Player Matchup

Nemesis
Nemesis
ImLukeyB
Nemesis
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
227W - 235L
1,473 Elo+
Party 1
Chang'e
Chang'e
Koteey
Chang'e
Level 48
God Stats
6W - 7L
1,500 SR
Queue Stats
134W - 142L
1,456 Elo+
Party 1
Cupid
Cupid
Madddawg
Cupid
Level 89
God Stats
0W - 3L
1,281 SR
Queue Stats
161W - 178L
1,523 Elo+
Party 1
Terra
Terra
The Stoney T
Terra
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 70L
1,460 Elo+
Party 1
Apollo
Apollo
Very Wet Hand
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,567 Elo+
Party 1
Team Averages
Level 91
1,456 SR
1,496 Elo+

VS

Team Averages
Level 119
1,593 SR
1,791 Elo+
Pele
Pele
Actiionnz
Pele
Level 159
God Stats
15W - 13L
1,524 SR
Queue Stats
36W - 26L
1,645 Elo+
Party 2
Poseidon
Poseidon
CosterSteve
Poseidon
Level 136
God Stats
3W - 1L
1,719 SR
Queue Stats
49W - 30L
1,712 Elo+
Party 2
Ares
Ares
Supertony1805x
Ares
Level 126
God Stats
5W - 1L
1,725 SR
Queue Stats
9W - 4L
1,754 Elo+
Party 2
Nike
Nike
iZooWee
Nike
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 78L
1,901 Elo+
Party 2
Heimdallr
Heimdallr
uniqueUS
Heimdallr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 6L
1,943 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImLukeyB
Nemesis
12
2 / 4 / 2
7,135
510
4,957
9,517
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Koteey
Chang'e
11
2 / 7 / 0
6,086
435
4,490
10,623
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Madddawg
Cupid
12
0 / 1 / 1
6,344
453
2,150
5,880
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 4
6,296
450
3,675
14,433
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 2 / 2
6,535
467
2,476
7,222
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 1 / 5
8,148
582
5,439
10,144
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
CosterSteve
Poseidon
18
10 / 0 / 4
11,004
786
11,089
6,907
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 7
7,768
555
5,816
9,261
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
iZooWee
Nike
15
5 / 1 / 5
9,169
655
6,849
7,603
5,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
uniqueUS
Heimdallr
12
0 / 1 / 5
7,318
523
3,916
5,485
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
4
Kills
19
19
Deaths
4
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Pele
2
1
5
4.5
W
Poseidon
CosterSteve
Poseidon
10
0
4
12
L
Nemesis
ImLukeyB
Nemesis
2
4
2
0.75
L
Chang'e
Koteey
Chang'e
2
7
0
0.29
L
Cupid
Madddawg
Cupid
0
1
1
0.5
W
2
1
7
5.5
L
0
5
4
0.4
L
0
2
2
0.5
W
Nike
iZooWee
Nike
5
1
5
7.5
W
Heimdallr
uniqueUS
Heimdallr
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,748
Damage
33,109
47,675
Taken
39,400
19,796
Mitigated
19,462
13,081
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
5,439
1,104
0
5,592
10,144
3,280
0
711
9,433
0
60,121
W
Poseidon
CosterSteve
Poseidon
11,089
1,966
0
1,362
6,907
2,606
150
2,989
3,918
83,079
0
L
Nemesis
ImLukeyB
Nemesis
4,957
1,785
0
895
9,517
5,333
0
1,576
7,911
6,681
39,280
L
Chang'e
Koteey
Chang'e
4,490
415
544
2,468
10,623
3,095
190
6,315
4,034
30,158
0
L
Cupid
Madddawg
Cupid
2,150
759
138
3,420
5,880
1,434
41
1,231
4,649
0
33,534
W
5,816
472
0
3,044
9,261
6,058
0
3,014
6,247
24,954
0
L
3,675
876
505
3,218
14,433
7,843
62
6,187
8,099
16,254
0
L
2,476
1,269
0
1,893
7,222
2,091
0
1,085
6,077
0
34,923
W
Nike
iZooWee
Nike
6,849
723
0
2,292
7,603
5,558
318
907
6,696
0
53,863
W
Heimdallr
uniqueUS
Heimdallr
3,916
1,101
0
2,892
5,485
1,960
1,384
949
4,536
0
39,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
43,407
282
Minions Killed
467
0
Camps Cleared
0
1,410,654
Distance Traveled
1,491,477
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,148
582
94
7
0
316,451
6
W
Poseidon
11,004
786
159
11
0
332,983
1
L
Nemesis
7,135
510
78
6
0
283,405
1
L
Chang'e
6,086
435
37
3
0
260,751
3
L
Cupid
6,344
453
66
5
0
285,874
3
W
Ares
7,768
555
28
2
0
265,877
4
L
Terra
6,296
450
28
2
0
266,591
5
L
Apollo
6,535
467
73
5
0
314,033
0
W
Nike
9,169
655
102
7
0
303,548
1
W
Heimdallr
7,318
523
84
6
0
272,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role