Player Matchup

Jormungandr
Jormungandr
Lightofzero
Jormungandr
Level 28
God Stats
3W - 0L
1,711 SR
Queue Stats
29W - 21L
1,533 Elo+
Party 3
Ra
Ra
LordBlake6660
Ra
Level 8
God Stats
5W - 3L
1,538 SR
Queue Stats
5W - 6L
1,400 Elo+
Party 1
Cupid
Cupid
ShotPhoenix4
Cupid
Level 25
God Stats
2W - 0L
1,774 SR
Queue Stats
43W - 44L
1,569 Elo+
Party 1
Loki
Loki
TubsMalone
Loki
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,771 Elo+
Party 3
Baron Samedi
Baron Samedi
mundoshen
Baron Samedi
Level 26
God Stats
15W - 6L
1,911 SR
Queue Stats
54W - 52L
1,618 Elo+
Party 1
Team Averages
Level 21
1,687 SR
1,578 Elo+

VS

Team Averages
Level 45
1,654 SR
1,806 Elo+
Ares
Ares
HubHerooo
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,841 Elo+
Party 2
Xing Tian
Xing Tian
Thighdeology
Xing Tian
Level 13
God Stats
2W - 1L
1,899 SR
Queue Stats
2W - 1L
1,841 Elo+
Party 2
Hel
Hel
Zarecon
Hel
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,841 Elo+
Party 2
Danzaburou
Danzaburou
jakenbake293
Danzaburou
Level 68
God Stats
1W - 2L
1,873 SR
Queue Stats
9W - 10L
1,841 Elo+
Party 2
Thanatos
Thanatos
skullreaver195
Thanatos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 39L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lightofzero
Jormungandr
20
5 / 2 / 32
13,351
1,113
15,565
19,977
22,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 6 / 24
11,392
949
5,366
9,208
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
21 / 3 / 17
16,442
1,370
32,960
13,625
5,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 5 / 16
12,508
1,042
18,426
15,371
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
mundoshen
Baron Samedi
19
5 / 7 / 26
12,851
1,071
24,071
14,868
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 11 / 4
10,135
845
1,199
21,615
20,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Thighdeology
Xing Tian
18
0 / 5 / 14
11,082
924
7,647
23,742
28,202
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
17
5 / 7 / 8
12,029
1,002
12,470
15,756
9,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
jakenbake293
Danzaburou
20
11 / 9 / 9
14,857
1,238
27,133
18,004
9,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
19
7 / 11 / 11
13,577
1,131
19,155
25,066
16,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
69
43
Kills
23
23
Deaths
43
115
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ares
0
11
4
0.18
W
Jormungandr
Lightofzero
Jormungandr
5
2
32
10.5
W
2
6
24
2.33
W
21
3
17
9.83
L
Xing Tian
Thighdeology
Xing Tian
0
5
14
1.4
W
10
5
16
3.6
L
Hel
5
7
8
1.29
L
Danzaburou
jakenbake293
Danzaburou
11
9
9
1.72
W
Baron Samedi
mundoshen
Baron Samedi
5
7
26
2.57
L
Thanatos
7
11
11
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,388
Damage
67,604
73,049
Taken
104,183
46,185
Mitigated
84,727
15,372
Healing
21,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,199
735
0
291
21,615
20,001
0
5,999
15,566
3,972
0
W
Jormungandr
Lightofzero
Jormungandr
15,565
3,555
0
540
19,977
22,533
0
5,998
13,812
42,001
0
W
5,366
1,580
0
0
9,208
4,553
0
3,170
6,013
18,726
0
W
32,960
21,436
1,150
4,296
13,625
5,974
0
2,718
10,757
0
58,017
L
Xing Tian
Thighdeology
Xing Tian
7,647
1,185
0
1,803
23,742
28,202
0
12,469
11,073
18,669
0
W
18,426
7,239
0
899
15,371
6,775
0
5,346
9,976
0
28,303
L
Hel
12,470
887
4,745
3,968
15,756
9,940
0
4,196
11,485
38,034
0
L
Danzaburou
jakenbake293
Danzaburou
27,133
15,877
0
2,511
18,004
9,957
0
8,092
9,862
0
61,219
W
Baron Samedi
mundoshen
Baron Samedi
24,071
2,066
4,603
3,884
14,868
6,350
0
4,084
10,556
42,850
0
L
Thanatos
19,155
8,160
0
8,498
25,066
16,627
0
13,641
11,195
0
39,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,544
Gold Earned
61,680
218
Minions Killed
195
7
Camps Cleared
4
945,467
Distance Traveled
1,036,141
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,135
845
2
0
0
153,479
0
W
Jormungandr
13,351
1,113
51
4
0
222,245
0
W
Ra
11,392
949
47
4
1
154,667
0
W
Cupid
16,442
1,370
55
5
3
189,596
0
L
Xing Tian
11,082
924
13
1
0
204,576
0
W
Loki
12,508
1,042
14
1
2
195,677
2
L
Hel
12,029
1,002
80
7
2
238,886
0
L
Danzaburou
14,857
1,238
59
5
1
211,816
0
W
Baron Samedi
12,851
1,071
51
4
1
183,282
1
L
Thanatos
13,577
1,131
41
3
1
227,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role