Player Matchup

Kuzenbo
Kuzenbo
ARTURODARK
Kuzenbo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 49L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Dark_Ace15
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,679 Elo+
Party 3
Guan Yu
Guan Yu
El_carreon
Guan Yu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,679 Elo+
Party 3
Sol
Sol
JJsSocks666
Sol
Level 107
God Stats
9W - 8L
1,500 SR
Queue Stats
56W - 54L
1,500 Elo+
Solo
Chang'e
Chang'e
Meraldiwiz
Chang'e
Level 78
God Stats
4W - 7L
1,709 SR
Queue Stats
67W - 88L
1,500 Elo+
Party 1
Team Averages
Level 89
1,542 SR
1,571 Elo+

VS

Team Averages
Level 97
1,496 SR
1,434 Elo+
Nu Wa
Nu Wa
AxeliniReyes
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Itz_VitoStarr
Bellona
Level 127
God Stats
1W - 2L
1,158 SR
Queue Stats
39W - 47L
1,168 Elo+
Solo
Eset
Eset
Trokalimba
Eset
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
49W - 48L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
joshbkillin23
Xing Tian
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 205L
1,500 Elo+
Solo
Danzaburou
Danzaburou
solodolo421
Danzaburou
Level 84
God Stats
1W - 0L
1,820 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ARTURODARK
Kuzenbo
16
0 / 4 / 2
9,064
567
6,653
21,881
24,009
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Dark_Ace15
Cernunnos
17
2 / 7 / 2
11,185
699
15,681
19,807
8,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
El_carreon
Guan Yu
16
3 / 8 / 2
10,735
671
9,455
24,811
21,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 5 / 3
10,551
659
14,276
15,772
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Meraldiwiz
Chang'e
16
0 / 4 / 3
9,104
569
4,785
16,644
7,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 15
11,336
709
15,543
6,702
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
18
6 / 3 / 9
11,717
732
8,207
16,106
15,855
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
14 / 1 / 8
14,433
902
25,102
12,345
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
joshbkillin23
Xing Tian
16
0 / 1 / 17
10,449
653
8,949
18,522
21,024
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
solodolo421
Danzaburou
19
6 / 2 / 10
12,711
794
24,172
15,048
6,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
8
Kills
28
28
Deaths
8
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ARTURODARK
Kuzenbo
0
4
2
0.25
W
2
1
15
9.5
L
Cernunnos
Dark_Ace15
Cernunnos
2
7
2
0.43
L
Guan Yu
El_carreon
Guan Yu
3
8
2
0.5
W
Bellona
6
3
9
3.5
L
3
5
3
0.9
L
Chang'e
Meraldiwiz
Chang'e
0
4
3
0.38
W
14
1
8
18
W
Xing Tian
joshbkillin23
Xing Tian
0
1
17
8.5
W
Danzaburou
solodolo421
Danzaburou
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,850
Damage
81,973
98,915
Taken
68,723
66,664
Mitigated
51,332
37,041
Healing
17,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ARTURODARK
Kuzenbo
6,653
1,956
486
4,586
21,881
24,009
266
10,908
10,311
35,895
0
W
15,543
5,591
0
350
6,702
2,668
856
2,652
4,050
36,824
0
L
Cernunnos
Dark_Ace15
Cernunnos
15,681
7,810
0
6,211
19,807
8,068
758
13,043
6,230
0
50,483
L
Guan Yu
El_carreon
Guan Yu
9,455
1,685
2,590
5,031
24,811
21,367
1,030
8,380
15,852
0
20,827
W
Bellona
8,207
2,226
0
626
16,106
15,855
750
5,427
10,679
0
27,144
L
14,276
1,418
0
5,114
15,772
5,691
818
6,283
9,203
61,326
0
L
Chang'e
Meraldiwiz
Chang'e
4,785
570
6,392
6,631
16,644
7,529
223
8,747
7,425
30,149
0
W
25,102
1,990
2,597
4,012
12,345
5,164
2,689
4,715
7,630
66,464
0
W
Xing Tian
joshbkillin23
Xing Tian
8,949
686
2,542
1,052
18,522
21,024
56
6,475
12,047
14,369
0
W
Danzaburou
solodolo421
Danzaburou
24,172
12,308
1,061
5,708
15,048
6,621
3,423
6,520
8,528
0
63,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,639
Gold Earned
60,646
347
Minions Killed
313
5
Camps Cleared
6
1,298,851
Distance Traveled
1,486,587
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,064
567
66
4
2
291,668
3
W
Nu Wa
11,336
709
67
4
1
276,507
0
L
Cernunnos
11,185
699
89
6
3
216,844
3
L
Guan Yu
10,735
671
23
1
0
278,251
3
W
Bellona
11,717
732
53
3
1
309,295
1
L
Sol
10,551
659
105
7
0
246,707
0
L
Chang'e
9,104
569
64
4
0
265,381
2
W
Eset
14,433
902
93
6
2
313,657
3
W
Xing Tian
10,449
653
9
1
0
307,103
6
W
Danzaburou
12,711
794
91
6
2
280,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role