Player Matchup

Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MrPigglyJiggly
King Arthur
Level 107
God Stats
4W - 5L
1,377 SR
Queue Stats
10W - 11L
1,468 Elo+
Party 1
Bastet
Bastet
X2pacManiacX
Bastet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,442 Elo+
Party 1
Team Averages
Level 73
1,459 SR
1,470 Elo+

VS

Team Averages
Level 44
1,479 SR
1,562 Elo+
Bellona
Bellona
Kronic Kevlar
Bellona
Level 13
God Stats
48W - 70L
1,437 SR
Queue Stats
544W - 691L
1,429 Elo+
Solo
Cthulhu
Cthulhu
Milenko420816
Cthulhu
Level 103
God Stats
3W - 6L
1,500 SR
Queue Stats
157W - 161L
1,758 Elo+
Party 2
Poseidon
Poseidon
TwIzTiDtH0MaS
Poseidon
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 2 / 3
8,642
665
3,043
6,376
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MrPigglyJiggly
King Arthur
13
8 / 0 / 2
9,516
732
8,789
9,230
8,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
11
1 / 1 / 4
7,975
613
1,747
5,737
2,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 4 / 2
7,654
589
5,525
8,678
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
11
2 / 2 / 1
8,147
627
6,368
8,146
4,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
TwIzTiDtH0MaS
Poseidon
9
1 / 5 / 1
7,676
590
2,559
4,520
1,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
3
3
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
3
1.75
L
Bellona
0
4
2
0.25
L
Cthulhu
2
2
1
1.25
W
King Arthur
MrPigglyJiggly
King Arthur
8
0
2
9
L
Poseidon
TwIzTiDtH0MaS
Poseidon
1
5
1
0.3
W
Bastet
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,579
Damage
14,452
21,343
Taken
21,344
13,051
Mitigated
11,576
8,376
Healing
1,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,043
527
1,670
2,268
6,376
2,063
432
2,945
3,431
37,419
0
L
Bellona
5,525
2,425
0
244
8,678
5,287
261
874
7,483
0
27,636
L
Cthulhu
6,368
255
378
624
8,146
4,966
0
1,555
6,201
20,771
0
W
King Arthur
MrPigglyJiggly
King Arthur
8,789
1,358
0
3,624
9,230
8,935
224
2,935
6,295
1,274
29,773
L
Poseidon
TwIzTiDtH0MaS
Poseidon
2,559
457
0
123
4,520
1,323
43
529
3,845
16,097
0
W
Bastet
1,747
1,176
0
814
5,737
2,053
312
3,163
2,574
0
7,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,133
Gold Earned
23,477
118
Minions Killed
115
0
Camps Cleared
0
725,201
Distance Traveled
655,674
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,642
665
70
5
0
228,301
3
L
Bellona
7,654
589
48
4
0
229,529
2
L
Cthulhu
8,147
627
33
3
0
237,362
2
W
King Arthur
9,516
732
34
3
0
251,506
0
L
Poseidon
7,676
590
34
3
0
188,783
0
W
Bastet
7,975
613
14
1
0
245,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role