachiman
6,914
4,446
0
1,315
7,304
1,736
1,912
408
6,896
0
28,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,750
Gold Earned
38,031
354
Minions Killed
306
0
Camps Cleared
0
1,214,999
Distance Traveled
1,260,467
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,835
488
25
2
0
238,263
1
L
Chaac
7,159
511
81
6
0
245,673
0
W
Arachne
8,332
595
63
5
0
262,396
2
W
Ymir
8,152
582
55
4
0
244,669
3
L
Jing Wei
6,439
460
55
4
0
232,114
0
W
King Arthur
6,486
463
48
3
0
260,388
5
L
Anubis
7,996
571
75
5
0
210,655
4
L
Ratatoskr
8,321
594
118
8
0
288,294
2
W
Hel
7,938
567
78
6
0
245,783
2
W
Hachiman
7,123
509
62
4
0
247,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role