Player Matchup

Heimdallr
Heimdallr
DeathToGamer
Heimdallr
Level 61
God Stats
6W - 10L
1,437 SR
Queue Stats
185W - 165L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
Jimbolias
Kuzenbo
Level 29
God Stats
2W - 3L
1,220 SR
Queue Stats
67W - 77L
1,469 Elo+
Party 1
Bakasura
Bakasura
Muhamedisgay
Bakasura
Level 25
God Stats
92W - 74L
1,479 SR
Queue Stats
129W - 128L
1,527 Elo+
Party 1
Chang'e
Chang'e
Nynneli
Chang'e
Level 138
God Stats
26W - 38L
1,488 SR
Queue Stats
123W - 96L
1,519 Elo+
Party 1
Nike
Nike
TobyTheTerrific
Nike
Level 58
God Stats
31W - 23L
1,550 SR
Queue Stats
159W - 133L
1,693 Elo+
Party 1
Team Averages
Level 62
1,435 SR
1,568 Elo+

VS

Team Averages
Level 57
1,342 SR
1,342 Elo+
Amaterasu
Amaterasu
AceShmeat
Amaterasu
Level 28
God Stats
17W - 8L
1,451 SR
Queue Stats
45W - 50L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
MunchyLasagna
Danzaburou
Level 36
God Stats
4W - 5L
1,500 SR
Queue Stats
76W - 80L
1,105 Elo+
Solo
Set
Set
diccpo
Set
Level 119
God Stats
3W - 8L
1,190 SR
Queue Stats
34W - 39L
1,200 Elo+
Party 2
Janus
Janus
st1ckyvicky
Janus
Level 24
God Stats
8W - 9L
1,285 SR
Queue Stats
92W - 81L
1,546 Elo+
Party 2
Cabrakan
Cabrakan
vinnydior
Cabrakan
Level 76
God Stats
0W - 2L
1,284 SR
Queue Stats
20W - 26L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeathToGamer
Heimdallr
20
7 / 3 / 11
13,200
574
32,037
19,701
10,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Jimbolias
Kuzenbo
17
4 / 1 / 13
12,360
537
7,443
13,311
12,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
Muhamedisgay
Bakasura
17
1 / 5 / 6
11,088
482
2,827
19,551
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Nynneli
Chang'e
20
6 / 1 / 7
12,991
565
13,447
16,153
6,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 4 / 6
12,582
547
17,968
18,433
15,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AceShmeat
Amaterasu
17
2 / 7 / 5
10,974
477
8,518
23,117
21,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
MunchyLasagna
Danzaburou
16
3 / 3 / 0
10,323
449
11,416
20,832
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Set
diccpo
Set
18
7 / 4 / 3
11,407
496
12,143
16,007
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 4 / 3
9,913
431
11,173
14,255
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
vinnydior
Cabrakan
14
0 / 6 / 4
9,134
397
3,706
17,813
19,580
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
24
Kills
13
14
Deaths
24
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AceShmeat
Amaterasu
2
7
5
0.64
W
Heimdallr
DeathToGamer
Heimdallr
7
3
11
4.17
W
Kuzenbo
Jimbolias
Kuzenbo
4
1
13
10.5
W
Bakasura
Muhamedisgay
Bakasura
1
5
6
0.8
L
Danzaburou
MunchyLasagna
Danzaburou
3
3
0
1
W
Chang'e
Nynneli
Chang'e
6
1
7
9.5
W
6
4
6
2.25
L
Set
diccpo
Set
7
4
3
2.13
L
1
4
3
0.63
L
Cabrakan
vinnydior
Cabrakan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,722
Damage
46,956
87,149
Taken
92,024
52,939
Mitigated
60,421
45,062
Healing
25,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AceShmeat
Amaterasu
8,518
2,432
0
4,379
23,117
21,078
320
4,587
17,708
5,702
54,338
W
Heimdallr
DeathToGamer
Heimdallr
32,037
17,199
0
10,035
19,701
10,405
5,656
2,435
17,202
0
120,994
W
Kuzenbo
Jimbolias
Kuzenbo
7,443
2,660
1,520
3,026
13,311
12,445
768
4,444
8,122
21,841
0
W
Bakasura
Muhamedisgay
Bakasura
2,827
2,077
0
8,954
19,551
7,973
0
3,865
15,574
0
44,506
L
Danzaburou
MunchyLasagna
Danzaburou
11,416
3,693
489
8,055
20,832
7,365
0
2,176
18,531
0
63,279
W
Chang'e
Nynneli
Chang'e
13,447
1,143
7,312
9,816
16,153
6,786
1,867
2,175
13,772
82,417
0
W
17,968
3,545
0
4,399
18,433
15,330
1,861
1,917
16,464
0
76,896
L
Set
diccpo
Set
12,143
3,508
0
6,121
16,007
7,128
510
4,664
11,203
0
75,870
L
11,173
503
316
2,864
14,255
5,270
0
4,683
9,349
76,066
0
L
Cabrakan
vinnydior
Cabrakan
3,706
562
251
3,375
17,813
19,580
0
4,780
13,009
12,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,221
Gold Earned
51,751
603
Minions Killed
498
0
Camps Cleared
0
2,255,820
Distance Traveled
2,191,044
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,974
477
104
5
0
423,483
0
W
Heimdallr
13,200
574
186
8
0
399,769
2
W
Kuzenbo
12,360
537
25
1
0
479,207
4
W
Bakasura
11,088
482
108
5
0
502,256
3
L
Danzaburou
10,323
449
92
4
0
451,980
0
W
Chang'e
12,991
565
155
7
0
471,346
5
W
Nike
12,582
547
129
6
0
403,242
6
L
Set
11,407
496
136
6
0
455,487
2
L
Janus
9,913
431
139
6
0
413,872
4
L
Cabrakan
9,134
397
27
1
0
446,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role