Player Matchup

Aphrodite
Aphrodite
Cthulhu4502
Aphrodite
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 257L
1,606 Elo+
Party 2
Pele
Pele
KingXIIIGravity
Pele
Level 127
God Stats
8W - 11L
1,586 SR
Queue Stats
314W - 308L
1,615 Elo+
Party 2
Cerberus
Cerberus
Roxas689
Cerberus
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 135L
1,720 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ValhallazMisfit
Cu Chulainn
Level 108
God Stats
11W - 13L
1,802 SR
Queue Stats
83W - 111L
1,610 Elo+
Party 2
Neith
Neith
tinybutmighty25
Neith
Level 24
God Stats
4W - 3L
1,479 SR
Queue Stats
4W - 5L
1,245 Elo+
Party 2
Team Averages
Level 108
1,573 SR
1,559 Elo+

VS

Team Averages
Level 72
1,683 SR
1,507 Elo+
Guan Yu
Guan Yu
Aries-Senpai_713
Guan Yu
Level 101
God Stats
4W - 6L
1,500 SR
Queue Stats
86W - 76L
1,507 Elo+
Party 1
Thoth
Thoth
CooperMurray30
Thoth
Level 106
God Stats
3W - 7L
1,723 SR
Queue Stats
125W - 104L
1,560 Elo+
Party 1
Arachne
Arachne
ThAt_Boi_Bb
Arachne
Level 38
God Stats
8W - 0L
1,876 SR
Queue Stats
34W - 46L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
astrayburnerx90
Cthulhu
Level 64
God Stats
4W - 3L
1,602 SR
Queue Stats
41W - 46L
1,541 Elo+
Solo
Cernunnos
Cernunnos
shaanj
Cernunnos
Level 49
God Stats
4W - 1L
1,715 SR
Queue Stats
36W - 46L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cthulhu4502
Aphrodite
12
1 / 2 / 8
7,792
433
6,496
13,154
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 5 / 4
9,955
553
11,315
14,769
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Roxas689
Cerberus
13
1 / 3 / 4
8,178
454
9,328
12,874
6,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
ValhallazMisfit
Cu Chulainn
14
7 / 4 / 1
8,784
488
6,730
14,175
12,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 4
7,620
423
6,973
10,929
3,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
10,046
558
8,102
13,187
13,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
9 / 5 / 3
10,175
565
15,490
9,480
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ThAt_Boi_Bb
Arachne
16
3 / 2 / 6
9,518
529
5,746
12,516
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 5 / 5
8,216
456
6,945
14,961
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
shaanj
Cernunnos
14
4 / 3 / 4
8,673
482
8,220
12,128
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
16
Kills
20
20
Deaths
17
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
9
5
3
2.1
L
Aphrodite
Cthulhu4502
Aphrodite
1
2
8
2.5
L
6
5
4
1.6
L
Cerberus
Roxas689
Cerberus
1
3
4
1
W
Arachne
ThAt_Boi_Bb
Arachne
3
2
6
3
L
Cu Chulainn
ValhallazMisfit
Cu Chulainn
7
4
1
1.88
W
2
5
5
0.9
W
Cernunnos
shaanj
Cernunnos
4
3
4
2
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,842
Damage
44,503
65,901
Taken
62,272
37,766
Mitigated
35,408
23,084
Healing
23,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,102
1,361
2,103
6,065
13,187
13,914
954
4,744
7,922
138
61,751
W
15,490
365
0
480
9,480
2,833
600
2,013
7,186
48,576
0
L
Aphrodite
Cthulhu4502
Aphrodite
6,496
293
4,703
8,074
13,154
10,864
424
4,504
8,485
32,615
0
L
11,315
2,412
0
4,685
14,769
4,906
302
3,548
10,966
0
71,485
L
Cerberus
Roxas689
Cerberus
9,328
724
0
3,532
12,874
6,670
631
3,856
8,474
49,509
0
W
Arachne
ThAt_Boi_Bb
Arachne
5,746
4,253
0
5,379
12,516
4,537
817
2,192
10,133
0
56,417
L
Cu Chulainn
ValhallazMisfit
Cu Chulainn
6,730
1,352
0
1,380
14,175
12,189
168
4,924
8,714
233
34,466
W
6,945
685
720
3,265
14,961
10,012
137
3,509
11,325
32,131
0
W
Cernunnos
shaanj
Cernunnos
8,220
4,411
0
5,680
12,128
4,112
0
2,860
9,205
0
44,222
L
6,973
4,496
0
710
10,929
3,137
866
4,660
6,169
0
38,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,329
Gold Earned
46,628
430
Minions Killed
418
0
Camps Cleared
0
1,549,823
Distance Traveled
1,707,324
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,046
558
115
6
0
372,992
1
W
Thoth
10,175
565
98
5
0
341,477
0
L
Aphrodite
7,792
433
59
3
0
279,466
2
L
Pele
9,955
553
135
8
0
330,800
0
L
Cerberus
8,178
454
120
7
0
306,843
2
W
Arachne
9,518
529
96
5
0
361,824
1
L
Cu Chulainn
8,784
488
42
2
0
327,761
1
W
Cthulhu
8,216
456
44
2
0
330,831
0
W
Cernunnos
8,673
482
65
4
0
300,200
1
L
Neith
7,620
423
74
4
0
304,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role