Player Matchup

Baron Samedi
Baron Samedi
ChrisFromStateFa
Baron Samedi
Level 123
God Stats
11W - 3L
1,500 SR
Queue Stats
593W - 547L
1,495 Elo+
Party 2
Fafnir
Fafnir
FlatBunny471850
Fafnir
Level 141
God Stats
5W - 4L
1,694 SR
Queue Stats
252W - 242L
1,863 Elo+
Party 3
Achilles
Achilles
ItsEasyE-
Achilles
Level 103
God Stats
33W - 27L
1,500 SR
Queue Stats
362W - 350L
1,458 Elo+
Party 2
Ne Zha
Ne Zha
WhyS0D3licious
Ne Zha
Level 122
God Stats
11W - 7L
1,897 SR
Queue Stats
551W - 524L
1,749 Elo+
Party 3
Izanami
Izanami
loboloco6467
Izanami
Level 94
God Stats
2W - 0L
1,820 SR
Queue Stats
95W - 82L
1,829 Elo+
Party 3
Team Averages
Level 117
1,682 SR
1,679 Elo+

VS

Team Averages
Level 113
1,624 SR
1,587 Elo+
Nemesis
Nemesis
Fayetteave12
Nemesis
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 70L
1,294 Elo+
Party 1
Athena
Athena
Jbolivar99
Athena
Level 116
God Stats
8W - 6L
1,500 SR
Queue Stats
124W - 137L
1,535 Elo+
Party 1
Chang'e
Chang'e
MiniManREY
Chang'e
Level 147
God Stats
4W - 6L
1,500 SR
Queue Stats
57W - 72L
1,658 Elo+
Solo
Danzaburou
Danzaburou
Prodigie99
Danzaburou
Level 51
God Stats
19W - 19L
1,799 SR
Queue Stats
108W - 152L
1,741 Elo+
Party 1
Sun Wukong
Sun Wukong
claude_b2000
Sun Wukong
Level 129
God Stats
5W - 1L
1,821 SR
Queue Stats
159W - 219L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChrisFromStateFa
Baron Samedi
19
9 / 1 / 9
12,304
559
20,544
12,906
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 2 / 8
10,864
494
9,285
14,594
13,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
ItsEasyE-
Achilles
19
3 / 3 / 5
11,864
539
17,177
24,419
22,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 7 / 7
10,632
483
6,210
16,415
9,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
loboloco6467
Izanami
19
3 / 3 / 7
12,217
555
15,045
13,988
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fayetteave12
Nemesis
18
4 / 4 / 8
11,271
512
14,057
19,485
12,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Jbolivar99
Athena
14
3 / 3 / 6
9,926
451
8,954
21,021
17,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
MiniManREY
Chang'e
15
2 / 9 / 3
9,935
452
8,576
19,048
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Prodigie99
Danzaburou
17
3 / 2 / 2
11,004
500
5,902
11,771
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
claude_b2000
Sun Wukong
19
4 / 3 / 0
12,426
565
14,976
21,449
16,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
21
Kills
16
16
Deaths
21
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChrisFromStateFa
Baron Samedi
9
1
9
13.5
L
Nemesis
Fayetteave12
Nemesis
4
4
8
2
W
4
2
8
4
W
Achilles
ItsEasyE-
Achilles
3
3
5
1.83
L
Athena
Jbolivar99
Athena
3
3
6
2
L
Chang'e
MiniManREY
Chang'e
2
9
3
0.39
L
Danzaburou
Prodigie99
Danzaburou
3
2
2
2
W
2
7
7
0.79
L
Sun Wukong
claude_b2000
Sun Wukong
4
3
0
1.33
W
Izanami
loboloco6467
Izanami
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,261
Damage
52,465
82,322
Taken
92,774
58,825
Mitigated
57,610
30,591
Healing
24,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChrisFromStateFa
Baron Samedi
20,544
1,233
3,028
6,062
12,906
6,957
541
5,927
6,979
86,809
0
L
Nemesis
Fayetteave12
Nemesis
14,057
4,642
0
2,592
19,485
12,425
0
5,415
13,710
9,289
89,513
W
9,285
2,464
0
1,925
14,594
13,916
245
5,379
9,215
29,260
0
W
Achilles
ItsEasyE-
Achilles
17,177
6,038
0
10,601
24,419
22,268
0
3,884
20,535
0
78,857
L
Athena
Jbolivar99
Athena
8,954
1,995
0
3,441
21,021
17,751
0
7,069
13,671
38,201
0
L
Chang'e
MiniManREY
Chang'e
8,576
278
1,874
5,763
19,048
6,254
258
8,355
10,344
66,133
0
L
Danzaburou
Prodigie99
Danzaburou
5,902
1,416
0
5,825
11,771
4,523
0
3,738
7,945
0
66,731
W
6,210
2,375
0
2,681
16,415
9,728
0
3,249
13,166
6,365
60,250
L
Sun Wukong
claude_b2000
Sun Wukong
14,976
2,775
0
4,659
21,449
16,657
0
4,470
16,089
10,651
76,293
W
Izanami
loboloco6467
Izanami
15,045
9,110
0
6,294
13,988
5,956
709
2,691
11,297
0
109,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,881
Gold Earned
54,562
604
Minions Killed
591
0
Camps Cleared
0
2,078,399
Distance Traveled
2,091,808
36
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,304
559
129
6
0
420,000
7
L
Nemesis
11,271
512
131
6
0
476,327
3
W
Fafnir
10,864
494
30
1
0
418,499
10
W
Achilles
11,864
539
160
7
0
417,668
5
L
Athena
9,926
451
55
3
0
459,532
1
L
Chang'e
9,935
452
119
5
0
349,217
3
L
Danzaburou
11,004
500
123
6
0
420,418
6
W
Ne Zha
10,632
483
100
5
0
454,509
10
L
Sun Wukong
12,426
565
163
7
0
386,314
0
W
Izanami
12,217
555
185
8
0
367,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role