Player Matchup

Set
Set
CyborgMercenary5
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,468 Elo+
Party 1
Ymir
Ymir
NateDawgX7
Ymir
Level 18
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 7L
1,404 Elo+
Party 1
Scylla
Scylla
Zashbo
Scylla
Level 26
God Stats
1W - 5L
1,395 SR
Queue Stats
5W - 7L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
atjljh
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,594 Elo+
Solo
Skadi
Skadi
ryuckman
Skadi
Level 17
God Stats
29W - 17L
1,301 SR
Queue Stats
70W - 63L
1,295 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,433 Elo+

VS

Team Averages
Level 25
1,547 SR
1,428 Elo+
Cthulhu
Cthulhu
BullFrogMoz
Cthulhu
Level 25
God Stats
5W - 5L
1,733 SR
Queue Stats
44W - 56L
1,594 Elo+
Party 3
Arachne
Arachne
Mr_Smiles1518
Arachne
Level 27
God Stats
15W - 8L
1,502 SR
Queue Stats
143W - 158L
1,416 Elo+
Party 2
Rama
Rama
SwingBig
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,500 Elo+
Party 3
Ymir
Ymir
angel1sone
Ymir
Level 27
God Stats
17W - 9L
1,500 SR
Queue Stats
235W - 256L
1,123 Elo+
Solo
Danzaburou
Danzaburou
cstreet
Danzaburou
Level 18
God Stats
14W - 8L
1,498 SR
Queue Stats
33W - 34L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,131
376
584
6,189
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 5 / 0
5,024
457
4,050
8,236
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Zashbo
Scylla
6
0 / 5 / 0
4,465
406
2,001
4,054
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
atjljh
Guan Yu
6
0 / 6 / 0
4,230
385
838
7,172
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
ryuckman
Skadi
9
0 / 2 / 2
5,202
473
3,623
4,366
1,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BullFrogMoz
Cthulhu
9
2 / 1 / 2
5,657
514
2,368
5,514
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
9
3 / 0 / 4
5,869
534
2,429
4,106
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
10
4 / 1 / 0
5,993
545
2,929
7,144
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 0 / 4
6,440
585
762
4,302
2,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
cstreet
Danzaburou
12
11 / 0 / 2
7,820
711
10,402
5,315
2,992
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
20
20
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BullFrogMoz
Cthulhu
2
1
2
3
L
0
2
0
0
W
Arachne
3
0
4
5
L
1
5
0
0.2
W
Rama
4
1
0
4
L
Scylla
Zashbo
Scylla
0
5
0
0
W
0
0
4
2
L
Guan Yu
atjljh
Guan Yu
0
6
0
0
W
Danzaburou
cstreet
Danzaburou
11
0
2
12
L
Skadi
ryuckman
Skadi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,096
Damage
18,890
30,017
Taken
26,381
10,809
Mitigated
11,215
2,251
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BullFrogMoz
Cthulhu
2,368
278
0
564
5,514
2,175
274
978
4,536
12,738
0
L
584
153
0
749
6,189
1,537
0
247
5,817
0
10,978
W
Arachne
2,429
1,943
111
2,038
4,106
1,157
85
1,029
3,052
0
14,951
L
4,050
650
0
276
8,236
3,649
0
1,914
6,230
12,670
0
W
Rama
2,929
2,546
0
4,093
7,144
2,041
907
1,161
5,983
0
26,069
L
Scylla
Zashbo
Scylla
2,001
322
0
327
4,054
896
0
337
3,564
13,093
0
W
762
0
0
1,325
4,302
2,850
1,128
887
3,301
25,852
0
L
Guan Yu
atjljh
Guan Yu
838
152
0
240
7,172
3,515
0
80
6,770
0
9,896
W
Danzaburou
cstreet
Danzaburou
10,402
5,327
0
2,378
5,315
2,992
1,935
1,714
3,295
0
40,575
L
Skadi
ryuckman
Skadi
3,623
1,224
0
659
4,366
1,212
390
454
3,912
0
26,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,052
Gold Earned
31,779
143
Minions Killed
229
0
Camps Cleared
0
957,413
Distance Traveled
1,037,788
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,657
514
17
2
0
235,196
0
L
Set
4,131
376
32
3
0
219,055
0
W
Arachne
5,869
534
29
3
0
267,953
0
L
Ymir
5,024
457
20
2
0
195,220
0
W
Rama
5,993
545
43
4
0
168,258
0
L
Scylla
4,465
406
25
2
0
173,125
1
W
Ymir
6,440
585
68
6
0
165,707
0
L
Guan Yu
4,230
385
16
1
0
199,463
3
W
Danzaburou
7,820
711
72
7
0
200,674
0
L
Skadi
5,202
473
50
5
0
170,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role