Player Matchup

Arachne
Arachne
Silver II
Chalanteur
Arachne
Silver II
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 78L
1,461 MMR
Solo
Janus
Janus
Bronze III
PinkTomate
Janus
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,458 MMR
Solo
Hachiman
Hachiman
Silver II
Scribzero
Hachiman
Silver II
Level 149
God Stats
7W - 6L
1,741 SR
Queue Stats
68W - 60L
1,458 MMR
Solo
Bellona
Bellona
Bronze III
beaster123
Bellona
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,457 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
smokinOngas
Erlang Shen
Bronze III
Level 69
God Stats
1W - 1L
1,304 SR
Queue Stats
10W - 18L
1,457 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,509 SR
1,458 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,596 SR
1,458 MMR
Artemis
Artemis
Silver I
EnchantedArrow5
Artemis
Silver I
Level 43
God Stats
5W - 3L
1,834 SR
Queue Stats
67W - 68L
1,460 MMR
Solo
Hades
Hades
Bronze III
MartinSimpson
Hades
Bronze III
Level 124
God Stats
35W - 22L
1,285 SR
Queue Stats
600W - 612L
1,457 MMR
Solo
Ymir
Ymir
Silver II
Oxar77
Ymir
Silver II
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 92L
1,456 MMR
Party 1
Ra
Ra
Silver II
PolicemanAnubis
Ra
Silver II
Level 81
God Stats
17W - 19L
1,840 SR
Queue Stats
793W - 800L
1,462 MMR
Solo
Fenrir
Fenrir
Silver II
ScottGera
Fenrir
Silver II
Level 136
God Stats
12W - 22L
1,522 SR
Queue Stats
123W - 112L
1,456 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chalanteur
Arachne
20
9 / 5 / 9
16,947
652
20,795
24,812
12,126
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
20
5 / 7 / 13
16,000
615
17,154
18,606
7,180
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Scribzero
Hachiman
20
11 / 4 / 11
16,539
636
26,774
24,149
9,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
beaster123
Bellona
20
3 / 4 / 9
13,628
524
9,370
20,194
21,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
smokinOngas
Erlang Shen
19
4 / 8 / 18
14,565
560
10,200
27,339
31,097
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PersephoneTsukuyomiYemojaSetApollo

VS

Bans
DanzaburouSobekCthulhuKhepriGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 4
12,668
487
18,213
24,400
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 6 / 6
13,512
520
22,452
25,714
30,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Oxar77
Ymir
18
2 / 8 / 10
12,346
475
10,570
28,752
33,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 1 / 0
8,071
310
37
1,736
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ScottGera
Fenrir
19
10 / 8 / 11
13,191
507
24,317
28,848
16,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
59
32
Kills
28
28
Deaths
32
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chalanteur
Arachne
9
5
9
2.7
L
7
9
4
1
L
9
6
6
2
L
Ymir
Oxar77
Ymir
2
8
10
0.88
W
Janus
5
7
13
1.64
L
0
1
0
0
L
Fenrir
ScottGera
Fenrir
10
8
11
1.94
W
Hachiman
Scribzero
Hachiman
11
4
11
4.13
W
Bellona
beaster123
Bellona
3
4
9
1.88
W
Erlang Shen
smokinOngas
Erlang Shen
4
8
18
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,293
Damage
75,589
115,100
Taken
109,450
81,708
Mitigated
92,102
37,150
Healing
28,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chalanteur
Arachne
20,795
14,680
0
8,817
24,812
12,126
4,305
8,074
16,738
0
142,471
L
18,213
8,827
0
9,233
24,400
10,892
160
4,933
19,302
0
80,769
L
22,452
650
1,542
9,338
25,714
30,640
1,744
4,145
21,264
102,704
0
L
Ymir
Oxar77
Ymir
10,570
1,209
0
2,357
28,752
33,433
255
2,506
26,062
52,156
0
W
Janus
17,154
1,394
113
3,210
18,606
7,180
1,633
3,659
14,933
123,223
0
L
37
0
0
473
1,736
423
0
366
1,336
17,351
0
L
Fenrir
ScottGera
Fenrir
24,317
8,725
0
5,388
28,848
16,714
1,154
5,501
23,228
0
88,733
W
Hachiman
Scribzero
Hachiman
26,774
17,870
0
13,800
24,149
9,372
5,204
3,934
20,215
0
133,059
W
Bellona
beaster123
Bellona
9,370
3,241
0
4,805
20,194
21,933
2,193
8,260
11,934
1,285
69,974
W
Erlang Shen
smokinOngas
Erlang Shen
10,200
4,375
0
6,405
27,339
31,097
493
10,382
16,957
0
46,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,679
Gold Earned
59,788
695
Minions Killed
554
0
Camps Cleared
0
2,394,781
Distance Traveled
1,883,581
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,947
652
207
8
0
507,572
2
L
Artemis
12,668
487
123
5
0
415,646
4
L
Hades
13,512
520
207
8
0
444,341
7
L
Ymir
12,346
475
75
3
0
437,872
11
W
Janus
16,000
615
195
8
0
464,209
9
L
Ra
8,071
310
45
2
0
107,200
1
L
Fenrir
13,191
507
104
4
0
478,522
4
W
Hachiman
16,539
636
164
6
0
476,704
7
W
Bellona
13,628
524
92
4
0
441,877
0
W
Erlang Shen
14,565
560
37
1
0
504,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role