Player Matchup

Izanami
Izanami
ElMarionetas
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,509 Elo+
Party 1
Discordia
Discordia
Wino1301
Discordia
Level 109
God Stats
3W - 3L
1,730 SR
Queue Stats
37W - 25L
1,509 Elo+
Party 1
Chaac
Chaac
xSannineitorx
Chaac
Level 25
God Stats
5W - 3L
1,711 SR
Queue Stats
226W - 192L
1,363 Elo+
Party 1
Team Averages
Level 52
1,647 SR
1,460 Elo+

VS

Team Averages
Level 25
1,659 SR
1,410 Elo+
Scylla
Scylla
HonchoHork
Scylla
Level 24
God Stats
2W - 3L
1,814 SR
Queue Stats
51W - 42L
1,434 Elo+
Party 2
Fafnir
Fafnir
MasonOTF
Fafnir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
ZapZyTap
Chernobog
Level 24
God Stats
29W - 15L
1,665 SR
Queue Stats
66W - 51L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElMarionetas
Izanami
12
3 / 0 / 6
9,201
657
8,912
8,416
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Wino1301
Discordia
12
2 / 0 / 7
9,048
646
7,819
6,052
1,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 4
10,142
724
8,656
15,264
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HonchoHork
Scylla
13
1 / 2 / 0
8,621
616
6,842
8,278
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
MasonOTF
Fafnir
11
0 / 1 / 0
8,671
619
2,838
11,315
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ZapZyTap
Chernobog
9
0 / 7 / 0
7,342
524
3,766
10,177
3,573
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
10
Kills
1
1
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElMarionetas
Izanami
3
0
6
6
L
Scylla
HonchoHork
Scylla
1
2
0
0.5
L
Fafnir
MasonOTF
Fafnir
0
1
0
0
W
Discordia
Wino1301
Discordia
2
0
7
5.5
L
Chernobog
ZapZyTap
Chernobog
0
7
0
0
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
13,446
29,732
Taken
29,770
15,978
Mitigated
17,449
12,862
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElMarionetas
Izanami
8,912
5,950
0
4,384
8,416
2,820
2,224
3,304
4,982
0
56,358
L
Scylla
HonchoHork
Scylla
6,842
576
0
2,844
8,278
2,765
0
2,220
6,058
52,153
0
L
Fafnir
MasonOTF
Fafnir
2,838
706
46
3,260
11,315
11,111
0
3,281
8,034
9,090
0
W
Discordia
Wino1301
Discordia
7,819
851
0
975
6,052
1,742
255
1,199
4,797
32,192
0
L
Chernobog
ZapZyTap
Chernobog
3,766
1,888
0
408
10,177
3,573
0
2,344
7,833
0
15,904
W
8,656
1,491
0
7,503
15,264
11,416
245
5,096
9,921
75
35,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,391
Gold Earned
24,634
171
Minions Killed
130
0
Camps Cleared
0
743,559
Distance Traveled
672,062
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,201
657
73
5
0
206,995
2
L
Scylla
8,621
616
78
6
0
215,646
2
L
Fafnir
8,671
619
21
2
0
264,792
0
W
Discordia
9,048
646
46
3
0
266,032
2
L
Chernobog
7,342
524
31
2
0
191,624
1
W
Chaac
10,142
724
52
4
0
270,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role