Player Matchup

Cerberus
Cerberus
IronAngel421
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,689 Elo+
Party 2
Izanami
Izanami
LoosyGoosy
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,689 Elo+
Party 2
Discordia
Discordia
TheGrandMo
Discordia
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 34L
1,500 Elo+
Party 3
Neith
Neith
foxcollective
Neith
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 34L
1,500 Elo+
Party 3
Bastet
Bastet
zaaaiiikooo
Bastet
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,576 Elo+

VS

Team Averages
Level 11
1,400 SR
1,244 Elo+
Fenrir
Fenrir
Boostyjr
Fenrir
Level 8
God Stats
12W - 12L
1,313 SR
Queue Stats
143W - 137L
1,181 Elo+
Party 1
Awilix
Awilix
DaddySpx
Awilix
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
DankestHaven
Chernobog
Level 12
God Stats
47W - 40L
1,560 SR
Queue Stats
115W - 118L
1,177 Elo+
Solo
Artemis
Artemis
HankCantRank
Artemis
Level 16
God Stats
27W - 12L
1,313 SR
Queue Stats
233W - 208L
1,181 Elo+
Party 1
Hercules
Hercules
LemmiwinksGod
Hercules
Level 11
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IronAngel421
Cerberus
19
2 / 5 / 34
11,362
1,033
9,844
15,791
17,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
LoosyGoosy
Izanami
20
21 / 5 / 20
15,487
1,408
36,786
15,090
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
TheGrandMo
Discordia
18
4 / 2 / 26
11,218
1,020
13,941
5,742
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 3 / 30
12,682
1,153
19,690
10,022
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
20
12 / 3 / 25
13,266
1,206
14,524
11,937
5,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boostyjr
Fenrir
18
2 / 12 / 8
11,511
1,046
8,941
22,042
9,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Awilix
DaddySpx
Awilix
15
2 / 8 / 3
9,809
892
2,167
11,162
3,706
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chernobog
DankestHaven
Chernobog
16
3 / 10 / 5
10,442
949
11,306
19,717
7,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
HankCantRank
Artemis
18
5 / 10 / 12
12,486
1,135
21,904
23,829
9,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
LemmiwinksGod
Hercules
17
6 / 7 / 5
11,971
1,088
8,604
27,994
23,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
51
47
Kills
18
18
Deaths
47
135
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Boostyjr
Fenrir
2
12
8
0.5
L
Awilix
DaddySpx
Awilix
2
8
3
0.44
L
Chernobog
DankestHaven
Chernobog
3
10
5
0.55
L
Artemis
HankCantRank
Artemis
5
10
12
1.1
W
Cerberus
IronAngel421
Cerberus
2
5
34
3.8
L
Hercules
LemmiwinksGod
Hercules
6
7
5
1.21
W
Izanami
LoosyGoosy
Izanami
21
5
20
6.2
W
Discordia
TheGrandMo
Discordia
4
2
26
8.5
W
8
3
30
7.67
W
Bastet
12
3
25
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,785
Damage
52,922
58,582
Taken
104,744
37,289
Mitigated
52,909
10,268
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Boostyjr
Fenrir
8,941
2,737
0
1,856
22,042
9,353
0
5,297
16,745
0
25,645
L
Awilix
DaddySpx
Awilix
2,167
1,435
65
286
11,162
3,706
0
1,600
9,562
0
9,140
L
Chernobog
DankestHaven
Chernobog
11,306
7,723
0
1,528
19,717
7,322
0
4,723
14,994
0
29,369
L
Artemis
HankCantRank
Artemis
21,904
13,603
0
2,349
23,829
9,243
0
6,142
17,687
0
43,251
W
Cerberus
IronAngel421
Cerberus
9,844
1,411
0
3,708
15,791
17,141
0
101
15,690
18,566
0
L
Hercules
LemmiwinksGod
Hercules
8,604
1,907
0
3,090
27,994
23,285
0
6,023
21,971
843
22,558
W
Izanami
LoosyGoosy
Izanami
36,786
25,768
0
3,431
15,090
7,532
0
318
14,772
0
63,985
W
Discordia
TheGrandMo
Discordia
13,941
968
0
0
5,742
2,241
0
106
5,636
26,210
0
W
19,690
8,927
0
3,129
10,022
4,558
0
126
9,896
0
33,333
W
Bastet
14,524
4,783
0
0
11,937
5,817
0
64
11,873
0
31,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,015
Gold Earned
56,219
180
Minions Killed
169
5
Camps Cleared
7
921,352
Distance Traveled
799,046
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,511
1,046
41
4
1
190,630
1
L
Awilix
9,809
892
12
1
2
126,626
0
L
Chernobog
10,442
949
43
4
0
140,019
0
L
Artemis
12,486
1,135
48
4
1
160,512
0
W
Cerberus
11,362
1,033
19
2
1
172,689
0
L
Hercules
11,971
1,088
25
2
3
181,259
0
W
Izanami
15,487
1,408
62
6
1
170,022
0
W
Discordia
11,218
1,020
36
3
1
171,220
0
W
Neith
12,682
1,153
28
3
2
164,295
1
W
Bastet
13,266
1,206
35
3
0
243,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role