Player Matchup

Neith
Neith
Don Keedix6161
Neith
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 15L
2,004 Elo+
Party 1
Janus
Janus
Fu1ckIsThis
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 22L
1,683 Elo+
Solo
Chernobog
Chernobog
JackRyanPope
Chernobog
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 58L
2,004 Elo+
Party 1
Heimdallr
Heimdallr
Pfunk321
Heimdallr
Level 24
God Stats
20W - 13L
1,917 SR
Queue Stats
254W - 205L
1,969 Elo+
Party 1
Danzaburou
Danzaburou
TheDekingRican
Danzaburou
Level 18
God Stats
10W - 0L
2,031 SR
Queue Stats
31W - 12L
1,965 Elo+
Party 1
Team Averages
Level 29
1,690 SR
1,925 Elo+

VS

Team Averages
Level 25
1,469 SR
1,567 Elo+
Fenrir
Fenrir
FO Mage
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,498 Elo+
Solo
Hachiman
Hachiman
Kill3rN1ck
Hachiman
Level 28
God Stats
34W - 33L
1,318 SR
Queue Stats
701W - 663L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
TheJasel71
Baba Yaga
Level 29
God Stats
4W - 2L
1,303 SR
Queue Stats
271W - 275L
1,591 Elo+
Party 2
Cerberus
Cerberus
Wald-o-
Cerberus
Level 18
God Stats
3W - 3L
1,722 SR
Queue Stats
126W - 126L
1,641 Elo+
Party 2
Osiris
Osiris
WhoAmIAgain3829
Osiris
Level 24
God Stats
1W - 6L
1,500 SR
Queue Stats
210W - 195L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
8,601
538
7,105
11,811
4,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
12 / 2 / 4
10,566
660
10,880
10,361
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
JackRyanPope
Chernobog
16
8 / 1 / 8
9,871
617
8,967
11,877
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Pfunk321
Heimdallr
11
0 / 3 / 5
6,853
428
3,492
9,339
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
TheDekingRican
Danzaburou
14
4 / 0 / 2
8,170
511
5,414
6,671
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FO Mage
Fenrir
12
5 / 7 / 0
8,568
536
8,330
11,652
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Kill3rN1ck
Hachiman
13
3 / 3 / 0
8,288
518
5,278
8,861
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
TheJasel71
Baba Yaga
12
0 / 8 / 1
7,410
463
4,671
9,985
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Wald-o-
Cerberus
11
0 / 3 / 1
6,392
400
3,274
9,195
6,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 5 / 2
8,870
554
10,191
15,584
16,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
26
Kills
12
12
Deaths
26
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
6
3
0.58
L
Fenrir
FO Mage
Fenrir
5
7
0
0.71
W
12
2
4
7
W
Chernobog
JackRyanPope
Chernobog
8
1
8
12
L
Hachiman
Kill3rN1ck
Hachiman
3
3
0
1
W
Heimdallr
Pfunk321
Heimdallr
0
3
5
0.83
W
Danzaburou
TheDekingRican
Danzaburou
4
0
2
5
L
Baba Yaga
TheJasel71
Baba Yaga
0
8
1
0.06
L
Cerberus
Wald-o-
Cerberus
0
3
1
0.17
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,858
Damage
31,744
50,059
Taken
55,277
17,044
Mitigated
35,600
15,668
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,105
2,310
0
4,338
11,811
4,082
0
1,070
10,741
0
50,066
L
Fenrir
FO Mage
Fenrir
8,330
2,354
0
1,906
11,652
6,295
0
3,443
8,128
3,198
34,729
W
10,880
1,340
121
2,320
10,361
3,312
0
4,043
5,962
63,724
0
W
Chernobog
JackRyanPope
Chernobog
8,967
5,644
0
1,794
11,877
4,495
0
1,137
10,654
0
64,589
L
Hachiman
Kill3rN1ck
Hachiman
5,278
2,641
0
1,000
8,861
2,263
0
0
8,861
0
58,639
W
Heimdallr
Pfunk321
Heimdallr
3,492
1,420
0
4,164
9,339
3,023
583
1,157
8,182
0
26,954
W
Danzaburou
TheDekingRican
Danzaburou
5,414
2,005
258
2,673
6,671
2,132
25
1,633
5,038
0
48,722
L
Baba Yaga
TheJasel71
Baba Yaga
4,671
330
0
2,402
9,985
4,010
0
5,435
4,220
37,221
0
L
Cerberus
Wald-o-
Cerberus
3,274
302
222
2,397
9,195
6,444
0
1,517
7,620
13,559
0
L
10,191
3,179
0
2,197
15,584
16,588
812
16
15,568
9,470
46,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,061
Gold Earned
39,528
461
Minions Killed
375
0
Camps Cleared
0
1,472,439
Distance Traveled
1,476,559
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,601
538
94
6
0
270,693
1
L
Fenrir
8,568
536
60
4
0
318,334
3
W
Janus
10,566
660
130
8
0
332,438
4
W
Chernobog
9,871
617
101
6
0
304,898
4
L
Hachiman
8,288
518
104
7
0
290,587
2
W
Heimdallr
6,853
428
55
3
0
257,489
0
W
Danzaburou
8,170
511
81
5
0
306,921
0
L
Baba Yaga
7,410
463
83
5
0
299,830
1
L
Cerberus
6,392
400
29
2
0
288,394
4
L
Osiris
8,870
554
99
6
0
279,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role