Player Matchup

Hercules
Hercules
Smitek1llyou
Hercules
Level 6
God Stats
0W - 1L
1,503 SR
Queue Stats
2W - 5L
1,334 Elo+
Party 1
Thanatos
Thanatos
Theakston16
Thanatos
Level 16
God Stats
17W - 15L
1,559 SR
Queue Stats
69W - 78L
1,319 Elo+
Party 1
Nemesis
Nemesis
comobuster
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 3
Anhur
Anhur
malace2
Anhur
Level 12
God Stats
10W - 10L
1,154 SR
Queue Stats
27W - 27L
1,261 Elo+
Party 1
Ra
Ra
r0blee
Ra
Level 4
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 3
Team Averages
Level 10
1,387 SR
1,244 Elo+

VS

Team Averages
Level 11
1,311 SR
1,326 Elo+
Neith
Neith
AirMarshall33
Neith
Level 15
God Stats
1W - 2L
1,019 SR
Queue Stats
4W - 8L
1,196 Elo+
Party 2
Fenrir
Fenrir
Austybd
Fenrir
Level 7
God Stats
1W - 2L
1,267 SR
Queue Stats
1W - 2L
1,196 Elo+
Party 2
Ymir
Ymir
SAXTN
Ymir
Level 10
God Stats
1W - 2L
1,267 SR
Queue Stats
4W - 4L
1,540 Elo+
Party 2
Heimdallr
Heimdallr
daddycuumm
Heimdallr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 71L
1,500 Elo+
Solo
Aphrodite
Aphrodite
mimisaurvs
Aphrodite
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Smitek1llyou
Hercules
17
1 / 8 / 4
11,167
859
11,409
24,379
21,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Theakston16
Thanatos
17
4 / 8 / 3
12,199
938
5,629
12,849
5,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
comobuster
Nemesis
18
1 / 11 / 6
11,901
915
12,717
24,908
12,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
malace2
Anhur
17
3 / 10 / 3
12,096
930
13,080
19,428
7,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
18
0 / 6 / 5
11,389
876
17,566
10,309
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 22
12,682
976
16,648
13,002
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Austybd
Fenrir
19
11 / 2 / 20
13,859
1,066
20,349
14,616
8,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
SAXTN
Ymir
20
6 / 2 / 26
14,158
1,089
13,887
14,701
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
daddycuumm
Heimdallr
20
15 / 2 / 23
14,919
1,148
23,809
12,391
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
mimisaurvs
Aphrodite
20
5 / 1 / 29
12,849
988
8,088
9,073
7,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
163
9
Kills
43
43
Deaths
9
21
Assists
120
Player
Kills
Deaths
Assists
KDA
W
6
2
22
8.5
W
Fenrir
Austybd
Fenrir
11
2
20
10.5
W
Ymir
SAXTN
Ymir
6
2
26
9.5
L
Hercules
Smitek1llyou
Hercules
1
8
4
0.38
L
Thanatos
Theakston16
Thanatos
4
8
3
0.69
L
Nemesis
comobuster
Nemesis
1
11
6
0.36
W
Heimdallr
daddycuumm
Heimdallr
15
2
23
13.25
L
Anhur
malace2
Anhur
3
10
3
0.45
W
Aphrodite
mimisaurvs
Aphrodite
5
1
29
19.5
L
Ra
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,401
Damage
82,781
91,873
Taken
63,783
50,240
Mitigated
42,378
11,254
Healing
20,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,648
7,992
0
3,525
13,002
5,653
0
4,205
8,722
0
38,846
W
Fenrir
Austybd
Fenrir
20,349
8,299
0
860
14,616
8,562
0
3,451
11,065
0
29,592
W
Ymir
SAXTN
Ymir
13,887
917
0
1,144
14,701
14,801
0
2,773
11,765
43,276
0
L
Hercules
Smitek1llyou
Hercules
11,409
3,151
0
3,269
24,379
21,136
0
7,242
17,137
107
17,127
L
Thanatos
Theakston16
Thanatos
5,629
1,158
0
2,848
12,849
5,611
0
3,460
9,389
0
16,321
L
Nemesis
comobuster
Nemesis
12,717
3,140
0
3,462
24,908
12,206
0
5,302
19,606
0
35,357
W
Heimdallr
daddycuumm
Heimdallr
23,809
12,407
0
1,609
12,391
6,122
0
3,106
9,210
0
49,224
L
Anhur
malace2
Anhur
13,080
4,538
0
126
19,428
7,376
0
4,638
14,786
0
30,919
W
Aphrodite
mimisaurvs
Aphrodite
8,088
886
8,029
5,146
9,073
7,240
0
4,084
4,964
14,080
0
L
Ra
17,566
720
831
718
10,309
3,911
0
1,333
8,976
62,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,752
Gold Earned
68,467
215
Minions Killed
224
7
Camps Cleared
7
1,280,542
Distance Traveled
1,258,925
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,682
976
57
4
1
223,269
0
W
Fenrir
13,859
1,066
11
1
0
287,461
0
W
Ymir
14,158
1,089
76
6
1
241,150
1
L
Hercules
11,167
859
11
1
0
202,190
3
L
Thanatos
12,199
938
27
2
1
256,761
2
L
Nemesis
11,901
915
42
3
3
300,843
2
W
Heimdallr
14,919
1,148
68
5
5
233,376
0
L
Anhur
12,096
930
32
2
1
283,783
0
W
Aphrodite
12,849
988
12
1
0
273,669
0
L
Ra
11,389
876
103
8
2
236,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role