Player Matchup

Kukulkan
Kukulkan
Andersmith1
Kukulkan
Level 44
God Stats
6W - 3L
1,598 SR
Queue Stats
6W - 3L
1,454 Elo+
Party 1
Hel
Hel
NoidsEdstrom
Hel
Level 28
God Stats
4W - 0L
1,846 SR
Queue Stats
4W - 1L
1,454 Elo+
Party 1
Sobek
Sobek
jaydon21
Sobek
Level 34
God Stats
6W - 2L
1,715 SR
Queue Stats
6W - 5L
1,454 Elo+
Party 1
Team Averages
Level 35
1,720 SR
1,454 Elo+

VS

Team Averages
Level 77
1,566 SR
1,621 Elo+
Anubis
Anubis
AkashiAckerman
Anubis
Level 14
God Stats
2W - 3L
1,699 SR
Queue Stats
3W - 4L
1,863 Elo+
Solo
Osiris
Osiris
McTrixter0818
Osiris
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
OverrLoadd
Arachne
Level 81
God Stats
27W - 43L
1,500 SR
Queue Stats
134W - 231L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andersmith1
Kukulkan
14
7 / 6 / 8
11,258
704
13,815
11,566
4,203
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 11
10,653
666
7,805
10,199
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
jaydon21
Sobek
15
6 / 2 / 10
11,457
716
7,666
17,736
15,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
10,871
679
18,111
9,238
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 6 / 3
11,147
697
12,996
20,156
23,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
OverrLoadd
Arachne
10
0 / 8 / 6
8,719
545
1,669
11,037
4,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
17
Kills
12
12
Deaths
17
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
8
2.67
W
Kukulkan
Andersmith1
Kukulkan
7
6
8
1.83
L
8
6
3
1.58
W
4
4
11
2.38
L
Arachne
OverrLoadd
Arachne
0
8
6
0.38
W
Sobek
jaydon21
Sobek
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,286
Damage
32,776
39,501
Taken
40,431
27,581
Mitigated
32,914
16,921
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,111
464
0
4,292
9,238
5,058
0
6,750
2,488
76,354
0
W
Kukulkan
Andersmith1
Kukulkan
13,815
1,987
936
513
11,566
4,203
300
5,449
6,117
52,064
0
L
12,996
4,914
0
4,691
20,156
23,796
0
12,948
7,208
0
35,055
W
7,805
1,215
5,483
3,334
10,199
7,962
644
5,179
5,020
37,562
0
L
Arachne
OverrLoadd
Arachne
1,669
1,204
0
1,241
11,037
4,060
0
9,643
1,394
0
9,937
W
Sobek
jaydon21
Sobek
7,666
846
496
6,159
17,736
15,416
0
7,491
10,245
21,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
30,737
195
Minions Killed
157
0
Camps Cleared
0
847,823
Distance Traveled
791,077
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,871
679
111
7
0
265,740
3
W
Kukulkan
11,258
704
98
6
0
251,646
0
L
Osiris
11,147
697
29
2
0
299,495
0
W
Hel
10,653
666
70
4
0
275,978
2
L
Arachne
8,719
545
17
1
0
225,842
0
W
Sobek
11,457
716
27
2
0
320,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role