Player Matchup

Bakasura
Bakasura
CushionyStorm62
Bakasura
Level 124
God Stats
5W - 0L
1,500 SR
Queue Stats
173W - 186L
1,692 Elo+
Party 3
Skadi
Skadi
MagicalMp5
Skadi
Level 41
God Stats
26W - 19L
1,684 SR
Queue Stats
59W - 63L
1,692 Elo+
Party 3
Janus
Janus
SmurphBube
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,692 Elo+
Party 3
Bellona
Bellona
TrulyyG0ATED-_-
Bellona
Level 105
God Stats
12W - 7L
1,578 SR
Queue Stats
66W - 67L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
goated__rob
Cu Chulainn
Level 26
God Stats
6W - 3L
1,314 SR
Queue Stats
41W - 25L
1,547 Elo+
Party 2
Team Averages
Level 62
1,515 SR
1,628 Elo+

VS

Team Averages
Level 82
1,520 SR
1,364 Elo+
Mulan
Mulan
Fenrisulfr129
Mulan
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
436W - 416L
1,228 Elo+
Party 1
Xing Tian
Xing Tian
KingFrills
Xing Tian
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
482W - 454L
1,482 Elo+
Party 1
Da Ji
Da Ji
QueenPeplum
Da Ji
Level 85
God Stats
9W - 8L
1,744 SR
Queue Stats
47W - 55L
1,388 Elo+
Party 1
Rama
Rama
kingfurbelow
Rama
Level 87
God Stats
1W - 2L
1,512 SR
Queue Stats
83W - 91L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
learnedit
Kukulkan
Level 54
God Stats
14W - 15L
1,346 SR
Queue Stats
158W - 177L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
5 / 0 / 9
10,554
621
8,345
8,636
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
15
6 / 4 / 6
9,773
575
6,694
8,852
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
17
6 / 2 / 11
11,274
663
6,401
9,489
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 0 / 5
10,971
645
11,781
12,358
13,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
goated__rob
Cu Chulainn
14
4 / 0 / 10
9,636
567
9,772
16,737
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,854
403
3,250
11,311
6,177
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
KingFrills
Xing Tian
11
2 / 5 / 3
7,981
469
7,236
16,175
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 6 / 3
7,060
415
5,381
10,447
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 6 / 1
6,738
396
3,422
10,344
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
learnedit
Kukulkan
13
2 / 8 / 1
8,248
485
5,778
8,714
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
30
Kills
6
6
Deaths
30
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
0
9
9.5
L
0
5
0
0
L
Xing Tian
KingFrills
Xing Tian
2
5
3
0.7
W
Skadi
6
4
6
2.25
L
1
6
3
0.42
W
Janus
6
2
11
5.75
W
9
0
5
11.5
W
Cu Chulainn
goated__rob
Cu Chulainn
4
0
10
9
L
1
6
1
0.25
L
Kukulkan
learnedit
Kukulkan
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,993
Damage
25,067
56,072
Taken
56,991
36,107
Mitigated
25,279
19,710
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
8,345
4,556
0
3,687
8,636
5,993
1,812
1,245
7,351
8,666
59,011
L
3,250
772
0
634
11,311
6,177
0
1,949
9,362
0
25,458
L
Xing Tian
KingFrills
Xing Tian
7,236
637
0
1,747
16,175
9,368
0
2,919
12,688
21,406
0
W
Skadi
6,694
3,428
0
2,120
8,852
3,319
728
2,482
6,308
0
42,660
L
5,381
999
0
2,442
10,447
3,618
0
1,024
8,924
0
29,889
W
Janus
6,401
1,139
0
2,445
9,489
3,358
1,387
2,759
6,626
77,055
0
W
11,781
3,393
0
3,635
12,358
13,142
168
2,960
9,339
17,275
58,514
W
Cu Chulainn
goated__rob
Cu Chulainn
9,772
861
0
7,823
16,737
10,295
21
3,215
13,434
0
40,478
L
3,422
2,431
0
1,620
10,344
3,156
0
1,990
8,214
0
32,254
L
Kukulkan
learnedit
Kukulkan
5,778
773
0
215
8,714
2,960
198
2,416
6,008
42,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,208
Gold Earned
36,881
535
Minions Killed
305
0
Camps Cleared
0
1,672,152
Distance Traveled
1,468,952
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,554
621
135
8
0
354,894
1
L
Mulan
6,854
403
66
4
0
318,775
0
L
Xing Tian
7,981
469
9
1
0
320,325
5
W
Skadi
9,773
575
74
4
0
276,705
3
L
Da Ji
7,060
415
54
3
0
272,241
1
W
Janus
11,274
663
140
8
0
322,372
1
W
Bellona
10,971
645
138
8
0
371,567
3
W
Cu Chulainn
9,636
567
48
3
0
346,614
3
L
Rama
6,738
396
72
4
0
272,700
3
L
Kukulkan
8,248
485
104
6
0
284,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role